noswadm Posted November 25, 2015 Report Share Posted November 25, 2015 Thanks Nacht I do appreciate it. Love this script/mission and was lost without it. nachtmasse 1 Link to comment Share on other sites More sharing options...
arc7r7 Posted December 19, 2015 Report Share Posted December 19, 2015 Since the 0.3.6 update I'm getting this in my .rpt 12:31:08 "[A3EAI] Removing invalid optics classname from A3EAI_weaponOpticsList array: Elcan_Exile." 12:31:08 "[A3EAI] Removing invalid optics classname from A3EAI_weaponOpticsList array: Elcan_reflex_Exile." 12:31:09 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_1_EPOCH." The vests are 1-40 in all 4 arrays. None of the AI are spawning with vests now. I removed the Exile optics from the optic array,should fix those two errors, not sure why they were even in the epoch version. All the Vests listed in the arrays have the correct classnames so I'm not sure why its giving these errors now. I've been using this script for several months now and its been working great. I have generateDynamicVests = 0; but it does this if its enabled also. I realize Face has discontinued this great script but I'm hoping someone or a dev might know the answer to this. Thanks Link to comment Share on other sites More sharing options...
kuulpahe Posted December 22, 2015 Report Share Posted December 22, 2015 Script @epochhive/A3EAI_config.sqf not found . how i solve this error? i but A3EAI_config.sqf and A3EAI_custom_defs.sqf to Epochhive but still error wen i run server. Link to comment Share on other sites More sharing options...
arc7r7 Posted December 22, 2015 Report Share Posted December 22, 2015 4 hours ago, kuulpahe said: Script @epochhive/A3EAI_config.sqf not found . how i solve this error? i but A3EAI_config.sqf and A3EAI_custom_defs.sqf to Epochhive but still error wen i run server. Follow the install instructions Link to comment Share on other sites More sharing options...
kuulpahe Posted December 23, 2015 Report Share Posted December 23, 2015 all tutorial are followed : Download A3EAI from the A3EAI GitHub Page, using the "Download ZIP" button on the right side of the page Link: https://github.com/dayzai/A3EAI Maybe i have false files maybe some one upload right ones because A3EAI github is down. Locate and extract A3EAI-master.zip. Open the extracted folder and open the Installation Package folder. Copy the contents of this folder all at once (Addons, A3EAI_config.sqf, A3EAI_custom_defs) Navigate to your server's Arma 3 folder and open the @EpochHive folder. Important: A3EAI requires the Epoch server folder be named @EpochHive (case-insensitive), which it should be named by default. Paste the contents copied from Step 3 directly into this directory. When prompted to merge the "Addons" folder, click Yes. Note: No Epoch files are being replaced or modified. This step merges the two Addon folders. (Optional) Configure A3EAI settings by editing A3EAI_config.sqf. Start your server. Still error :Script @epochhive/A3EAI_config.sqf not found Need change other files ? maybe sone one can help in TeamViewer ? Link to comment Share on other sites More sharing options...
arc7r7 Posted December 23, 2015 Report Share Posted December 23, 2015 @kuulpahe Well, I don't Know where that version came from but these were not the original install instructions from Faces upload. Link to comment Share on other sites More sharing options...
kuulpahe Posted December 23, 2015 Report Share Posted December 23, 2015 some one have time to help me ? realy need make work this:( Link to comment Share on other sites More sharing options...
Grahame Posted December 23, 2015 Report Share Posted December 23, 2015 You have the wrong version of the program. nachtmasse kindly provided a copy of the latest files for A3EAI on a post on the last page... https://www.sendspace.com/file/xmwwev Remove the files you installed in @epochhive. Extract the zip you download and follow the installation instructions you find in it. Easy install and works like a dream! kuulpahe and Ghostrider-GRG 2 Link to comment Share on other sites More sharing options...
kuulpahe Posted December 23, 2015 Report Share Posted December 23, 2015 11 hours ago, Grahame said: You have the wrong version of the program. nachtmasse kindly provided a copy of the latest files for A3EAI on a post on the last page... https://www.sendspace.com/file/xmwwev Remove the files you installed in @epochhive. Extract the zip you download and follow the installation instructions you find in it. Easy install and works like a dream! Works good tnx Link to comment Share on other sites More sharing options...
zxbutchxz Posted December 26, 2015 Report Share Posted December 26, 2015 Hey. By killing the bot I see only his name without "was killed." In the settings: // AI kill message A3EAI_client_killMessage0 = "% 1 was killed"; //% 1: AI corpse name How to fix? OK, I'll fix it Link to comment Share on other sites More sharing options...
kuulpahe Posted December 29, 2015 Report Share Posted December 29, 2015 Infistar kick all players out wen mission started :( . need battleye filter .or someting to fix it?how solve it? Its says players you cand edit this mission or somting and kicked out. Link to comment Share on other sites More sharing options...
meanbeandk Posted January 1, 2016 Report Share Posted January 1, 2016 Link don't work :-( https://github.com/dayzai/A3EAI Link to comment Share on other sites More sharing options...
torli1969 Posted January 1, 2016 Report Share Posted January 1, 2016 Link not Work Link to comment Share on other sites More sharing options...
kuulpahe Posted January 2, 2016 Report Share Posted January 2, 2016 use this lik: Use this https://www.sendspace.com/file/xmwwev Link to comment Share on other sites More sharing options...
ausHaus Posted January 6, 2016 Report Share Posted January 6, 2016 On 26.12.2015 at 6:17 AM, zxbutchxz said: Hey. By killing the bot I see only his name without "was killed." In the settings: // AI kill message A3EAI_client_killMessage0 = "% 1 was killed"; //% 1: AI corpse name How to fix? OK, I'll fix it And how you fixed it? Let us know pls. Thx Link to comment Share on other sites More sharing options...
zxbutchxz Posted January 7, 2016 Report Share Posted January 7, 2016 In file A3EAI_client_killMessage.sqf string changed systemChat _message; to systemChat format ["%1 was killed",_message]; That's all. arc7r7 1 Link to comment Share on other sites More sharing options...
Cavadus Posted January 26, 2016 Report Share Posted January 26, 2016 Having some trouble with A3EAI removing every single vest from the static arrays in the config file. Anyone know what's up with that? Here's what the RPT log says: Spoiler 12:41:16 "[A3EAI] Removing invalid classname: srifle_DMR_03_spotter_F." 12:41:16 "[A3EAI] Contents of A3EAI_sniperList failed verification. Invalid entries removed." 12:41:16 "[A3EAI] Removing invalid optics classname from A3EAI_weaponOpticsList array: Elcan_Exile." 12:41:16 "[A3EAI] Removing invalid optics classname from A3EAI_weaponOpticsList array: Elcan_reflex_Exile." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_1_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_2_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_3_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_4_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_5_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_6_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_7_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_8_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_9_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_10_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_11_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_12_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_13_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_14_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_15_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_16_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_17_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_18_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_19_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_20_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_21_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_22_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_23_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_24_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_25_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_26_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_27_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_28_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_29_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_30_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_31_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_32_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_33_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_34_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_35_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_36_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_37_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_38_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_39_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: V_40_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_1_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_2_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_3_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_4_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_5_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_6_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_7_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_8_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_9_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_10_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_11_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_12_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_13_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_14_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_15_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_16_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_17_EPOCH." 12:41:17 Strange convex component285 in a3\structures_f\ind\dieselpowerplant\dp_bigtank_ruins_f.p3d:geometryFire 12:41:17 Strange convex component172 in a3\structures_f\ind\dieselpowerplant\dp_bigtank_ruins_f.p3d:geometryView 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_18_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_19_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_20_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_21_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_22_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_23_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_24_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_25_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_26_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_27_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_28_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_29_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_30_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_31_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_32_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_33_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_34_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_35_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_36_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_37_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_38_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_39_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: V_40_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_1_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_2_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_3_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_4_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_5_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_6_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_7_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_8_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_9_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_10_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_11_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_12_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_13_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_14_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_15_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_16_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_17_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_18_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_19_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_20_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_21_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_22_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_23_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_24_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_25_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_26_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_27_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_28_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_29_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_30_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_31_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_32_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_33_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_34_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_35_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_36_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_37_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_38_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_39_EPOCH." 12:41:17 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: V_40_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_1_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_2_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_3_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_4_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_5_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_6_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_7_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_8_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_9_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_10_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_11_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_12_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_13_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_14_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_15_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_16_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_17_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_18_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_19_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_20_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_21_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_22_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_23_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_24_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_25_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_26_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_27_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_28_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_29_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_30_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_31_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_32_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_33_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_34_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_35_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_36_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_37_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_38_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_39_EPOCH." 12:41:18 "[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: V_40_EPOCH." EDIT: Nevermind, seems that at one point the devs deleted the "_EPOCH" from class names. Link to comment Share on other sites More sharing options...
Cavadus Posted January 26, 2016 Report Share Posted January 26, 2016 Hmmm, so correcting the vestnames didn't appear to fix the issue. Link to comment Share on other sites More sharing options...
EBEALIEN Posted February 23, 2016 Report Share Posted February 23, 2016 Hello everyone, and congratulations for the support they given to all, thanks for this.I would want if I can to ask a question.Some days ago, I installed A3EAI old, I took two pbo files and put them in the "/ arma3 / @ epochhive / addons" stop. Artificial intelligence, it works without further changes, the patrols in the cities, and patrols along some routes, trucks, SUVs ifrit and helicopters. ok. But I never saw the missions, never. Now, yesterday I installed A3EAI master, indicate some post above this, I took the first file as instructed and I took the folder and put it in the weapon directory on my server, but nothing, nothing ... not even the patrols. I unfortunately have to translate everything with google and ask if possible indications of how to position it.I thank you for your time and your kind answers. Antonio Link to comment Share on other sites More sharing options...
Cavadus Posted February 23, 2016 Report Share Posted February 23, 2016 On 1/26/2016 at 1:13 PM, Cavadus said: Hmmm, so correcting the vestnames didn't appear to fix the issue. Just an FYI on this. If you have uniforms set to dynamic there's a chance it'll pull the Dan uniform (underwear) so I'd recommend changing uniforms to use the table in the config file. Also, to get the chest rigs to work properly you need to disable "verify classnames." No chest rigs will spawn with the verification enabled. Link to comment Share on other sites More sharing options...
zhaleks Posted February 23, 2016 Report Share Posted February 23, 2016 55 minutes ago, Cavadus said: Just an FYI on this. If you have uniforms set to dynamic there's a chance it'll pull the Dan uniform (underwear) so I'd recommend changing uniforms to use the table in the config file. Also, to get the chest rigs to work properly you need to disable "verify classnames." No chest rigs will spawn with the verification enabled. Hello. If you want to fix verification, you need to do the following. Find verifyClassnames.sqf. Find this code (269-330). Spoiler { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitBody") then { diag_log format ["[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: %1.",_x]; A3EAI_vestTypes0 set [_forEachIndex,""]; }; } forEach A3EAI_vestTypes0; if ("" in A3EAI_vestTypes0) then {A3EAI_vestTypes0 = A3EAI_vestTypes0 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitBody") then { diag_log format ["[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: %1.",_x]; A3EAI_vestTypes1 set [_forEachIndex,""]; }; } forEach A3EAI_vestTypes1; if ("" in A3EAI_vestTypes1) then {A3EAI_vestTypes1 = A3EAI_vestTypes1 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitBody") then { diag_log format ["[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: %1.",_x]; A3EAI_vestTypes2 set [_forEachIndex,""]; }; } forEach A3EAI_vestTypes2; if ("" in A3EAI_vestTypes2) then {A3EAI_vestTypes2 = A3EAI_vestTypes2 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitBody") then { diag_log format ["[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: %1.",_x]; A3EAI_vestTypes3 set [_forEachIndex,""]; }; } forEach A3EAI_vestTypes3; if ("" in A3EAI_vestTypes3) then {A3EAI_vestTypes3 = A3EAI_vestTypes3 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitHead") then { diag_log format ["[A3EAI] Removing invalid headgear classname from A3EAI_headgearTypes0 array: %1.",_x]; A3EAI_headgearTypes0 set [_forEachIndex,""]; }; } forEach A3EAI_headgearTypes0; if ("" in A3EAI_headgearTypes0) then {A3EAI_headgearTypes0 = A3EAI_headgearTypes0 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitHead") then { diag_log format ["[A3EAI] Removing invalid headgear classname from A3EAI_headgearTypes1 array: %1.",_x]; A3EAI_headgearTypes1 set [_forEachIndex,""]; }; } forEach A3EAI_headgearTypes1; if ("" in A3EAI_headgearTypes1) then {A3EAI_headgearTypes1 = A3EAI_headgearTypes1 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitHead") then { diag_log format ["[CfgWeapons] Removing invalid headgear classname from A3EAI_headgearTypes2 array: %1.",_x]; A3EAI_headgearTypes2 set [_forEachIndex,""]; }; } forEach A3EAI_headgearTypes2; if ("" in A3EAI_headgearTypes2) then {A3EAI_headgearTypes2 = A3EAI_headgearTypes2 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitHead") then { diag_log format ["[A3EAI] Removing invalid headgear classname from A3EAI_headgearTypes3 array: %1.",_x]; A3EAI_headgearTypes3 set [_forEachIndex,""]; }; } forEach A3EAI_headgearTypes3; And change to this. Spoiler { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "HitpointsProtectionInfo" >> "Body","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitBody") then { diag_log format ["[A3EAI] Removing invalid vest classname from A3EAI_vestTypes0 array: %1.",_x]; A3EAI_vestTypes0 set [_forEachIndex,""]; }; } forEach A3EAI_vestTypes0; if ("" in A3EAI_vestTypes0) then {A3EAI_vestTypes0 = A3EAI_vestTypes0 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "HitpointsProtectionInfo" >> "Body","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitBody") then { diag_log format ["[A3EAI] Removing invalid vest classname from A3EAI_vestTypes1 array: %1.",_x]; A3EAI_vestTypes1 set [_forEachIndex,""]; }; } forEach A3EAI_vestTypes1; if ("" in A3EAI_vestTypes1) then {A3EAI_vestTypes1 = A3EAI_vestTypes1 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "HitpointsProtectionInfo" >> "Body","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitBody") then { diag_log format ["[A3EAI] Removing invalid vest classname from A3EAI_vestTypes2 array: %1.",_x]; A3EAI_vestTypes2 set [_forEachIndex,""]; }; } forEach A3EAI_vestTypes2; if ("" in A3EAI_vestTypes2) then {A3EAI_vestTypes2 = A3EAI_vestTypes2 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "HitpointsProtectionInfo" >> "Body","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitBody") then { diag_log format ["[A3EAI] Removing invalid vest classname from A3EAI_vestTypes3 array: %1.",_x]; A3EAI_vestTypes3 set [_forEachIndex,""]; }; } forEach A3EAI_vestTypes3; if ("" in A3EAI_vestTypes3) then {A3EAI_vestTypes3 = A3EAI_vestTypes3 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "HitpointsProtectionInfo" >> "Head","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitHead") then { diag_log format ["[A3EAI] Removing invalid headgear classname from A3EAI_headgearTypes0 array: %1.",_x]; A3EAI_headgearTypes0 set [_forEachIndex,""]; }; } forEach A3EAI_headgearTypes0; if ("" in A3EAI_headgearTypes0) then {A3EAI_headgearTypes0 = A3EAI_headgearTypes0 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "HitpointsProtectionInfo" >> "Head","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitHead") then { diag_log format ["[A3EAI] Removing invalid headgear classname from A3EAI_headgearTypes1 array: %1.",_x]; A3EAI_headgearTypes1 set [_forEachIndex,""]; }; } forEach A3EAI_headgearTypes1; if ("" in A3EAI_headgearTypes1) then {A3EAI_headgearTypes1 = A3EAI_headgearTypes1 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "HitpointsProtectionInfo" >> "Head","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitHead") then { diag_log format ["[CfgWeapons] Removing invalid headgear classname from A3EAI_headgearTypes2 array: %1.",_x]; A3EAI_headgearTypes2 set [_forEachIndex,""]; }; } forEach A3EAI_headgearTypes2; if ("" in A3EAI_headgearTypes2) then {A3EAI_headgearTypes2 = A3EAI_headgearTypes2 - [""];}; { if !(([configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "HitpointsProtectionInfo" >> "Head","hitpointName",""] call BIS_fnc_returnConfigEntry) isEqualTo "HitHead") then { diag_log format ["[A3EAI] Removing invalid headgear classname from A3EAI_headgearTypes3 array: %1.",_x]; A3EAI_headgearTypes3 set [_forEachIndex,""]; }; } forEach A3EAI_headgearTypes3; Cavadus 1 Link to comment Share on other sites More sharing options...
Victor_Cross Posted February 26, 2016 Report Share Posted February 26, 2016 Is it possible to use this in a wasteland mission and if so how would I go about it appart from changing the epoch spawn tables. Should I be able to delete a3_epoch_code in this.It is in the A3eai.pbo/config.cpp I deleted this requiredAddons[] = {"a3_epoch_code"}; to get it to run but nothing is spawning yet Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted February 26, 2016 Report Share Posted February 26, 2016 from what I know it should work fine. Dealing with the uniforms, vests, and weapons etc would be the major thing. You might check for any EPOCH variables or items names such as plot poles. If these are checked then the script will throw an error. A good start would be to unpack A3AI.pbo then use WinGrep to search the unpacked folder for EPOCH then deal with issues as you find them. Link to comment Share on other sites More sharing options...
SirCannibal Posted March 6, 2016 Report Share Posted March 6, 2016 I know this addon has been out for a while and is now discontinued, but I was wondering if there is any way you can get the ai to interact with the zombies and demons mod? Also if vice versa were to happen (zombies interact with the ai. Mostly combat orientated meaning that they fight one another). Any help would be appreciated! Link to comment Share on other sites More sharing options...
ScaRR Posted March 8, 2016 Report Share Posted March 8, 2016 On 3/6/2016 at 9:59 PM, SirCannibal said: I know this addon has been out for a while and is now discontinued, but I was wondering if there is any way you can get the ai to interact with the zombies and demons mod? Also if vice versa were to happen (zombies interact with the ai. Mostly combat orientated meaning that they fight one another). Any help would be appreciated! I am also running the two addons. I am currently investigating this myself so I will let you know when I find a solution. It has to do with setting the zombies as enemies of the AI. As far as I know if you are using the zombies mod without the Civilian Occupation System then you can specify which sides are enemies of the zombies. E.g. BLUEFOR, OPFOR, Independant etc. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now