Zupa Posted November 17, 2014 Author Report Share Posted November 17, 2014 where is the Zupa.JPG called from as I have messed up that code :/ in the mission server sided. just remove those lines where zupa is in. mission;sqf i believe, next to dynamicvehicles.sqf Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted November 17, 2014 Report Share Posted November 17, 2014 Thank you, I have tried to put this script onto an Overpoch Origins server and I can't get the coins into the database :( Don't fancy doing one of them do you lol? Link to comment Share on other sites More sharing options...
Zupa Posted November 17, 2014 Author Report Share Posted November 17, 2014 Thank you, I have tried to put this script onto an Overpoch Origins server and I can't get the coins into the database :( Don't fancy doing one of them do you lol? Sorry, i don't even have the time to asnwer all questions/request etc. Be sure u have the right dll's if u stay with 1.1 i'm probably releasing ZSC 3.0 test phase this evening ( it's in a different post) . This will come with full detailed install instruction ( which is basicly standing there already). This version will not need any custom dll. jay8454 1 Link to comment Share on other sites More sharing options...
Zupa Posted November 21, 2014 Author Report Share Posted November 21, 2014 Single Currency 3.0 released :) Link to comment Share on other sites More sharing options...
monkeybrain Posted November 24, 2014 Report Share Posted November 24, 2014 Can you not trade items for items with this mod(gem trader). Anyone have a good work around for a gem trader if this is so? Also how do Ii move the hud down the screen <t size='0.9'> %14 </t><img size='0.8' align='right' image='dayz_code\gui\playerhud\icons\equip_safe_CA.paa'/> <br/> do i change those % signs? Link to comment Share on other sites More sharing options...
Zupa Posted November 24, 2014 Author Report Share Posted November 24, 2014 Can you not trade items for items with this mod(gem trader). Anyone have a good work around for a gem trader if this is so? You will need another trade dialog/trade files :) Link to comment Share on other sites More sharing options...
monkeybrain Posted November 25, 2014 Report Share Posted November 25, 2014 You will need another trade dialog/trade files :) no idea how to do this lol, sounds complicated. How about moving the debug monitor? edit, nvm figured it out Link to comment Share on other sites More sharing options...
bFe Posted November 25, 2014 Report Share Posted November 25, 2014 The hud only shows the coins, how do i activate the other icons? Link to comment Share on other sites More sharing options...
bFe Posted November 26, 2014 Report Share Posted November 26, 2014 bump. Link to comment Share on other sites More sharing options...
Zupa Posted November 26, 2014 Author Report Share Posted November 26, 2014 bump. read abit trough the other topics, it's been asked too many times for something so easy/normal Link to comment Share on other sites More sharing options...
Gilleyman Posted November 29, 2014 Report Share Posted November 29, 2014 Hey Zupa..Im kinda new to modding. But i cant seem to get this working on my Overpoch Tavi server..Ive followed every step as best as i could, but im stuck on the Wait for host page. Could i send you my Mission / Server PBOS ( Broken Down - I use Vilayer ) and you add your mod to this, Id be deffinitly willing to pay you for your time. Let me know, Thanks Infact if anyone knows alot about scripting and whatnot, Id love to have the help from anyone Thanks a bunch! Link to comment Share on other sites More sharing options...
dzrealkiller Posted November 30, 2014 Report Share Posted November 30, 2014 Could anyone help me here please. I am running Overpoch Origins on Taviana I have installed SC fine but in the files is a Query.sql when I queried this before it messed my traders up and my weapon and ammo traders stopped working no idea why as I cant see anything that would really effect them. The thing I notice is int(11) Im guessing that means instance 11 for cherno right? so I would change that to int(13) for Taviana or does int(11) mean something totally different? what could have messed my traders up? below I will past 3 .sql's that I add to my SQL database... #1 QUERY: SET FOREIGN_KEY_CHECKS=0; DROP TABLE IF EXISTS `banking_data`; CREATE TABLE `banking_data` ( `PlayerUID` varchar(20) NOT NULL DEFAULT '0', `PlayerName` varchar(128) NOT NULL DEFAULT 'Null', `BankSaldo` bigint(24) NOT NULL DEFAULT '0', `LastUpdated` timestamp NULL DEFAULT NULL ON UPDATE CURRENT_TIMESTAMP, PRIMARY KEY (`PlayerUID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; ALTER TABLE `character_data` ADD CashMoney int(11) NOT NULL DEFAULT 0 AFTER PlayerUID; #2 SCDBQuery_TransferGoldCoins.sql SET FOREIGN_KEY_CHECKS=0; -- ---------------------------- -- Transfer goldcoins from `HeadShots` to `CashMoney` field -- ---------------------------- UPDATE character_data SET CashMoney = HeadshotsZ 3# SCDBQuery_TransferGoldCoins2.sql /* Author: Storm Description: Transfers players bank money from morality fiedld in player_data to banksaldo in banking_data */ INSERT IGNORE INTO banking_data (PlayerUID, PlayerName) (SELECT PlayerUID, PlayerName FROM player_data); UPDATE banking_data SET BankSaldo = (SELECT PlayerMorality FROM player_data WHERE PlayerUID = banking_data.PlayerUID); Link to comment Share on other sites More sharing options...
Fallen Posted December 2, 2014 Report Share Posted December 2, 2014 This is sooo good worked 100% on my server still working out the kinks for Overpoch weapons and prices. Other than that great work :D Link to comment Share on other sites More sharing options...
monkeybrain Posted December 3, 2014 Report Share Posted December 3, 2014 No Maintaining with the 999 hive We are going to revive axes maintain to solve this for the 999 version. Im using this version, but I have plot pole management. For some reason new building objects are disappearing yet old ones are staying behind. Could it be something to do with coins. 150 decay limit and no sql evtns Link to comment Share on other sites More sharing options...
Fallen Posted December 3, 2014 Report Share Posted December 3, 2014 Ok i fixed all my issues with the coins turned out this pesky "}" was next to the class and it had to be beneath it.... Can we run a debug monitor at the same time with the coins and bank still showing up beneath? Link to comment Share on other sites More sharing options...
sneaton Posted December 4, 2014 Report Share Posted December 4, 2014 is there any coin system for the panthera map can only find napf and cherno help a bro out Link to comment Share on other sites More sharing options...
McToots Posted December 7, 2014 Report Share Posted December 7, 2014 Hi everybody. I'm setting up an Epoch server that is already in running state with several addons. However, how can I add this? Cant do it as instructions say because those already installed addons needed modifications to same files. Link to comment Share on other sites More sharing options...
Zupa Posted December 9, 2014 Author Report Share Posted December 9, 2014 is there any coin system for the panthera map can only find napf and cherno help a bro out They are all the same, just use your mission.sqm( and the one server sided to so u got traders/cities) and see that u edit the server_traders.sqf correctly. Link to comment Share on other sites More sharing options...
Zupa Posted December 9, 2014 Author Report Share Posted December 9, 2014 Hi everybody. I'm setting up an Epoch server that is already in running state with several addons. However, how can I add this? Cant do it as instructions say because those already installed addons needed modifications to same files. ZSC 3.0 offers you a full install tutorial. ( this however doesn't have global banks but works with storage into objects (each with own capacity)) Link to comment Share on other sites More sharing options...
McToots Posted December 10, 2014 Report Share Posted December 10, 2014 Storage version actually seems to fit my vision better so I'll give it a go. Country wide networks and online banking in zombie apocalypse? Yeah right. Link to comment Share on other sites More sharing options...
Zupa Posted December 10, 2014 Author Report Share Posted December 10, 2014 Storage version actually seems to fit my vision better so I'll give it a go. Country wide networks and online banking in zombie apocalypse? Yeah right. Indeed :) Link to comment Share on other sites More sharing options...
matt6950 Posted December 11, 2014 Report Share Posted December 11, 2014 Can someone please explain what the hives are all about? I'm guessing it's so anyone who plays on x server then joins my server will still have all their "coins" if that is so. anyway I can make it so it's a private hive? i could be totally wrong on this and making a fool of my self :P Link to comment Share on other sites More sharing options...
Zupa Posted December 11, 2014 Author Report Share Posted December 11, 2014 Can someone please explain what the hives are all about? I'm guessing it's so anyone who plays on x server then joins my server will still have all their "coins" if that is so. anyway I can make it so it's a private hive? i could be totally wrong on this and making a fool of my self :P the hive is tha database and the connection from the server to the DB. They are all private. There is just some differentece in how they work. Link to comment Share on other sites More sharing options...
ATRealMaster Posted December 11, 2014 Report Share Posted December 11, 2014 Im running Epoch 1.0.5.1 and I noticed V1.1's trader configs are all for Overpoch? Are there traders for Epoch? Thanks Link to comment Share on other sites More sharing options...
Zupa Posted December 12, 2014 Author Report Share Posted December 12, 2014 Sigh, Overpoch = Epoch xD just delete the overwatch categories. Link to comment Share on other sites More sharing options...
Recommended Posts