AllenFromStacysmom Posted February 19, 2015 Report Share Posted February 19, 2015 Hey,guys So, my host is Dayz.st and they are terrible, I have no access to hiveext.ini to change the base decay period. And the base maintain isn't working either, When i go to maintain base, it shows "0 Building parts in range" But I noticed when the walls are damaged, you can maintain the base, but not the whole base, just a few, like two, three building parts. I wonder if there is a way to fix the maintain or add a SQL event to database that does a little damage to the base so players can maintain. Thanks ! :D Link to comment Share on other sites More sharing options...
0 Tech_Support Posted February 19, 2015 Report Share Posted February 19, 2015 Try This event CREATE EVENT setDamageOnAge ON SCHEDULE EVERY 1 DAY DO UPDATE `Object_DATA` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') ); These are the events i run on my server CREATE EVENT unlockAbandonedVehicles ON SCHEDULE EVERY 1 DAY DO UPDATE `object_data` SET `CharacterID` = 0 WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND `CharacterID` > 0 AND `Classname` NOT IN ('VaultStorage','LockboxStorage','VaultStorageLocked','LockboxStorageLocked','WoodShack_DZ','StorageShed_DZ','TentStorageDomed','TentStorageDomed2','TentStorage') AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL ; CREATE EVENT deleteAbandonedVehicles ON SCHEDULE EVERY 1 DAY DO DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 7 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 7 DAY) AND `CharacterID` > 0 AND `Classname` NOT IN ('VaultStorage','LockboxStorage','VaultStorageLocked','LockboxStorageLocked','WoodShack_DZ','StorageShed_DZ','TentStorageDomed','TentStorageDomed2','TentStorage') AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL ; CREATE EVENT unlockAbandonedSafes ON SCHEDULE EVERY 1 DAY DO UPDATE `object_data` SET `CharacterID` = 0 WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL ; CREATE EVENT deleteAbandonedSafes ON SCHEDULE EVERY 1 DAY DO DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 28 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 28 DAY) AND `CharacterID` > 0 AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL ; I also run the abandoned safe missions with the safe reset works great. Link to comment Share on other sites More sharing options...
0 AllenFromStacysmom Posted February 19, 2015 Author Report Share Posted February 19, 2015 Try This event CREATE EVENT setDamageOnAge ON SCHEDULE EVERY 1 DAY DO UPDATE `Object_DATA` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') ); These are the events i run on my server CREATE EVENT unlockAbandonedVehicles ON SCHEDULE EVERY 1 DAY DO UPDATE `object_data` SET `CharacterID` = 0 WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND `CharacterID` > 0 AND `Classname` NOT IN ('VaultStorage','LockboxStorage','VaultStorageLocked','LockboxStorageLocked','WoodShack_DZ','StorageShed_DZ','TentStorageDomed','TentStorageDomed2','TentStorage') AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL ; CREATE EVENT deleteAbandonedVehicles ON SCHEDULE EVERY 1 DAY DO DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 7 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 7 DAY) AND `CharacterID` > 0 AND `Classname` NOT IN ('VaultStorage','LockboxStorage','VaultStorageLocked','LockboxStorageLocked','WoodShack_DZ','StorageShed_DZ','TentStorageDomed','TentStorageDomed2','TentStorage') AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL ; CREATE EVENT unlockAbandonedSafes ON SCHEDULE EVERY 1 DAY DO UPDATE `object_data` SET `CharacterID` = 0 WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL ; CREATE EVENT deleteAbandonedSafes ON SCHEDULE EVERY 1 DAY DO DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 28 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 28 DAY) AND `CharacterID` > 0 AND `Inventory` <> '[]' AND `Inventory` IS NOT NULL ; I also run the abandoned safe missions with the safe reset works great. Thank you ! :D Link to comment Share on other sites More sharing options...
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AllenFromStacysmom
Hey,guys
So, my host is Dayz.st and they are terrible, I have no access to hiveext.ini to change the base decay period.
And the base maintain isn't working either, When i go to maintain base, it shows "0 Building parts in range"
But I noticed when the walls are damaged, you can maintain the base, but not the whole base, just a few, like two, three building parts.
I wonder if there is a way to fix the maintain or add a SQL event to database that does a little damage to the base so players can maintain.
Thanks ! :D
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