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SmokieMcPot

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  1. Like
    SmokieMcPot got a reaction from Čeh in DAFUQ is with the new helis, dem mechanics though   
    no means is it realistic, but its more realistic then the arcade style (like the way you put that), and your negative is one of my favorite things. Now not everyone can fly a heli which increases crashes, which increases the chances of you finding them and not some mega base hoarding them. im the designated pilot of the group, we have another guy who took the flight lessons and is getting much better, but the other members of the group wont even touch the pilot seat lol
  2. Like
    SmokieMcPot got a reaction from Čeh in DAFUQ is with the new helis, dem mechanics though   
    i would also agree, it is a hell of alot more realistic then the old system and id like to retract all previous statements about this new flight system,
    I FUCKING LOVE IT!!! so much more challenging and accurate then the last and it doesn't allow just every bambi to run up and handle them like they've been flying their whole life. and towing vehicles with these things are so much fun, the weight distribution, gear/doors being open effecting the flight pattern. its awesome, but there's a huge problem with most of them, their buggy as hell, most dlc choppers like to bounce 5 feet when your first hopping in them (this has caused me to loose at least 6 choppers in the past 4 days) and their spawns need to be checked out, 3/5 times i find one its on such a steep incline the wheel brakes don't do a thing and the copter just rolls into a tree or something and boom, paired with the hopping and its a near definite death trap when you don't find a heli on an open flat area
     
     
     
     
    All in all i LOVE the new flight mechanics but the new choppers need ALOT of work.
  3. Like
    SmokieMcPot reacted to Creep in Anyone know of any servers that will possibly be hosting a Arma 3 Epoch Namalsk after server files are released   
    There is a whole pack of already ported maps.. lingor, panthera, chernarus, dingor ... most of the popular maps are in there already
  4. Like
    SmokieMcPot reacted to RC_Robio in Anyone know of any servers that will possibly be hosting a Arma 3 Epoch Namalsk after server files are released   
    I'm looking forward to this  be a while but hopefully worth the wait.
  5. Like
    SmokieMcPot reacted to Nic in saving crypto   
    Those aren't official servers you are on and it seems like you are running an unofficial server, so fuck off.
  6. Like
    SmokieMcPot got a reaction from Daniel in 80 player on a server - workaround?   
    Mells house = 60 fps
     
    MGT = 30-maybe 35 fps
     
    BDKOTH = jumpy 50-60
     
    Skaronator = 35-40 max
     
     
     
    I7 4770K, GTX690, 16 GB ram, Arma installed on SSD. Have my FPS Capped at 60FPS to reduce spikes uncapped before update it was 90+
  7. Like
    SmokieMcPot reacted to Thrash in DAFUQ is with the new helis, dem mechanics though   
    The Advanced Flight Model gives you more "control" of the Helicopters flight input, it doesn't mimic realistic flight aerodynamics and is only ~35% capability of an actual helicopters flight input.
     
    The best way to put it is that in the Standard Flight Model, the helicopters may feel arcade-ish, but their capabilities are very near what an an above-average to expert pilots capabilities are in real life.  Novice Arma 2/3 pilots are not able to perform at this level, I would estimate that 95%+ of the population uses auto-hover in some form to land or stabilize their helicopter in tight spots.  Most pilots that I've watched from MILSIM communities require a large lead-in and perform direct approach flares to land, meaning that their approaches are often pretty slow.  There are a few great pilots that can do indirect flares or fast direct approaches that I've seen from watching YouTube, I've seen about as many in-game between Arma 2/DayZ Mods and Arma 3.
     
    Bottom line is, the number of people pushing a helicopter to its limits in Arma 3 is a low percentage of the whole.
     
    The primary takeaway regarding the Advanced Flight Model is that those limits (what the helicopter can physically do) are much lower and by being lower, they are not realistic.  The best way to make up for this complete lack of realism in aerodynamics is to use a throttle/stick/pedals. This is a game where the best way to auto-rotate is to hold UP Collective and fly straight.  (eg, the opposite of what you would do in real life)  There are numerous errors in Bohemia making the game more "difficult" by making the game less realistic and the way the helicopters handle in the Advanced Flight Model is one of them.
     
    I'm the type of person who wants the guy in my squad who doesn't fly very often to at least be able to fly our Helicopter back to base with zero risk of pilot error destroying our hard work.  The people who are pilots can't always be on, things pop up mid game session and Altis is a big map.
     
    I have a stick/throttle/pedals, I fly helicopters in real life, I think Bohemia has people from the 1800s working for them saying, "No way could a machine do that".
  8. Like
    SmokieMcPot reacted to ImSoEnigma in DAFUQ is with the new helis, dem mechanics though   
    I'd advise most people that know the basics of the new mechanics to just sell your heli because you'll end up crashing them somehow because of the new fucked up and shitty flying system.
  9. Like
    SmokieMcPot got a reaction from Pasi in DAFUQ is with the new helis, dem mechanics though   
    out fly your ass anyday bud, and actually the point of this post was to cry about the flying mechanics in the update, just lost a third chopper to this bullshit, was spawned on a hill so i hop in and start the motor up, before it can take of it proceeds to slide down the hill bounce and start spinning into a tree..
     
     
    its too slow to take off and too quick to drop from the sky
  10. Like
    SmokieMcPot got a reaction from Pasi in DAFUQ is with the new helis, dem mechanics though   
    Seriously, they fucking suck! i went into the A3 editor trying to see if i could practice with the new choppers as they were COMPLETELY different to fly but once i got in and them spawned it seems they are just like every other chopper in game. what gives?
     
     
     
    example, found the new transport chopper and got excited as hell, hopped in and couldnt start it with the normal shift button so i scrolled to start and once i did i pressed shift and the heli went up no problem. Z on the other hand shuts off the engine almost completely instead of the gradual throttle lift. so the chopper began to plummit to the ground and end of story
     
     
     
     
    SO MUCH RAGE! all my hopes and dreams built and crushed in the matter of minutes
  11. Like
    SmokieMcPot reacted to Osiris72 in DAFUQ is with the new helis, dem mechanics though   
    There is a practice mission for rotolib in the steam workshop.  Every heli there.
  12. Like
    SmokieMcPot got a reaction from Bushwick in Base glitching into other bases   
    even better when they blow up all your vehicles because they cant get them out because they glitched in....
  13. Like
    SmokieMcPot got a reaction from ZellsWrath in Base glitching into other bases   
    even better when they blow up all your vehicles because they cant get them out because they glitched in....
  14. Like
    SmokieMcPot got a reaction from Shadow Moses in Vehicle Menu Not Accessible After Arma Update 1.32   
    Step 1 - Shut down your server and delete your server files
    Step 2 - Delete all cracked/leaked versions of this mod
    Step 3 - Wait for official files
  15. Like
    SmokieMcPot reacted to Nasdero in DLC Content   
    I was just wondering this week when I played, I got this dlc icon in my right corner of my screen, after a while my screen was full of helmets for a while. It was the starter pistol. For me it is not a problem, if I know witch loot is in a dlc, I will not pick them up. Cause I love to fly, I will buy the chopper dlc soon.
  16. Like
    SmokieMcPot reacted to Armored_Code in DLC Content   
    A solution could be to have DLC and Non DLC servers. Im thinking the Non DLC servers would be fewer and less populated since people always want to play with more content available.
     
    I rather just have everything enabled in the mod.
  17. Like
    SmokieMcPot reacted to Selestic in Banned on GTX01   
    This is copied from steam discussion regarding to GameHack #38 betweed Laffety and Raif from Overwolf
     
  18. Like
    SmokieMcPot got a reaction from Astromine in Vehicle Menu Not Accessible After Arma Update 1.32   
    Step 1 - Shut down your server and delete your server files
    Step 2 - Delete all cracked/leaked versions of this mod
    Step 3 - Wait for official files
  19. Like
    SmokieMcPot got a reaction from stugots in DLC Content   
    if you dont own it dont use it, its as simple as that, if you want to use it and dont own it buy that shit, its only 1.99 and i can bet you probably have that much in trading cards you can sell off. thats what i did :D
     
    i dont think they should be removed because a few cheapos dont want to buy the dlc. i myself have been DIEING to find one to putt around in
  20. Like
    SmokieMcPot got a reaction from VAL *M3RC* in Vehicle Menu Not Accessible After Arma Update 1.32   
    Step 1 - Shut down your server and delete your server files
    Step 2 - Delete all cracked/leaked versions of this mod
    Step 3 - Wait for official files
  21. Like
    SmokieMcPot reacted to Pasi in DLC Content   
    If you don't own it, don't use the content. Simple as that.
  22. Like
    SmokieMcPot reacted to fr1nk in Heli Suggestion   
    I found a SUV once...then drove over a pebble and blew the engine and front tires.
     
    I love you too, Arma.
  23. Like
    SmokieMcPot reacted to Ganja in Can't see snakes   
    His name was Spot

  24. Like
    SmokieMcPot reacted to Shadow Moses in Can't see snakes   
    I saw a goat's shadow last night lol. But no goat. 
  25. Like
    SmokieMcPot reacted to nedfox in Logging in while in water put you to the bottom of the ocean   
    Indeed. Axle already replied pointing out the tide problem attached to it. It still will be nice, but I guess we might fall down 2 meters when the tides are lower then when you logged off, we'll see :P
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