Flybynight Posted April 1, 2015 Report Share Posted April 1, 2015 I believe I have had my first encounter with this creature. Very well done and actually creepy. I was inside my base and heard loud footsteps. Then I noticed the screen blurring in certain areas as if something was moving around. Then a door to one of the buildings opens by itself and later closes with more footsteps and blurred screen motions. The only odd thing was one of the admins popped into my base and swears he couldn't see or hear anything. To him, doors remained shut and never opened. Either way, this is an excellent new beast to add into the mix. Well done! axeman and TheStainlessSteelRat 2 Link to comment Share on other sites More sharing options...
axeman Posted April 1, 2015 Report Share Posted April 1, 2015 Thanks for the compliment and feedback. Will be sure to look into the anomalies, I would expect door state to propagate to another player. As an administrator, if he Tp'ed in that might explain a delay. We have a couple of enhancements planned for this character :) TheStainlessSteelRat and RC_Robio 2 Link to comment Share on other sites More sharing options...
Bril Posted April 1, 2015 Report Share Posted April 1, 2015 First time I encountered this, my friend and I dumped half a mag at it and then he launched a .40mm grenade into the barn we encountered it. Had no clue WTF we ran into until the next day when I did a goggle search. Link to comment Share on other sites More sharing options...
axeman Posted April 1, 2015 Report Share Posted April 1, 2015 It likes grenades, usually for breakfast. Richie 1 Link to comment Share on other sites More sharing options...
Bril Posted April 1, 2015 Report Share Posted April 1, 2015 Nice work on it, total scared the crap out of me when I ran into it. At first I thought I just imagined it and then I saw it moving again and unloaded at it :) Link to comment Share on other sites More sharing options...
Flybynight Posted April 1, 2015 Author Report Share Posted April 1, 2015 Ok, so I found out my server admin thought it would be funny to spawn one and not tell me about it, and then claim he couldn't see or hear anything. Funny guy. So all is working well based on my encounter and it really did spook me. Looking forward to more and more antagonists. Great job. axeman 1 Link to comment Share on other sites More sharing options...
Brez Posted April 1, 2015 Report Share Posted April 1, 2015 Yea.. it's good for a scare or two first time you hear it. I did see the blurred area and first thing I thought of was the cloak the Predator had in the movie. Link to comment Share on other sites More sharing options...
knights†emplar Posted April 1, 2015 Report Share Posted April 1, 2015 My favorite would have to be Cultist, he is creepy mysterious character, mythical just like zombies were in A2, they have some cult and mythical stories . I have not encountered the Phantom yet, is he invisible? what does he do? or look like? I asked in previous posts for more creepy rather than in your face kind of danger , sounds like this is it ... Cultist being the only one I see fits this, i wish for something on those lines ..... ghosts, demons would be much better fit to epoch :D Four legged demon that shows at dark hours :D I really need to learn how to upload images to posts !! Link to comment Share on other sites More sharing options...
cring0 Posted April 1, 2015 Report Share Posted April 1, 2015 Yessss! More distractions, less c4 mayhem. =) knights†emplar 1 Link to comment Share on other sites More sharing options...
spartan Posted April 1, 2015 Report Share Posted April 1, 2015 I would really like the phantom to have some spooky whispering sound. Link to comment Share on other sites More sharing options...
Brez Posted April 1, 2015 Report Share Posted April 1, 2015 I do like the idea of the sound of this phantom. I question it's purpose other than it's just there to scare players. Can you kill it? Does it give you anything? Link to comment Share on other sites More sharing options...
Bril Posted April 1, 2015 Report Share Posted April 1, 2015 I have not encountered the Phantom yet, is he invisible? what does he do? or look like? There are some other youtube videos but this one has a pretty clear image of the effect and you can hear random noises it usually creates as it moves around. Not sure if it does anything yet, seems passive and when I shot at the one I encountered I didn't notice it having any effect. I didn't stick around long enough to see if it could attack me. azerty23 and cring0 2 Link to comment Share on other sites More sharing options...
knights†emplar Posted April 1, 2015 Report Share Posted April 1, 2015 That is awesome, love it ! I can see it being so creepy, Cultis and Phantom are my fav now :D please more creepy stuff! Can you tell me how to upload images, videos to post like you done? i am forum noob! Link to comment Share on other sites More sharing options...
SWAT_BigBear Posted April 1, 2015 Report Share Posted April 1, 2015 It has brought a new "oh shit" moment to Epoch :) Link to comment Share on other sites More sharing options...
cring0 Posted April 1, 2015 Report Share Posted April 1, 2015 I would really like the phantom to have some spooky whispering sound. I do like the idea of the sound of this phantom. I question it's purpose other than it's just there to scare players. Personally, I think it should sound more like a player's movements, the current sound byte is very obvious. The first time I heard it my immediate response was "... ah, they must have added some sound byte, probably something to go along with the whole horror feel" but I didn't see anything and figured it was simply a sound to keep us wondering. I just started ignoring it after that since nothing ever happened. If it sounded like a player scuffling around, I'd definitely be jumping every time. Even if it was just a little closer to the sound a player would make, the current sound is too loud and obvious. I think you guys are on the right track with this though. =] axeman 1 Link to comment Share on other sites More sharing options...
axeman Posted April 1, 2015 Report Share Posted April 1, 2015 It's a generic arma footstep on boards sound, it is too loud. We are aiming at it seeming to be another player, initially, along with doors opening to give that instant adrenaline rush, and then weird stuff happens ;) I will be revising this for the next hotfix. cring0 and happydayz 2 Link to comment Share on other sites More sharing options...
Vip3rRTB Posted April 2, 2015 Report Share Posted April 2, 2015 This thing sounds scary... What does it do, what does it look like, when does it spawn....? :unsure: :D Link to comment Share on other sites More sharing options...
KPABATOK Posted April 2, 2015 Report Share Posted April 2, 2015 This is what Epoch should be about. No base raiding, but fricking MONSTERS in a frickin ARMA. It is funny how Epoch already has 10 times more horror elements than ForeverAlone DAYZ. Yeah, Cultist is my favourite still because it is creepy, but Phantom is a very nice addition. You can now remove drones, thank you :D jk. Don't remove them, Just fix it. Vip3rRTB, axeman and knights†emplar 3 Link to comment Share on other sites More sharing options...
Vip3rRTB Posted April 2, 2015 Report Share Posted April 2, 2015 This is what Epoch should be about. No base raiding, but fricking MONSTERS in a frickin ARMA. Agreed, having to defend your base from those single mine planting, running away when it explodes little people drives me insane. Walking round a corner into a boss sapper makes the blood pump a bit more. Link to comment Share on other sites More sharing options...
Cooper123 Posted April 2, 2015 Report Share Posted April 2, 2015 I would really like the phantom to have some spooky whispering sound. How about the predator sound! O MAN CREEPY cring0 and BFranek 2 Link to comment Share on other sites More sharing options...
axeman Posted April 3, 2015 Report Share Posted April 3, 2015 "Go on do it, do it now" ZENITHOVMAN 1 Link to comment Share on other sites More sharing options...
Darth_Rogue Posted April 3, 2015 Report Share Posted April 3, 2015 Get to da choppa!!! Link to comment Share on other sites More sharing options...
Guest Posted April 3, 2015 Report Share Posted April 3, 2015 There should be a Server side timer that when finished counting down spawns the you know what monster. Wink wink. And maybe nearest to the most players in one area. That would be Epic. Link to comment Share on other sites More sharing options...
spartan Posted April 4, 2015 Report Share Posted April 4, 2015 It's a generic arma footstep on boards sound, it is too loud. We are aiming at it seeming to be another player, initially, along with doors opening to give that instant adrenaline rush, and then weird stuff happens ;) I will be revising this for the next hotfix. I look forward to that axeman and well done on it's original conception :) By the way the scariest threats are the ones you can't see the imagination does all the work ! Link to comment Share on other sites More sharing options...
Nemaconz Posted April 21, 2015 Report Share Posted April 21, 2015 To a large degree this entire horror element closely mimics exactly what I had done on my Arma 2 server. I created a horror mod that had monsters that did exactly what the cultist and phantom are doing and much more. Happy coincidence I suppose.... Link to comment Share on other sites More sharing options...
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