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Gonna revive an old post here instead of create a new one. 

 

I understand that remove.sqf has the chances for gems, but does anyone know where I can find the changes for the various types of ore?

 

Here I go doing a bump!

 

I am working on the same thing currently.

 

Here is my remove code:

if (_isMine) then {
			if((random 50) <= 10) then {
				_gem = ["ItemRuby","ItemEmerald","ItemEmerald","ItemSapphire","ItemSapphire",
"ItemSapphire","ItemTopaz","ItemTopaz","ItemTopaz","ItemTopaz","ItemAmethyst","ItemAmethyst","ItemAmethyst",
"ItemAmethyst","ItemAmethyst","ItemCitrine","ItemCitrine","ItemCitrine","ItemCitrine","ItemCitrine","ItemCitrine",
"ItemObsidian","ItemObsidian","ItemObsidian","ItemObsidian","ItemObsidian","ItemObsidian","ItemObsidian","ItemObsidian"] call BIS_fnc_selectRandom;
				_selectedRemoveOutput set [(count _selectedRemoveOutput),[_gem,1]];
			};
		};

I did some searching and adjusted the gems in the output array to match actual rarity IRL. A gem will drop 20% of the time.

 

If you change the number in the array [_gem,1] you will spawn that many of the gem it picks.

 

But, I am also looking through files for the ore drops. So any information is useful.

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