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Axle

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  1. Like
    Axle got a reaction from KPABATOK in Armor value display.   
    New addition to the inventory UI takes away the need to search the web for armor values of items.
     

  2. Like
    Axle got a reaction from ScaRR in Armor value display.   
    New addition to the inventory UI takes away the need to search the web for armor values of items.
     

  3. Like
    Axle got a reaction from RC_Robio in Armor value display.   
    New addition to the inventory UI takes away the need to search the web for armor values of items.
     

  4. Like
    Axle got a reaction from JediChris816 in Armor value display.   
    New addition to the inventory UI takes away the need to search the web for armor values of items.
     

  5. Like
    Axle got a reaction from cring0 in Armor value display.   
    New addition to the inventory UI takes away the need to search the web for armor values of items.
     

  6. Like
    Axle got a reaction from DirtySanchez in Armor value display.   
    New addition to the inventory UI takes away the need to search the web for armor values of items.
     

  7. Like
    Axle got a reaction from happydayz in Armor value display.   
    New addition to the inventory UI takes away the need to search the web for armor values of items.
     

  8. Like
    Axle got a reaction from TheStainlessSteelRat in Armor value display.   
    New addition to the inventory UI takes away the need to search the web for armor values of items.
     

  9. Like
    Axle got a reaction from Brian Soanes in Low server FPS since 0.3.1.0?   
    Did you turn off the vehicle simulation handler in the config?
  10. Like
    Axle reacted to DirtySanchez in [Tutorial]Updating your Arma 3 Epoch Server   
    We all have updated many times over the past months.
    We all love updates RIGHT?

    Well sometimes these Epoch updates have quite a bit that are different from the last.

    1. download the full Epoch_Server_Install pack from github or from the main page here at EpochMod.Com (links below)

    Github - https://github.com/EpochModTeam/Epoch
    EpochMod - http://epochmod.com/and goto downloads-server
    As well as http://epochmod.com/and goto downloads-client

    Or use the steam workshop for Client files.

    Both the @epochHive as well as the @epoch folders must be updated on each incremental update.
    So if you currently run Epoch 0.3.0.4, you must update both @folders mentioned above with the newest downloads for Epoch 0.3.1!

    2. Backup the working set that you have on your server.

    I generally will do a copy paste of my entire server folder and rename it adding the old version number. For example my back now will be EpochServerAltis0304. Then I will rename the @folders to @EpochHive0304 and @Epoch0304. This allows for you to make sure you don't screw up your old install before getting the newest updates to work and provides you with a way to do WinMerge's or manual merges without fault all while retaining your old setup and not interfering with your players on your LIVE server

    3. Prepare for your update

    I cant stress this enough: READ, READ and READ some more.
    Make sure you know whats been updated and understand, not only to be able to perform the update with ease but also so that you are educated enough to explain to your players What changed and How it will effect them as players in your community.

    There are several places you can go for this information
    http://epochmod.com/forum/index.php?/forum/43-announcements/

    or directly to todays current 0.3.1 update changelog notes on github
    https://github.com/EpochModTeam/Epoch/pull/339/files

    4. Start your updating process

    Now I take my newly downloaded @folders and move them into the EpochServerAltis0304 folder.
    You will have 2 folders for the EpochHive to work from. Keeping the newest updated files as your base for your update.
    I like to use Notepad++ "move to other view" so that I have a side by side view of the 0.3.0.4(old) and the 0.3.1(new) files.
    Again remember that the 0.3.1 files are going to be the base and the 0.3.0.4 files will provide you with your current settings that will be moved into the newest 0.3.1 files.

    Then your mission file udpates. Prepare the mission file the same way as above, renaming the old epoch.Altis to epoch.Altis0304 and moving the updated epoch.Altis. Again allowing you to have a smooth update by comparing your old files to the new updated files and adding your settings to the newest updated files.

    For those that are newer to the process this will make your update process smooth allowing you zero probability of screwing up your current LIVE build and allowing you to test your update until its perfect before making it LIVE.

    I hope that this will help out you newbies out there get your servers updated properly without too much spilled blood, sweat and tears!

    ENJOY
  11. Like
    Axle reacted to vbawol in 0304 woes - This is why you need testing on high pop servers   
    Sometimes there is no better way of finding out what is truly broken than throwing it out to the masses. Its not ideal that we updated at the same time as Arma either, as some issues are with Arma and are just now surfacing because "People just cba to be switching" as you say. Arma must be updating there graphics core as its been more glitchy than normal the last few patches.  
    That said we simply need people to report there issues one per topic unless another topic already exists. this way I can get a consensus on what the pressing issues are and either fix them or report them to BI.
  12. Like
    Axle reacted to vbawol in 0304 woes - This is why you need testing on high pop servers   
    I think the part you are missing is that you are testing it, lets not forget that if you run a server you are testers and Epoch is still in Alpha. As far as testing experimental we have had 0.3.0.4 test servers open to the public for everyone to test well before release and as a result we caught many bugs with Epoch and Arma 3 that did get in fact get fixed before both releases. We welcome more people to get in and test the experimental branch, please join us next time.
     
    If you have not already tested this, re-enable our vehicle simulation handler and that will be just like it was in 0.3.0.3. The issue you might be seeing if you have this disabled is that Arma 3 netcode still cannot handle the sheer number of players, vehicles, and objects you are running. Our vehicle simulation handler does work around some of the client fps issues at the cost of server fps and I would say that these issues with glitching need to be consolidated and reported to BI as most of the reports seem to be related to Arma and not Epoch.
     
    If you truly think these "gltich" issues are Epoch only issues and not Arma then please reproduce this on a clean epoch server that I can join.
  13. Like
    Axle got a reaction from Nic in Thanks vbawol for that ton of work today   
    Welcome to the public github. We have a private one that has much more activity.
  14. Like
    Axle reacted to RC_Robio in What is the vision, the "Why?" of Epoch?   
    Ark is backed by a Game Studio with cash from VC's The dev's they have are getting paid to build ARK. Epoch is a couple of guys building a MOD they want for free. They only get our donations here or if you support them on patreon. Big difference. Epoch devs have other jobs and many have family's that come first. They do this mod in their free time. If you can't deal with that then go play fuckin ARK.
  15. Like
    Axle got a reaction from mgm in Earplugs Script   
    Followed the instructions and it worked first time. I know we already have the feature but the auto plugs when entering vehicles is nice :D
  16. Like
    Axle got a reaction from Fyz1kz in future updates   
    As much as I would like to hold hands and let everyone know it's ok, most people here understand who we are and what we do and are more than ok with that. There was a time when A2 Epoch was early on and LOADS of people said we couldn't do what we said we were going to do. At the end of the day we kept working on it at our own pace and it slowly became what it is today. A3 Epoch will be done the same way. So yea, there will be times when patches don't roll out as fast as everyone wants and there will be times they don't get the content they were hoping for. There will always be people that try to "Say what they feel" but unless you can predict the future I don't want to hear it. We know what we want to do and can only do it so fast. So either hold tight or move on.
     
    As for not seeing any development, I just spent 5+ hours today setting loot positions for Takistan buildings for AIA terrain pack and spent 10 hours re-doing the loot for A3/AiA buildings.
     
    The forums aren't our only outlet for content. Usually the best place to ask questions and learn about new features is through our twitch channels. So if you want to see more than what you see here, check our Facebook and Twitter for announcements of us streaming. Besides the forums can be so impersonal.
  17. Like
    Axle reacted to Suppe in [Release] cfgCrafting (Craft a Item,Gun,Vest or Magazine)   
    This is just an example, not a HowTo !!!

    What is cfgCrafting ?
    - Players can craft Items, Magazines, Vest or Guns.

    Download:
    - cfgCraftinglist by GBR Suppe (Custom Part is marked in the cfgCrafting.hpp)
    https://github.com/GBR-Suppe/cfgCrafting-Master

    Install:
    - Add the cfgCrafting.hpp in your epoch.Mission
    - Add to your description.ext: #include "cfgCrafting.hpp"
     
    Install optional:



     
    Info:
    - Craft a Backpack, Vehicle or Objekt dont work ! Only Items,Guns,Vests or Magazines are craftable !
    - For an example ingame: Double click on ItemScrap or ElectronicComponent.

    In this Craftlist are:
    NVGs =    ItemScraps 1 + Binocular 1 + ElectronicComponent 1 + near Fire

    optic_LRPS = ItemScraps 2 + Binocular 1 + near Fire
    optic_tws = ItemScraps 2 + Rangefinder 1 + ElectronicComponent 1 + near Fire

    Vest 10 = Pelt_EPOCH 1 + ItemRope 1
    Vest 30 = Pelt_EPOCH 2 + ItemRope 2 + ItemScraps 1 + near Fire
    Vest 39 = Pelt_EPOCH 2 + ItemRope 2 + ItemCorrugated 1 + near Fire

    - Binoculars and Rangefinder must be in the inventory, not equipped.
     
    Ingame:



     
    Tutorial by Tactical Anders:
     



    Thanks to Tactial Anders :D
     
     
     
    GBR Suppe
  18. Like
    Axle got a reaction from waynewr in future updates   
    As much as I would like to hold hands and let everyone know it's ok, most people here understand who we are and what we do and are more than ok with that. There was a time when A2 Epoch was early on and LOADS of people said we couldn't do what we said we were going to do. At the end of the day we kept working on it at our own pace and it slowly became what it is today. A3 Epoch will be done the same way. So yea, there will be times when patches don't roll out as fast as everyone wants and there will be times they don't get the content they were hoping for. There will always be people that try to "Say what they feel" but unless you can predict the future I don't want to hear it. We know what we want to do and can only do it so fast. So either hold tight or move on.
     
    As for not seeing any development, I just spent 5+ hours today setting loot positions for Takistan buildings for AIA terrain pack and spent 10 hours re-doing the loot for A3/AiA buildings.
     
    The forums aren't our only outlet for content. Usually the best place to ask questions and learn about new features is through our twitch channels. So if you want to see more than what you see here, check our Facebook and Twitter for announcements of us streaming. Besides the forums can be so impersonal.
  19. Like
    Axle got a reaction from Darth_Rogue in future updates   
    As much as I would like to hold hands and let everyone know it's ok, most people here understand who we are and what we do and are more than ok with that. There was a time when A2 Epoch was early on and LOADS of people said we couldn't do what we said we were going to do. At the end of the day we kept working on it at our own pace and it slowly became what it is today. A3 Epoch will be done the same way. So yea, there will be times when patches don't roll out as fast as everyone wants and there will be times they don't get the content they were hoping for. There will always be people that try to "Say what they feel" but unless you can predict the future I don't want to hear it. We know what we want to do and can only do it so fast. So either hold tight or move on.
     
    As for not seeing any development, I just spent 5+ hours today setting loot positions for Takistan buildings for AIA terrain pack and spent 10 hours re-doing the loot for A3/AiA buildings.
     
    The forums aren't our only outlet for content. Usually the best place to ask questions and learn about new features is through our twitch channels. So if you want to see more than what you see here, check our Facebook and Twitter for announcements of us streaming. Besides the forums can be so impersonal.
  20. Like
    Axle got a reaction from Major Khunt in future updates   
    As much as I would like to hold hands and let everyone know it's ok, most people here understand who we are and what we do and are more than ok with that. There was a time when A2 Epoch was early on and LOADS of people said we couldn't do what we said we were going to do. At the end of the day we kept working on it at our own pace and it slowly became what it is today. A3 Epoch will be done the same way. So yea, there will be times when patches don't roll out as fast as everyone wants and there will be times they don't get the content they were hoping for. There will always be people that try to "Say what they feel" but unless you can predict the future I don't want to hear it. We know what we want to do and can only do it so fast. So either hold tight or move on.
     
    As for not seeing any development, I just spent 5+ hours today setting loot positions for Takistan buildings for AIA terrain pack and spent 10 hours re-doing the loot for A3/AiA buildings.
     
    The forums aren't our only outlet for content. Usually the best place to ask questions and learn about new features is through our twitch channels. So if you want to see more than what you see here, check our Facebook and Twitter for announcements of us streaming. Besides the forums can be so impersonal.
  21. Like
    Axle got a reaction from Major Khunt in future updates   
    3 words, Steam Summer Sale. Even I was bitten by the bug and picked up Elite: Dangerous.
     
    As for what comes next, well it's what we are working on and it's never set in stone and features can be pulled minutes before a patch due to unforeseen issues. We aren't some massive company that has a person to lay everything out for us and since we do this as a hobby on our free time, things that frustrate us get the back burner for a bit until we iron out some issues or just feel like working on that part again. We do apologize if this can be frustrating and we understand completely. Some times it's just good to take a step back, let some patches roll out over time and come back. 
     
    I think what most people still miss is that a lot of people didn't even play A2 Epoch until 1.0 or well after it. But for A3 Epoch most have been here from the start and we aren't even half way through the alpha phase. Best I can say is be patient and let us work and it will come when it comes. I hope this post doesn't come off as "Fuck you we do what we want" but more of a "I'm not getting payed for this so we do what we can when we can."
  22. Like
    Axle got a reaction from DirtySanchez in future updates   
    As much as I would like to hold hands and let everyone know it's ok, most people here understand who we are and what we do and are more than ok with that. There was a time when A2 Epoch was early on and LOADS of people said we couldn't do what we said we were going to do. At the end of the day we kept working on it at our own pace and it slowly became what it is today. A3 Epoch will be done the same way. So yea, there will be times when patches don't roll out as fast as everyone wants and there will be times they don't get the content they were hoping for. There will always be people that try to "Say what they feel" but unless you can predict the future I don't want to hear it. We know what we want to do and can only do it so fast. So either hold tight or move on.
     
    As for not seeing any development, I just spent 5+ hours today setting loot positions for Takistan buildings for AIA terrain pack and spent 10 hours re-doing the loot for A3/AiA buildings.
     
    The forums aren't our only outlet for content. Usually the best place to ask questions and learn about new features is through our twitch channels. So if you want to see more than what you see here, check our Facebook and Twitter for announcements of us streaming. Besides the forums can be so impersonal.
  23. Like
    Axle got a reaction from DirtySanchez in future updates   
    3 words, Steam Summer Sale. Even I was bitten by the bug and picked up Elite: Dangerous.
     
    As for what comes next, well it's what we are working on and it's never set in stone and features can be pulled minutes before a patch due to unforeseen issues. We aren't some massive company that has a person to lay everything out for us and since we do this as a hobby on our free time, things that frustrate us get the back burner for a bit until we iron out some issues or just feel like working on that part again. We do apologize if this can be frustrating and we understand completely. Some times it's just good to take a step back, let some patches roll out over time and come back. 
     
    I think what most people still miss is that a lot of people didn't even play A2 Epoch until 1.0 or well after it. But for A3 Epoch most have been here from the start and we aren't even half way through the alpha phase. Best I can say is be patient and let us work and it will come when it comes. I hope this post doesn't come off as "Fuck you we do what we want" but more of a "I'm not getting payed for this so we do what we can when we can."
  24. Like
    Axle got a reaction from happydayz in future updates   
    3 words, Steam Summer Sale. Even I was bitten by the bug and picked up Elite: Dangerous.
     
    As for what comes next, well it's what we are working on and it's never set in stone and features can be pulled minutes before a patch due to unforeseen issues. We aren't some massive company that has a person to lay everything out for us and since we do this as a hobby on our free time, things that frustrate us get the back burner for a bit until we iron out some issues or just feel like working on that part again. We do apologize if this can be frustrating and we understand completely. Some times it's just good to take a step back, let some patches roll out over time and come back. 
     
    I think what most people still miss is that a lot of people didn't even play A2 Epoch until 1.0 or well after it. But for A3 Epoch most have been here from the start and we aren't even half way through the alpha phase. Best I can say is be patient and let us work and it will come when it comes. I hope this post doesn't come off as "Fuck you we do what we want" but more of a "I'm not getting payed for this so we do what we can when we can."
  25. Like
    Axle reacted to Major Khunt in future updates   
    at version 0.3 its still a baby learning to walk
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