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Found 4 results

  1. short version: Looking for where the "Tag Friendly" script is located in Epoch. long version: There was a dayz mod when you tagged them Friendly it would add a little glowing globe around their wrist that only you could see. it was small so i switched the globe to a Down Red Arrow that would be over the persons head.. no missing it. you could change _tag = "Sign_sphere10cm_EP1" createVehicleLocal _position; to whatever you wanted.. a huge POW flag attached to the player, whatever.. Im looking to implement the code below in to the epoch script. // create tags { if (isPlayer _x) then { _rcharID = _x getVariable ["characterID", "0"]; _rfriendlies = _x getVariable ["friendlies", []]; _rfriendlyTo = _x getVariable ["friendlyTo", []]; if ((_rcharID in _friendlies) and (_charID in _rfriendlies)) then { if (!(_charID in _rfriendlyTo)) then { _position = [0,0,0]; _tag = "Sign_sphere10cm_EP1" createVehicleLocal _position; _tag attachTo [_x,[0,0,0],"lwrist"]; _tag setVariable ["belongsTo", _rcharID]; _rfriendlyTo set [count _rfriendlyTo, _charID]; _x setVariable ["friendlyTo", _rfriendlyTo, true]; _tagList set [count _tagList, [_x, _tag]]; player setVariable ["tagList", _tagList]; titleText [format["You and %1 are now tagged as friendlies.", (name _x)], "PLAIN DOWN"]; }; }; };
  2. I was looking for the thread where someone explained how to set the plotpole to work with UID instead so we bypass the need to replace the plot every time you die. But i couldnt find it.. Anyone that could post the solution, or to the thread in question?
  3. I got thinking about how handy it would be to have a small dome that Admins can switch on that follows them and heals anyone inside. (For events etc.) I can make a dome and I can isolate snow to inside the dome (as a visual cue so players know they're being healed) but the dome position seems to be defined in mission.sqm and I can't think of a way of toggling it on and off. Any takers? Anyone want to point me in the right direction? Thanks.
  4. I like flying around the coast and giving new players on our server a ride to wherever they want to go. A lot of them either shy-away from the strange chopper or shoot at it, not realizing it's trying to help. I know how to add map markers (for Admin bases etc) but they're static. Is it possible to get the marker to follow me (based on my UID number) and maybe toggle it on/off with a keypress or mousewheel menu? Thanks. (Yes, I get bored easily :D)
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