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Hooty reacted to theduke in Just putting this here
Thats why i said, not blaming anyone, sucks these bullies cant find a job and live life normally. I just wish they would have the balls to pull off something like that in my face
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Hooty got a reaction from juandayz in Just putting this here
Stanley has hit me as well as a lot more have to. yRun has nothing to do with this. I have tons of guid, steam ids, etc of the ones I have ban, happy to share. Sorry for my server being blasted everywhere. It has hurt my server as well giving it a bad name.
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Hooty reacted to juandayz in starter pack
ok my friend this is what i wrote for you.. i made some tests and works fine. If u see that meet your expectations please post in arma2/mod forums for everyone.
**Note: its only for user of ESSV3
1-You will need open your init.sqf and at very very very bottom paste:
waitUntil {!isNil ("PVDZ_plr_LoginRecord")}; if (PVCDZ_plr_Login2 select 3) then { _text = "Claim My Box"; s_player_box = player addAction [format["%1",_text], "scripts\player_startkit.sqf"]; }; 2- into mpmissions\the instance that youre using\scripts\ create this file:
player_startkit.sqf (customize the options and the loot at your taste)
3-open your custom variables.sqf
Remember suicide you until test it.. cuz only fresh spawns are allowed to spawns crates.
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Hooty reacted to oldmatechoc in starter pack
@juandayz hahahahahah i just made the same thing!
heres mine
https://puu.sh/wjs7d/3532f145ef.rar
Install.
in your init.sqf
// Find
execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; // Paste below
[] execVM "dayz_code\external\starter_crate\new_player.sqf";
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Hooty reacted to kingpapawawa in Infistar PlotPoleMarkers
salival helped me to edit the AT.sqf to show owners name on plot poles.
this is the section that needs changed... look for "adminPlotPole =" and replace with the following.
adminPlotPole = { if !(('ItemGPS' in items player) || ('ItemMap' in items player))then { _config = ['ItemGPS']; _isOK = [player,_config] call BIS_fnc_invAdd; }; adminPlotPoles = { while{markadPlotPole == 1}do { ADMIN_PlotPole_LIST = [] + (allMissionObjects 'Plastic_Pole_EP1_DZ'); if(markadPlotPole == 0)exitWith {}; for '_i' from 0 to (count ADMIN_PlotPole_LIST)-1 do { if(markadPlotPole == 0)exitWith {}; deleteMarkerLocal ('adminPlotPoles' + (str _i)); _selected = ADMIN_PlotPole_LIST select _i; _vm = createMarkerLocal [('adminPlotPoles' + (str _i)), getPos _selected]; _vm setMarkerAlphaLocal 0.8; _vm setMarkerBrushLocal 'Grid'; if(isNil 'DZE_PlotPole')then{DZE_PlotPole = [30,45];}; _vm setMarkerSizeLocal [DZE_PlotPole select 0,DZE_PlotPole select 0]; _vm setMarkerShapeLocal 'ELLIPSE'; _vm setMarkerColorLocal 'ColorGreen'; _k = _i + 4000; deleteMarkerLocal ('adminPlotPoles' + (str _k)); _vm = createMarkerLocal [('adminPlotPoles' + (str _k)), getPos _selected]; _vm setMarkerTypeLocal 'mil_start'; _vm setMarkerSizeLocal [0.5, 0.5]; _friends = _selected getVariable ["plotfriends",[]]; _vm setMarkerTextLocal format [" %1",toString ((_friends select 0) select 1)]; _vm setMarkerColorLocal 'ColorBlack'; if(markadPlotPole == 0)exitWith {}; }; if(markadPlotPole == 0)exitWith {}; uiSleep 15; }; for '_i' from 0 to 8888 do {deleteMarkerLocal ('adminPlotPoles' + (str _i));deleteMarkerLocal ('adminPlotPoles' + (str (_i+4000)));}; }; if(isNil 'markadPlotPole')then{markadPlotPole = 0;}; if(markadPlotPole == 0)then { markadPlotPole = 1; hint '2D Map PlotPoleMarker Activated'; [] spawn adminPlotPoles; _sl = format['%1 PlotPoleMarker Activated',name player]; PVAH_WriteLogReq = [player,toArray _sl]; publicVariableServer 'PVAH_WriteLogReq'; } else { markadPlotPole = 0; hint '2D Map PlotPoleMarker Disabled'; for '_i' from 0 to 8888 do {deleteMarkerLocal ('adminPlotPoles' + (str _i));deleteMarkerLocal ('adminPlotPoles' + (str (_i+4000)));}; _sl = format['%1 PlotPoleMarker Disabled',name player]; PVAH_WriteLogReq = [player,toArray _sl]; publicVariableServer 'PVAH_WriteLogReq'; }; };
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Hooty reacted to juandayz in 1.6.2 [Remote Lock/Unlock Veh] USING KEYBOARD.sqf
sory but this guy comes asking for a merge my code with your option to eject (and he put your link).
I dont need give you credits for nothing its more than obvoius that bunch of code its yours:
and im not selling nothing here.. and i dont have this part im my main post, and i post this update with keyboard before yours, and I when i saw your update i had the descency to delete my old right click action and redirect to yours. So dont know what more you want.. And this is not all i want say you,.. but is all i can say in english... so whish u can speack spanish. So i think the best thing for us .. is jsut keep ignoring me as i ignore you.
Here you got the original post ...the guy who have the idea of it. if u want give some credits in your post:
And about main post take a look on the hours
and after all of thhis sh*** .. more of the tasted of each one.. great work with the new right click. But i still think you were bad comes here to leve me notes.
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Hooty reacted to juandayz in [EPOCH-DEATHMATCH MOD]
Well this is the result of my best enemy "what if?". I just start it as a simple mod.. but with the running of the days the "what if" appear more and more, ending in a mod who uses all epoch files.
Many tnks to @iben @oldmatechoc @Hooty @Th3-Hunter333 for all support and tests.
*What is DEATHMATCH: Is a mixture of Wasteland and Epoch with a system of Ranks Exclusive only for UTES map. You can choise between play a clasic DeathMatch or Epoch-DeathMatch
*Mission Cache Size: Less than 500kb.
*Install: The install is pretty simple, you just need 10 minutes for create a fresh server files, create a database, overwrite all with DeathMatch files and edit some paths.
*What´s inside?:
*What´s was writed exclusive for DEATHMATCH?
Important!: this not was writed thinking in infistar. You can use it with infi but you will need entry a lot of filters.
VIDEO:
heres the rpt: https://pastebin.com/mtV4Ppk1
Install:
dowload latest version from here: http://www.mediafire.com/file/yhls7avnhatq7b8/UTES+DEATHMATCH+v2.rar
OUT OF DATE DO NOT USE IT: http://www.mediafire.com/file/jekbn6o45wxm1g6/UTES+DEATHMATCH.rar
DETAILED CONFIGS by @Cherdenko
https://mega.nz/#!yMADTRwb!l9OUVYDXwQFtbBBhtKhsZE8Xmwr5ndk4A-hgUXEr_xw
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Hooty got a reaction from juandayz in 1.6.2 [Remote Lock/Unlock Veh] USING KEYBOARD.sqf
@juandayz Great idea!!
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Hooty reacted to juandayz in 1.6.2 [Remote Lock/Unlock Veh] USING KEYBOARD.sqf
@JohnnyBravo666 @Hooty @ViktorReznov@WLF @gernika @Cherdenko @S4M @kingpapawawa Here you got guys the last remake.. just use one single file, and not need right click actions.. just keyboard. The engine start and shutdown alone.. If vehicle locked then unlock and start engine... if is unlocked and engine is working.. then shutdown the engine and lock the veh automatically.
VIDEO:
1-In your CUSTOM!!! keyboard.sqf at bottom but before the last "_handled" paste:
2-Create remote_key.sqf (mpmissions\your instance\scripts\ )
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Hooty got a reaction from DieTanx in Log grim esp infistar
Thanks it works Im using @oldmatechoc way though both work perfect.
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Hooty reacted to salival in Log grim esp infistar
Find this line in AT.sqf:
if(isNil "RENDER_ESP")then{RENDER_ESP = false;}; Add this line after it:
_sl = ""; Find this line in AT.sqf:
systemChat "ESP ON!"; Add this line after it:
_sl = format["%1 ESP ON!",name player]; Find this line in AT.sqf:
systemChat "ESP OFF!"; Add this line after it:
_sl = format["%1 ESP OFF!",name player]; Find this code block in that function:
onEachFrame {}; }; Add this after it:
PVAH_WriteLogReq = [player,toArray _sl]; publicVariableServer 'PVAH_WriteLogReq';
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Hooty reacted to Airwaves Man in Looking for a scripter (FIXED $50 PAYMENT)
@Hooty
Haha, dat comment made my day. Thumbs up
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Hooty got a reaction from Airwaves Man in Looking for a scripter (FIXED $50 PAYMENT)
I understand that, a server made me mad why I started my own. I did not know what I was doing either, but I learned thanks to google, youtube, people on here, and just trying stuff. I know how it is with a full time job I've done it. Most of my off time goes to my server. No one here is trying to go against you. You just have to understand that everyone here has a server and if they don't they have a test server where they work on new mods/scripts for this whole community they have no time to be fully dedicated to someones other than there own server. I'm sure if your owner was trying to install mods/scripts and was having a hard time people here would help but you can not expect someone with there own community to jump ship.
If I can setup a server anyone can. Im just a not so dumb redneck lol.
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Hooty got a reaction from Anhor in Looking for a scripter (FIXED $50 PAYMENT)
I understand that, a server made me mad why I started my own. I did not know what I was doing either, but I learned thanks to google, youtube, people on here, and just trying stuff. I know how it is with a full time job I've done it. Most of my off time goes to my server. No one here is trying to go against you. You just have to understand that everyone here has a server and if they don't they have a test server where they work on new mods/scripts for this whole community they have no time to be fully dedicated to someones other than there own server. I'm sure if your owner was trying to install mods/scripts and was having a hard time people here would help but you can not expect someone with there own community to jump ship.
If I can setup a server anyone can. Im just a not so dumb redneck lol.
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Hooty got a reaction from Relentless in Looking for a scripter (FIXED $50 PAYMENT)
Why is the owner not asking for help instead? Seems he may not be into running a server. Sorry but seems like wasted time to me.
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Hooty got a reaction from DieTanx in Looking for a scripter (FIXED $50 PAYMENT)
Why is the owner not asking for help instead? Seems he may not be into running a server. Sorry but seems like wasted time to me.
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Hooty reacted to RedLink in Log grim esp infistar
_sl = format["%1 GrimIcons Deactivated",_nameP];
change to
_sl = format["%1 GrimIcons Activated",name player];
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Hooty got a reaction from DieTanx in Log grim esp infistar
Does anyone know how to log grim esp in infistar I have tried this but nothing.
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Hooty reacted to juandayz in How can i add this mod
_ghostman = comunityuser; _mod_name = _ghostman getvariable ["what is the mod name bro",true]; playsong "drum sounds"; If (!_mod_name) exitWith { systemchat [format("users cant help %1)",_ghostman]; }else{ systemchat [format("users can help %1)",_ghostman]; }; just a little joke do you have a link?
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Hooty got a reaction from Cherdenko in [Find Items on Wreck]
I have updated the wrecks to where you can scroll on more of them if anyone is interested.