Triksterism Posted June 22, 2014 Report Share Posted June 22, 2014 It is included in the 1.3 test version i posted, go try it! And a feedback would be nice, thanks. Yeah but you stated that it's for testing only, would rather mod the current version as people seem to be doing (as stated above). Thanks for all your work though :) awesome mod! Link to comment Share on other sites More sharing options...
Bexs Posted June 24, 2014 Report Share Posted June 24, 2014 Thanks for this script :) I have tested v1.3 testversion with dayz overpoch, beta 103718, infistar (an older version, because the new don´t work with my other scripts). It works for the admins, the testplayers get the preview after some time (open menu, close it, press F5, try again..) but they can´t use the Hotkeys, and they freeze after closing the preview (can´t move, try to press F5 again, press esc but still can´t move) Link to comment Share on other sites More sharing options...
OtterNas3 Posted June 24, 2014 Author Report Share Posted June 24, 2014 Im already updated it a bit, had another player which wrote me a PM about it. It's almost finished and rdy for the public, maybe this evening! Moo, Otter Link to comment Share on other sites More sharing options...
LunchboxCharlie Posted June 24, 2014 Report Share Posted June 24, 2014 Im already updated it a bit, had another player which wrote me a PM about it. It's almost finished and rdy for the public, maybe this evening! Moo, Otter Is it updated with the epoch 1.0.5 versions of the files yet? I'm unsure if you just rewrote or added to the server scripts and called them. Link to comment Share on other sites More sharing options...
OtterNas3 Posted June 24, 2014 Author Report Share Posted June 24, 2014 Okay i did not had a look for a hour or so and not noticed 1.0.5 is out now ^^ Will do the needed changes and then i just need someone on 1.0.5 that test it, best would be someone with a new beta version and infistar running ^^ I can test it on old beta with epoch 1.0.5, but i will not install new beta, as soon as gamespy shutdown i will take care about that. Posting here as soon as the client file download is finished and i had a look in the new files related to this mod Moo, Otter Otter Link to comment Share on other sites More sharing options...
tkdmaster Posted June 26, 2014 Report Share Posted June 26, 2014 Any news on on getting this updated for 1.0.5.1? Link to comment Share on other sites More sharing options...
bFe Posted June 27, 2014 Report Share Posted June 27, 2014 Having a problem with this mod: It seems to work but the preview menu that appears gets immediately removed by my server's debug menu. Same here. Any way to fix that? Edit: in player_traderMenuHive I commented out the new "debug monitor" that shows F5 to Preview etc, and I added this instead: 1001 cutText ["Press F5 to preview this skin!","PLAIN DOWN"]; Its not ideal, but it works. Link to comment Share on other sites More sharing options...
Jossy Posted June 28, 2014 Report Share Posted June 28, 2014 Nicely done on the script, I just have one question, is there a reason you didn't rotate the camera around the vehicle instead of rotating the vehicle because I noticed it snaps back to the front of the vehicle the way you designed it, I have modified it to rotate the camera if you'd like to see the code changes Link to comment Share on other sites More sharing options...
oOSmokyOo Posted July 2, 2014 Report Share Posted July 2, 2014 if i have the debugmonitor of the antihack open i guess the window with the press f5 for preview hint will not be shown? or only be shown for some milliseconds and then overwritten by the debugmonitor again? maybe we can add some button to the trader menu here? Hello i have the same problem with my Custom Debugmonitor but i´m not use Infistar. What can i do to display the Info in the Middle of the screen and not in debug? Link to comment Share on other sites More sharing options...
PryMary Posted July 4, 2014 Report Share Posted July 4, 2014 (edited) Just tested latest release (Test version: 1.3) with the following: ARMA Patch 112555 Epoch 1.0.5.1 Taviana Map InfiStar AH - Latest Release (02/07/14) The MOD works, however the kill off infistar debug is very quick like a nano second so you can't actually read what it says, so if able to make longer then should all be good. Testing viewing vehicles - no issue's so far. Testing viewing skin - BE Kick - RemoteExec #0 (See below) BE Log: 04.07.2014 01:23:24: [PDi] PryMary (xx.xx.xx.xx) MYGUID - #0 "{if ((getPlayerUID _x) != MYPLAYERID) then {Agent 0x43630080 hideObject true;};} forEach playableUnits;" As this is on my test server I will set that to 1 for now so i can continue testing. (Update) When exiting the skin preview you get a PublicVariable #3 (See Below) BE Log: 04.07.2014 01:39:52: [PDi] PryMary (xx.xx.xx.xx) MYGUID - #3 "PVDZE_SkinPreviewCounter" = 0 To Fix: ADD: !="PVDZE_SkinPreviewCounter" To line 5 with all the other PVDZE at the end of the line. Example below. 5 "PVDZE_" !"PVDZE_player" !="PVDZE_send" !="PVDZE_log_lockUnlock" !="PVDZE_Server_Simulation" !="PVDZE_veh_Update" !="PVDZE_plr_GutBody" !="PVDZE_plr_GutBodyZ" !="PVDZE_veh_Lock" !="PVDZE_plr_DeathB" !="PVDZE_maintainArea" !="PVDZE_obj_Publish" !="PVDZE_obj_Swap" !="PVDZE_plr_Save" !="PVDZE_obj_Delete" !="PVDZE_obj_Trade" !="PVDZE_veh_Publish2" !="PVDZE_zed_Spawn" !="PVDZE_plr_Died" !="PVDZE_plr_TradeMenu" !="PVDZE_veh_Upgrade" !="PVDZE_atp" !="PVDZE_plr_Login" !="PVDZE_plr_Login2" !="PVDZE_plr_LoginRecord" !="PVDZE_plr_DeathBResult" !="PVDZE_veh_SFix" !="PVDZE_plr_Hit" !="PVDZE_plr_HitV" !="PVDZE_veh_SFuel" !="PVDZE_plr_HideBody" !="PVDZE_plr_Morph" !="PVDZE_veh_Publish" !="PVDZE_plr_Characters" !="PVDZE_lockVault" !="PVDZE_obj_setlocalVars" !="PVDZE_obj_getlocalVars" !="PVDZE_SkinPreviewCounter" Regards, Pry Edited July 4, 2014 by PryMary Link to comment Share on other sites More sharing options...
Gr8 Posted July 5, 2014 Report Share Posted July 5, 2014 Fix for infistar debug quick re-apear Search in AH.sqf Zombie Kills Scroll down until you find sleep 1; Change that to your liking sleep 1; means 1 second re-apear PryMary and dayzgreywolf 2 Link to comment Share on other sites More sharing options...
Jossy Posted July 5, 2014 Report Share Posted July 5, 2014 Hello i have the same problem with my Custom Debugmonitor but i´m not use Infistar. What can i do to display the Info in the Middle of the screen and not in debug? go through the player_traderMenuConfig.sqf and player_traderMenuHive.sqf files and replace these, they appear twice in each file make sure to replace them both /* Show the Preview-Hint to the Player */ hint parseText format [" <t size='1.3'font='Bitstream'align='center'color='#00FF00'>! PREVIEW !</t><br/> <t></t><br/> <t size='1'font='Bitstream'align='center'color='#FFFFFF'>For preview of</t><br/> <t></t><br/> <t size='1.2'font='Bitstream'align='center'color='#0000FF'>%1</t><br/> <t></t><br/> <t size='1'font='Bitstream'align='center'color='#FFFFFF'>Press F5 now</t><br/>", (_item select 1) ]; with [ format ["<t size='0.80' font = 'Bitstream' color='#009FCF' align='center'>! PREVIEW !<br/></t> <t></t><br/> <t size='0.6'font='Bitstream'align='center'color='#FFFFFF'>For preview of</t><br/> <t></t><br/> <t size='0.6'font='Bitstream'align='center'color='#31C300'>%1</t><br/> <t></t><br/> <t size='0.6'font='Bitstream'align='center'color='#FFFFFF'>Press F5 now</t><br/>", (_item select 1)], [safezoneX + safezoneW - 0.6,0.50], [safezoneY + safezoneH - 0.9,0.7], 2, 0.5 ] spawn BIS_fnc_dynamicText; Link to comment Share on other sites More sharing options...
calamity Posted July 6, 2014 Report Share Posted July 6, 2014 still working great 10511 Link to comment Share on other sites More sharing options...
drsubo Posted July 12, 2014 Report Share Posted July 12, 2014 everything works except when I try to exit the preview. I gut stuck in a black screen and never goes back to game. any ideas Link to comment Share on other sites More sharing options...
DeliciousAce Posted July 12, 2014 Report Share Posted July 12, 2014 everything works except when I try to exit the preview. I gut stuck in a black screen and never goes back to game. any ideas Same here :/ Link to comment Share on other sites More sharing options...
StiflersM0M Posted July 14, 2014 Report Share Posted July 14, 2014 Same here :/ me 2, doesnt matter if admin or not, so i think is not infistar related thing. Link to comment Share on other sites More sharing options...
drsubo Posted July 16, 2014 Report Share Posted July 16, 2014 cant be infistar cus I don't use that Link to comment Share on other sites More sharing options...
Gr8 Posted July 16, 2014 Report Share Posted July 16, 2014 Anybody have a fix for exiting preview bug? PeterBeer 1 Link to comment Share on other sites More sharing options...
PeterBeer Posted July 17, 2014 Report Share Posted July 17, 2014 I noticed it only stays on the black screen for vehicle preview not skin preview that's all I know xD Link to comment Share on other sites More sharing options...
Gr8 Posted July 17, 2014 Report Share Posted July 17, 2014 For me it stays on the sky. Giving me a beautiful look of the god damn sky :I Link to comment Share on other sites More sharing options...
NGHD Posted July 17, 2014 Report Share Posted July 17, 2014 Dude This is FUCKING Awesome!!! Nice Work! Link to comment Share on other sites More sharing options...
adambomb105 Posted July 18, 2014 Report Share Posted July 18, 2014 When will this be available for Overpoch, or how can I allow Overpoch vehicles and other skins. Link to comment Share on other sites More sharing options...
Dominopi Posted July 18, 2014 Report Share Posted July 18, 2014 great :D I have one question, - Additional Information - For those who have MORE then the standard Epoch Skins buyable at the Traders you would need to open MPMissions\YOURMISSIONNAME\custom\VASP\VASP_init.sqf and add them to this block: How can I add more skin to traders? :) Link to comment Share on other sites More sharing options...
AG.Ndogg97 Posted July 19, 2014 Report Share Posted July 19, 2014 Absolutely ground breaking been meaning to get this for a while thanks for the hard work man Link to comment Share on other sites More sharing options...
PeterBeer Posted July 24, 2014 Report Share Posted July 24, 2014 For me it stays on the sky. Giving me a beautiful look of the god damn sky :I Gr8Boi did you ever fix the black screen / sky view when exiting the Preview ? Link to comment Share on other sites More sharing options...
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