short version: Looking for where the "Tag Friendly" script is located in Epoch.
long version: There was a dayz mod when you tagged them Friendly it would add a little glowing globe around their wrist that only you could see. it was small so i switched the globe to a Down Red Arrow that would be over the persons head.. no missing it. you could change _tag = "Sign_sphere10cm_EP1" createVehicleLocal _position; to whatever you wanted.. a huge POW flag attached to the player, whatever.. Im looking to implement the code below in to the epoch script.
// create tags { if (isPlayer _x) then { _rcharID = _x getVariable ["characterID", "0"]; _rfriendlies = _x getVariable ["friendlies", []]; _rfriendlyTo = _x getVariable ["friendlyTo", []]; if ((_rcharID in _friendlies) and (_charID in _rfriendlies)) then { if (!(_charID in _rfriendlyTo)) then { _position = [0,0,0]; _tag = "Sign_sphere10cm_EP1" createVehicleLocal _position; _tag attachTo [_x,[0,0,0],"lwrist"]; _tag setVariable ["belongsTo", _rcharID]; _rfriendlyTo set [count _rfriendlyTo, _charID]; _x setVariable ["friendlyTo", _rfriendlyTo, true]; _tagList set [count _tagList, [_x, _tag]]; player setVariable ["tagList", _tagList]; titleText [format["You and %1 are now tagged as friendlies.", (name _x)], "PLAIN DOWN"]; }; }; };