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hambeast

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  1. Like
    hambeast got a reaction from Firefly in [Release] Vehicle Service Point (Refuel, Repair, Rearm) [Script]   
    Hey AC!
     
    I modified the script again. These changes will mostly be useful for militarized servers but I think they could be helpful for others as well.  Here are the changes:
     
    * Re-arm pilot-gunner vehicles - Now you can re-arm helis and jets.
    * Re-arm by ammo type - Now we get the option to re-arm a specific ammo type instead of the default (select 0)
    * Block ammo types - Prevent certain ammo types from being re-armed (example is the 192 round s-5 rocket or the 1200 rnd 7.62)
    * Block weapon types - Prevent certain weapons from being re-armed (want to block all guided missiles? No problem)
    * Multiple magazines for ground units - Only ground units can reload multiple magazines, air units have default behavior
    * added new function _fnc_getMagazines - Returns array of all magazines for selected turret
     
    You can find the changes on my branch here: https://github.com/deadfred666/dayz/tree/master/service_point
  2. Like
    hambeast reacted to Axle in A little known secret about Epoch.   
    AWOL, the creator of Epoch mod started with DayZ A.M.P (Any Map Project). That is what sparked Epoch into existence. 
     
    Nearly 2 year old now and one of the best communities IMO. It's nice to see something grow from what it was to what it is today. 
     
    https://github.com/eltexonline/DayZ-A.M.P
     
     
    I'd like to thank everyone big and small for all your support!
     
     
    Ken.
  3. Like
    hambeast got a reaction from cring0 in Time Window   
  4. Like
    hambeast got a reaction from cen in Epoch Inventory Auditing Tool   
    Aaaaand... got even more bored... Decided why the hell not add a graphing feature...
     
    Note: this only works if you have "useRedFlagList" set to false.  this is kind of slow because I gotta loop thru the whole master list to get the counts and then graph them out.  You'll be able to pick out the top(x) items you want to graph.  Anyone with more graphing experience who wants to help me make these prettier is welcome to help out.  also going to add logging of item quantities like
     
     
    This is generated by the program.  The top 10 items by quantity from my live napf server:

  5. Like
    hambeast got a reaction from Meowzors in Re-Worked WAI 0.173 - Supported System   
    it would be nice if we could have multiple missions going at once.  Not sure if this is planned or not.
  6. Like
    hambeast reacted to insertcoins in Some custom Skins I've made.   
    Numbers fr1nk, they look like numbers.
  7. Like
    hambeast reacted to Triage in Dedicated vs Private Host?   
    Dedicated will always beat all other hosting situations. Your in charge of everything. It can be overwhelming if its your first time on a dedicated server and it takes a little learning and getting used to.
  8. Like
    hambeast reacted to meshcarver in Nova ZONA map.   
    Hi guys,
     
    quickie update here as I'm pushed for time but I thought I'd link in all of my recent stuff for your perusal..! ;)
     
    http://www.meshcarver.com/screenshots/INGAME_13.png
     
    http://www.meshcarver.com/screenshots/INGAME_14.png
     
    http://www.meshcarver.com/screenshots/INGAME_15.png
     
    http://www.meshcarver.com/screenshots/INGAME_16.png
     
    http://www.meshcarver.com/screenshots/INGAME_17.png
     
    http://www.meshcarver.com/screenshots/INGAME_18.png
     
    http://www.youtube.com/watch?v=AIs60w_jc-c
     
    http://www.youtube.com/watch?v=iUCir17eGt8
     
    Sorry to just thrown all these at you, but if you want some more details/background to them, please feel free to check out my thread in the BI FORUMS:
     
    http://forums.bistudio.com/showthread.php?142308-Large-S-T-A-L-K-E-R-inspired-Island
     
     
    Ok, hope you like how this is shaping up guys, but I'm having a REALLY hard time just finding time lately so it's a slow burn sadly...
     
    Take it easy,
     
    Marc
     
  9. Like
    hambeast got a reaction from shadow_fl in Epoch Inventory Auditing Tool   
    STATUS:  Released
     
    Description:
    This is a tool I wrote in my spare time to help with analysis of the inventory in the DayZ Epoch Database.  As many of you know, the inventory colunn of the dayz_objects table is quite hard to read.  When we have objects such as safes, or vehicles with large cargo capacity, it is almost impossible to get a clear view of what and how much is contained within said object.  This tool will allow you to do analyze the contents of the inventory to help prevent duping or to get an overview of how much of item X is on your server, and who has what.
     
    Features:
    Log Generation - CSV and XML format. Red Flagging - Mark item classnames and maximum allowed qty to be logged for future analysis.  Want to know who has 200 briefcases? or who has 20 of an item you've only handed two out? Easy with red flagging. Total Inventory Counts - Get the total count of each inventory item in an easy to read format.  Want to know how much of each item is in a safe?  Easy! Graphing - Generate beautiful(*) graphs of the top inventory items on your server! Open Source - My code is released under GPLv3 which means in short, you are free to edit, share, decompile my code without fear of DCMA takedown notices.  If you choose to edit or use my code in another project, you MUST ensure that the project is open source! Planned Features:
    Historical Analysis - Compare XML or CSV log files run over a period of time and generate graphs/logs to show historical item growth Auto-Lock-Flagged-Safes - Automatically set a safe to a random or predetermined combination (5 digit or more) if it is flagged.  This can be used by admins to help prevent duping in the event they suspect something is wrong.  
    Screenshot of CSV red flag output:

     
    Screenshot of a beautiful(*) graph:

     
     
     
    Download here: https://github.com/deadfred666/dze_inventory_parser_public
     
    * beauty is in the eye of the beholder...
  10. Like
    hambeast got a reaction from cring0 in Epoch Inventory Auditing Tool   
    STATUS:  Released
     
    Description:
    This is a tool I wrote in my spare time to help with analysis of the inventory in the DayZ Epoch Database.  As many of you know, the inventory colunn of the dayz_objects table is quite hard to read.  When we have objects such as safes, or vehicles with large cargo capacity, it is almost impossible to get a clear view of what and how much is contained within said object.  This tool will allow you to do analyze the contents of the inventory to help prevent duping or to get an overview of how much of item X is on your server, and who has what.
     
    Features:
    Log Generation - CSV and XML format. Red Flagging - Mark item classnames and maximum allowed qty to be logged for future analysis.  Want to know who has 200 briefcases? or who has 20 of an item you've only handed two out? Easy with red flagging. Total Inventory Counts - Get the total count of each inventory item in an easy to read format.  Want to know how much of each item is in a safe?  Easy! Graphing - Generate beautiful(*) graphs of the top inventory items on your server! Open Source - My code is released under GPLv3 which means in short, you are free to edit, share, decompile my code without fear of DCMA takedown notices.  If you choose to edit or use my code in another project, you MUST ensure that the project is open source! Planned Features:
    Historical Analysis - Compare XML or CSV log files run over a period of time and generate graphs/logs to show historical item growth Auto-Lock-Flagged-Safes - Automatically set a safe to a random or predetermined combination (5 digit or more) if it is flagged.  This can be used by admins to help prevent duping in the event they suspect something is wrong.  
    Screenshot of CSV red flag output:

     
    Screenshot of a beautiful(*) graph:

     
     
     
    Download here: https://github.com/deadfred666/dze_inventory_parser_public
     
    * beauty is in the eye of the beholder...
  11. Like
    hambeast reacted to cen in Epoch Inventory Auditing Tool   
    This is really awesome Ham!
  12. Like
    hambeast got a reaction from raymix in Epoch Inventory Auditing Tool   
    STATUS:  Released
     
    Description:
    This is a tool I wrote in my spare time to help with analysis of the inventory in the DayZ Epoch Database.  As many of you know, the inventory colunn of the dayz_objects table is quite hard to read.  When we have objects such as safes, or vehicles with large cargo capacity, it is almost impossible to get a clear view of what and how much is contained within said object.  This tool will allow you to do analyze the contents of the inventory to help prevent duping or to get an overview of how much of item X is on your server, and who has what.
     
    Features:
    Log Generation - CSV and XML format. Red Flagging - Mark item classnames and maximum allowed qty to be logged for future analysis.  Want to know who has 200 briefcases? or who has 20 of an item you've only handed two out? Easy with red flagging. Total Inventory Counts - Get the total count of each inventory item in an easy to read format.  Want to know how much of each item is in a safe?  Easy! Graphing - Generate beautiful(*) graphs of the top inventory items on your server! Open Source - My code is released under GPLv3 which means in short, you are free to edit, share, decompile my code without fear of DCMA takedown notices.  If you choose to edit or use my code in another project, you MUST ensure that the project is open source! Planned Features:
    Historical Analysis - Compare XML or CSV log files run over a period of time and generate graphs/logs to show historical item growth Auto-Lock-Flagged-Safes - Automatically set a safe to a random or predetermined combination (5 digit or more) if it is flagged.  This can be used by admins to help prevent duping in the event they suspect something is wrong.  
    Screenshot of CSV red flag output:

     
    Screenshot of a beautiful(*) graph:

     
     
     
    Download here: https://github.com/deadfred666/dze_inventory_parser_public
     
    * beauty is in the eye of the beholder...
  13. Like
    hambeast got a reaction from fr1nk in Epoch Inventory Auditing Tool   
    STATUS:  Released
     
    Description:
    This is a tool I wrote in my spare time to help with analysis of the inventory in the DayZ Epoch Database.  As many of you know, the inventory colunn of the dayz_objects table is quite hard to read.  When we have objects such as safes, or vehicles with large cargo capacity, it is almost impossible to get a clear view of what and how much is contained within said object.  This tool will allow you to do analyze the contents of the inventory to help prevent duping or to get an overview of how much of item X is on your server, and who has what.
     
    Features:
    Log Generation - CSV and XML format. Red Flagging - Mark item classnames and maximum allowed qty to be logged for future analysis.  Want to know who has 200 briefcases? or who has 20 of an item you've only handed two out? Easy with red flagging. Total Inventory Counts - Get the total count of each inventory item in an easy to read format.  Want to know how much of each item is in a safe?  Easy! Graphing - Generate beautiful(*) graphs of the top inventory items on your server! Open Source - My code is released under GPLv3 which means in short, you are free to edit, share, decompile my code without fear of DCMA takedown notices.  If you choose to edit or use my code in another project, you MUST ensure that the project is open source! Planned Features:
    Historical Analysis - Compare XML or CSV log files run over a period of time and generate graphs/logs to show historical item growth Auto-Lock-Flagged-Safes - Automatically set a safe to a random or predetermined combination (5 digit or more) if it is flagged.  This can be used by admins to help prevent duping in the event they suspect something is wrong.  
    Screenshot of CSV red flag output:

     
    Screenshot of a beautiful(*) graph:

     
     
     
    Download here: https://github.com/deadfred666/dze_inventory_parser_public
     
    * beauty is in the eye of the beholder...
  14. Like
    hambeast got a reaction from Darihon in Epoch Inventory Auditing Tool   
    STATUS:  Released
     
    Description:
    This is a tool I wrote in my spare time to help with analysis of the inventory in the DayZ Epoch Database.  As many of you know, the inventory colunn of the dayz_objects table is quite hard to read.  When we have objects such as safes, or vehicles with large cargo capacity, it is almost impossible to get a clear view of what and how much is contained within said object.  This tool will allow you to do analyze the contents of the inventory to help prevent duping or to get an overview of how much of item X is on your server, and who has what.
     
    Features:
    Log Generation - CSV and XML format. Red Flagging - Mark item classnames and maximum allowed qty to be logged for future analysis.  Want to know who has 200 briefcases? or who has 20 of an item you've only handed two out? Easy with red flagging. Total Inventory Counts - Get the total count of each inventory item in an easy to read format.  Want to know how much of each item is in a safe?  Easy! Graphing - Generate beautiful(*) graphs of the top inventory items on your server! Open Source - My code is released under GPLv3 which means in short, you are free to edit, share, decompile my code without fear of DCMA takedown notices.  If you choose to edit or use my code in another project, you MUST ensure that the project is open source! Planned Features:
    Historical Analysis - Compare XML or CSV log files run over a period of time and generate graphs/logs to show historical item growth Auto-Lock-Flagged-Safes - Automatically set a safe to a random or predetermined combination (5 digit or more) if it is flagged.  This can be used by admins to help prevent duping in the event they suspect something is wrong.  
    Screenshot of CSV red flag output:

     
    Screenshot of a beautiful(*) graph:

     
     
     
    Download here: https://github.com/deadfred666/dze_inventory_parser_public
     
    * beauty is in the eye of the beholder...
  15. Like
    hambeast got a reaction from MGT in A question about infistar   
    seconded.  I used hangender's engine for a long time before he went off radar.  this is the same system that infistar is using, he just wrote a nice menu around it and has updated it to the current times.
     
    edit: also, I highly suggest editing the admin permissions.  as they come stock, it borders on an admin-cheating tool.  Only my top level admins have the ability to spawn stuff in and I removed all the "fun" stuff like infinite ammo/no recoil.  honestly no real reason to use that.
  16. Like
    hambeast reacted to MGT in A question about infistar   
    Buy it direct from infiSTAR, Chris, he's the writer of it, Blur are just a reseller. Updates direct from Chris are a lot quicker than Blur and it's also cheaper.
     
    Not only does it catch hackers, it flags up possible duping, cd key changes, new players. I wouldn't run a DayZ mod server without it.
    As you well know, admins on servers are the best deterrent, but this makes it a lot easier.
  17. Like
    hambeast reacted to Flosstradamus in Fire Daemon help   
    Because Firedaemon auto starts the files incase your server crashes ?
  18. Like
    hambeast reacted to cen in Fire Daemon help   
    Let me know what happens when BEC fails to start or your server crashes :)
  19. Like
    hambeast got a reaction from Glenn in Stuck at loading screen, can hear sounds   
    do a manual flush, seems to fix my clients.
     
    left shift + numpad minus .  Let go then type "flush" (no quotes"
  20. Like
    hambeast got a reaction from Storm in Hacker Getting Players IPs   
    I kind of doubt that.  I haven't analyzed the traffic myself but I have a feeling that you are getting a pool of connections from the a2 server and in turn are sending packets to and from clients with some help from the server.
     
    Also the DB does not record IP addresses unless you have a tool like a whitelister that logs them.
  21. Like
    hambeast reacted to FJack in Death of Epoch?   
    The admins in the server I play in did a great job advising everyone about the recent changes and posted step-by-step instructions on updating. They offered all the help the players needed to upgrade and it really paid off. I haven't noticed any change, all the regulars are back and new players join every single day.

    The debate seems to be taking a turn to the subject of donations vs services. If server owners see their servers as a business / service, why not discuss how best to serve the customer to make them want to stay ...and more importantly, to have the ability to easily join the server?

    In business, it's easy to complain when a uncontrollable factor makes you lose customers, the challenge / fun is getting your customer to feel your service / server is better than all the others, when in fact there's very little that separate one server from another. That's what will help keep and make customers go the extra mile to join your server instead of one of the other similar ones.

    From the outside (as a mere player), The relationship between server and owner seems to be one that should benefit the owner for some reason. When providing a free service to other without expectations (apart from actual donations) the onus is on the owners, I doubt anyone runs a server simply for profits, except maybe a bankrupt door-to-door used vacuum salesman (/ fool).
    If we all enjoy playing the game we should all take pride in paying our share to keep the community active. Especially for this type of mod, since most players didn't pay a cent to play it (after buying A2 & OA).
    IMO, the server owners do their part and go far beyond what is expected to help the devs keep the game alive, the players need to be reminded (by server message) that donations help maintain and upgrade the server and the players really need to be kept up to date on any changes and how to implement them. All that would greatly help the entire community in my opinion, from the fresh spawns all the way to the lead devs.

    Just in case it wasn't already clear. I really appreciate everything the devs and server owners do for this community. Thanks!
  22. Like
    hambeast reacted to Defent in Better MYSQL Program   
    There is also a free webinterface which connects to firedaemon and allows you to start, install, stop etc services from the web. Some of my admins have the ability to start and stop the servers if they crash or go haywire.
  23. Like
    hambeast reacted to Markokil321 in A couple questions about A3 Epoch   
    God, i have never liked any of the A3 maps so far. especially the interior of the buildings, or better say lack of interior. It just all looks like an abandoned desert island with empty structures in the middle of nowhere.
     
    I personally would also like to see A3 Epoch on Chernarus aswell. :o
  24. Like
    hambeast got a reaction from Nakama Mind in Less zombie loot with 1.0.5.1   
    yall need to read this thread a bit more carefully.
     

    Right here, I show you guys how to increase the zomebie loot chance on the server.
  25. Like
    hambeast got a reaction from Nakama Mind in Less zombie loot with 1.0.5.1   
    He used HyperLink, it was Super Effective!
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