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Help with WAI Static group spawn


RussianCaliber

Question

So i got WAI up and running but can't get the static ai groups to spawn for my bandit bases for some odd reason

Can anybody take a look what i did wrong

Thanks!

Caliber

 

Code:

if(isServer) then {


	//Custom Spawns file//
	/*
	Custom group spawns Eg.

	[
		[953.237,4486.48,0.001],			// Position
		4,									// Number Of units
		"Random",							// Skill level of unit (easy, medium, hard, extreme, Random)
		"Random",	or ["Random","at"],		// Primary gun set number and rocket launcher. "Random" for random weapon set, "at" for anti-tank, "aa" for anti-air launcher
		4,									// Number of magazines
		"Random",							// Backpack classname, use "Random" or classname here
		"Random",							// Skin classname, use "Random" or classname here
		"Random",							// Gearset number. "Random" for random gear set
		"Bandit"							// AI Type, "Hero" or "Bandit".
	] call spawn_group;

	Place your custom group spawns below
	*/
                                [[5123.05,4785.21,0.00128174],			// Position
		10,									// Number Of units
		"medium",							// Skill level of unit (easy, medium, hard, extreme, Random)
		"Random",	or ["Random","at"],		// Primary gun set number and rocket launcher. "Random" for random weapon set, "at" for anti-tank, "aa" for anti-air launcher
		4,									// Number of magazines
		"Random",							// Backpack classname, use "Random" or classname here
		"Random",							// Skin classname, use "Random" or classname here
		"Random",							// Gearset number. "Random" for random gear set
		"Bandit"							// AI Type, "Hero" or "Bandit".
	] call spawn_group





	/*

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Change 

"Random",	or ["Random","at"],		// Primary gun set number and rocket launcher. "Random" for random weapon set, "at" for anti-tank, "aa" for anti-air launcher

to

"Random",	// or ["Random","at"],		 Primary gun set number and rocket launcher. "Random" for random weapon set, "at" for anti-tank, "aa" for anti-air launcher

Everything after the "Random", needs to be a comment on that line

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I tried that but no luck unfortunately

if(isServer) then {


	//Custom Spawns file//
	/*
	Custom group spawns Eg.

	[
		[953.237,4486.48,0.001],			// Position
		4,									// Number Of units
		"Random",							// Skill level of unit (easy, medium, hard, extreme, Random)
		"Random",	or ["Random","at"],		// Primary gun set number and rocket launcher. "Random" for random weapon set, "at" for anti-tank, "aa" for anti-air launcher
		4,									// Number of magazines
		"Random",							// Backpack classname, use "Random" or classname here
		"Random",							// Skin classname, use "Random" or classname here
		"Random",							// Gearset number. "Random" for random gear set
		"Bandit"							// AI Type, "Hero" or "Bandit".
	] call spawn_group;

	Place your custom group spawns below
	*/
                                [[5123.05,4785.21,0.00128174],			// Position
		10,									// Number Of units
		"medium",							// Skill level of unit (easy, medium, hard, extreme, Random)
		"Random",	// or ["Random","at"],		Primary gun set number and rocket launcher. "Random" for random weapon set, "at" for anti-tank, "aa" for anti-air launcher
		4,									// Number of magazines
		"Random",							// Backpack classname, use "Random" or classname here
		"Random",							// Skin classname, use "Random" or classname here
		"Random",							// Gearset number. "Random" for random gear set
		"Bandit"							// AI Type, "Hero" or "Bandit".
	] call spawn_group





	/*

What i did wrong? Maybe because i run Dzms and Dzai aswell? Can it be because of it?

Or i can see a chernarus.sqf file inisde the static folder, do i have to create a panthera.sqf file for panthera map?

Thanks in advance,

Caliber

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