Hey, so i have this problem in the new patch that is 1.3.
The problem for me is that i'm spawning in a heli/car just a random vehicle and it explodes when i ever i enter it.
There was a fix for it in 1.0.2.5.
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if (!_parachuteWest and !(locked _object)) then {
if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1) && (vehicle _object getVariable ["DZAI",0] != 1)) then
{
_object_position = getPosATL _object;
_isNotOk = true;
};
};
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This was the fix, that fixed both exploding and vehicles disappearing.
For the record i'm using Blue phoniex admin tools and i've turned off battleeye (running a private server for testing).
If there is a fix on it can you guys share it with me?. Because i'm stuck at this.