milansubzero Posted December 7, 2014 Report Share Posted December 7, 2014 Hey, has anyone figured this out since a few people on my server said other servers have this? Thanks, Milan Link to comment Share on other sites More sharing options...
uniflare Posted December 7, 2014 Report Share Posted December 7, 2014 Guess you just init the towing sqf and add filters to BE for it. Its not a mod of epoch so it should work fine. Link to comment Share on other sites More sharing options...
milansubzero Posted December 7, 2014 Author Report Share Posted December 7, 2014 Does anyone know what filters to change for BE? Link to comment Share on other sites More sharing options...
pr0dukt Posted December 8, 2014 Report Share Posted December 8, 2014 Our server has working towing and lifting. Need to make exceptions to the attachto be filter though. Link to comment Share on other sites More sharing options...
Darth_Rogue Posted December 8, 2014 Report Share Posted December 8, 2014 Does anyone know what filters to change for BE? Nope. Just trial and error. I'm going through it now myself. Unless someone is willing to share their working set, then you're on your own. Link to comment Share on other sites More sharing options...
DaMuTz_R32 Posted December 8, 2014 Report Share Posted December 8, 2014 pr0dukt you use the infi**** Tool for youre Server Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted December 8, 2014 Report Share Posted December 8, 2014 Talk about removing the survival aspect of the game..... RC_Robio 1 Link to comment Share on other sites More sharing options...
pr0dukt Posted December 8, 2014 Report Share Posted December 8, 2014 pr0dukt you use the infi**** Tool for youre Server and... ? Link to comment Share on other sites More sharing options...
EliteWarfare Posted December 8, 2014 Report Share Posted December 8, 2014 I would also like to know how to add towing :) Link to comment Share on other sites More sharing options...
lowrey Posted December 8, 2014 Report Share Posted December 8, 2014 Hi all, In my experience those using the R3F towing are using the older v1.6 port from Arma II. Whilst this works, I have been using the newer version made with Arma III in mind. I’ve only tested with epoch mod v0.2.5.1 and you’ll need to add the epoch bike if you want to make it towable. You can place the R3F_LOG folder [with all its files] anywhere in your mission pbo. *For this example I put the files in the root of the pbo: Add the following lines to these files description.ext #include "R3F_LOG\desc_include.h" Init.sqf or similar [] execVM "R3F_LOG\init.sqf"; To add and remove vehicles edit the: R3F_LOG\config.sqf [it’s very easy to configure]. I fully intend to remove files that are not needed, however I just haven’t had the time yet. Hope this helps. Mike. R3F_LOG.zip Link to comment Share on other sites More sharing options...
EliteWarfare Posted December 8, 2014 Report Share Posted December 8, 2014 lowrey it didnt help i got (BattleEye: Script Restriction #20) Link to comment Share on other sites More sharing options...
uniflare Posted December 8, 2014 Report Share Posted December 8, 2014 You still need to do your be filters Link to comment Share on other sites More sharing options...
lowrey Posted December 8, 2014 Report Share Posted December 8, 2014 upload your script log file an I can help you. Thanks, Mike Link to comment Share on other sites More sharing options...
_SAM_ Posted December 8, 2014 Report Share Posted December 8, 2014 upload your script log file an I can help you. Thanks, Mike Send BE Filters !! Link to comment Share on other sites More sharing options...
Glenn Posted December 8, 2014 Report Share Posted December 8, 2014 Send BE Filters !! The point that I'm sure lowrey wants to convey is that he can help the poster learn how to properly adjust and allow for certain otherwise restricted actions to pass the filters, so that they can learn properly what to do next time they want to edit the filters. Always getting things handed to you on a silver platter is nice and all, but the knowledge that you (after learning this the normal way) can do it yourself is much more gratifying in the end. Madbull, RC_Robio, Tywin and 2 others 5 Link to comment Share on other sites More sharing options...
lowrey Posted December 8, 2014 Report Share Posted December 8, 2014 Send BE Filters !! Note how I said log and not filters! Logs will help me troubleshoot the issue. I could just upload mine but that would be to easy :). Glenn 1 Link to comment Share on other sites More sharing options...
hopsi66 Posted December 8, 2014 Report Share Posted December 8, 2014 Hi, script runs very good, thanks for that. But what can i do, locked vehicles cant tow/lift? Link to comment Share on other sites More sharing options...
dirtypede Posted December 8, 2014 Report Share Posted December 8, 2014 Im getting kicked after i have installed the script. This is the log: 08.12.2014 21:40:28: DirtyPede (####################) 7fd8dd1f2f107b8f6406eb6e526750e1 - #20 "#line 1 "mpmissions\__CUR_MP.Altis\init.sqf" [] execVM "R3F_LOG\init.sqf";" 08.12.2014 21:40:28: DirtyPede (####################) 7fd8dd1f2f107b8f6406eb6e526750e1 - #4 "e_a_visualiser createVehicleLocal _position_attache; _objet attachTo [R3F_LOG_PUBVAR_point_attache, _position_attache]; Link to comment Share on other sites More sharing options...
uniflare Posted December 8, 2014 Report Share Posted December 8, 2014 Im getting kicked after i have installed the script. This is the log:08.12.2014 21:40:28: DirtyPede (####################) 7fd8dd1f2f107b8f6406eb6e526750e1 - #20 "#line 1 "mpmissions\__CUR_MP.Altis\init.sqf" [] execVM "R3F_LOG\init.sqf";" 08.12.2014 21:40:28: DirtyPede (####################) 7fd8dd1f2f107b8f6406eb6e526750e1 - #4 "e_a_visualiser createVehicleLocal _position_attache; _objet attachTo [R3F_LOG_PUBVAR_point_attache, _position_attache]; BE filters bro, u need to edit them to allow the code to run. Many tutorials on the big goo Good luck ;) Link to comment Share on other sites More sharing options...
EliteWarfare Posted December 8, 2014 Report Share Posted December 8, 2014 Heres my Script log: 08.12.2014 09:06:59: EliteWarfare (#################) ce5def589a541f2e5474fa5b65c463c9 - #20 "#line 1 "mpmissions\__CUR_MP.Altis\init.sqf" [] execVM "R3F_LOG\init.sqf";" Link to comment Share on other sites More sharing options...
dirtypede Posted December 8, 2014 Report Share Posted December 8, 2014 Heres my Script log: 08.12.2014 09:06:59: EliteWarfare (#################) ce5def589a541f2e5474fa5b65c463c9 - #20 "#line 1 "mpmissions\__CUR_MP.Altis\init.sqf" [] execVM "R3F_LOG\init.sqf";" Find your scripts.txt and type like in Here is my example: That worked for me. BE filters bro, u need to edit them to allow the code to run. Many tutorials on the big goo Good luck ;) I still cant rid of number 2 error. The first error is gone. Link to comment Share on other sites More sharing options...
EliteWarfare Posted December 8, 2014 Report Share Posted December 8, 2014 Find your scripts.txt and type like in Here is my example: That worked for me. I still cant rid of number 2 error. The first error is gone. ok so after adding it i get (Battleye: Script Restriction #4) Link to comment Share on other sites More sharing options...
EliteWarfare Posted December 8, 2014 Report Share Posted December 8, 2014 This what it saying on the Script Log: 08.12.2014 22:13:09: EliteWarfare (#################) ce5def589a541f2e5474fa5b65c463c9 - #4 "e_a_visualiser createVehicleLocal _position_attache; _objet attachTo [R3F_LOG_PUBVAR_point_attache, _position_attache]; Link to comment Share on other sites More sharing options...
dirtypede Posted December 8, 2014 Report Share Posted December 8, 2014 This what it saying on the Script Log: 08.12.2014 22:13:09: EliteWarfare (#################) ce5def589a541f2e5474fa5b65c463c9 - #4 "e_a_visualiser createVehicleLocal _position_attache; _objet attachTo [R3F_LOG_PUBVAR_point_attache, _position_attache]; Me too. Link to comment Share on other sites More sharing options...
horbin Posted December 9, 2014 Report Share Posted December 9, 2014 Below are the changes I had to make to get it all working. Note, not using any 'lift' functionality. Sticking with the stuff from the newest helo DLC Of note, the EPOCH admin tools were working fine until I added the R3F addon. Now I have had to result to changing my publicvariable.txt to log only :( Waiting on a fix/solution) Syntax for the below filters. -Open the specified file - find the line starting with <number> text - insert the portion starting with the exclamation ! R3F Logs Battleye Filters scritps.txt 7 "BIS_fnc" !"_fnc_areEqual" 7 exec !"execVM \"R3F_Log" 7 attachTo !"R3F_LOG" 7 createVehicleLocal !"R3F_LOG" 7 allUnits !"R3F_LOG" 7 allowDamage !"R3F_LOG" 7 removeEventHandler !"R3F_LOG" 7 createDialog !"R3F_LOG" 7 setvelocity !"R3F_LOG" !"_objet_a_decharger" SetVariable 5 "" !"r3f_log" AttachTo 5 "" changed to 3"" due to needing to specify every vehicle object. Alternative is to place a !"ebike_epoch" type entry for every object you plan to permit players to interact and move/load. Link to comment Share on other sites More sharing options...
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