vbawol Posted December 3, 2014 Report Share Posted December 3, 2014 [Added] Started on Basic food crafting: Cooked Meat + Sweet corn + empty cooler equals full hunger; returns empty cooler. [Added] Crafting of Large Energy packs: 3x small energy pack + Circuit Parts and a nearby fire. [Added] Basic wild plant spawner: Poppy [Added] New dynamic event object: Ferris Wheel [Added] Antagonist chances moved to epochconfig. [Added] Split server events from weather and added separate timers for each in epochconfig. [Added] Direction labels added to teleport pads. [Added] Epoch Story: Debug area is now Epoch Cloning facility. [Added] Started support for all "AiA Terrain Pack" maps, starting with Chernarus. [Added] Support for Krypto account access from classed ATM and phonebooth objects. [Added] New loot objects: Tarp covered pallet and freezer chest. [Added] Tree support for Bornholm. [Added] Player Krypto accounts now expire after 90 days of inactivity. Can be changed with expiresBank. [Added] Further enhanced DLL logging. [Added] Paint stripper & building parts pricing has been added to Traders. [Added] Extra logging of player connects and disconnects. [updated] Further optimized sound system. [Fixed] Group invite not working [Fixed] Vests and Headgear now populate with correct epoch variants in spawn menu. [Fixed] Item spawning now will add the items to a vehicle if target is in one. [Fixed] Disable SteamAPI VAC ban calls for now as it was reported to cause CPU high load, it will be renabled in a future patch. [Fixed] Better way to track dead state of player. [Fixed] Losing group when logging out while dead. [Fixed] Revive statistics were not persisting. [Fixed] Optimize cleanup system for more stable server fps. [Fixed] Removed doppleganger code for now, as it was not working as intended. [Fixed] Epoch welcome message encoding issue and fixed Scroll bar. [Fixed] Parachutes are now safe to use. [Fixed] Increased the amount of thirst gained from Drinks/Sodas. [Fixed] Increased the amount of hunger gained from Can Food and Cooked Meats. [Fixed] Bug in sound system with Cultist caused error that broke master loop. [Fixed] False publicVariable kicks that happen since the ArmA 3 update 1.36. (BattlEye Log shows PLAYER_REJECT_NoResponse) [Fixed] False script restriction kicks that happen when player destroy electric wire. Release date: 12/23/2014 JohnyMST, wizznall, Searsay and 42 others 45 Link to comment Share on other sites More sharing options...
vbawol Posted December 6, 2014 Author Report Share Posted December 6, 2014 updated RC_Robio, odin750, Major Khunt and 2 others 5 Link to comment Share on other sites More sharing options...
vbawol Posted December 8, 2014 Author Report Share Posted December 8, 2014 Updated MisterT, CH!LL3R, Major Khunt and 4 others 7 Link to comment Share on other sites More sharing options...
vbawol Posted December 16, 2014 Author Report Share Posted December 16, 2014 In testing now on dev servers, if all goes well we should see a official and public release of 0.2.5.2 in about 5-7 days. waynewr, dennis_stk, Paul_Ochon and 19 others 22 Link to comment Share on other sites More sharing options...
vbawol Posted December 18, 2014 Author Report Share Posted December 18, 2014 UPDATE: We had a pretty major performance issue pop up with the 100 player Chernarus server yesterday, A fix is in testing now, first signs show that we may have increased performance from the previous version. Brez, Major Khunt, Pmba79 and 12 others 15 Link to comment Share on other sites More sharing options...
Axle Posted December 19, 2014 Report Share Posted December 19, 2014 Before After Hippeh, ZENITHOVMAN, snafu0185 and 26 others 29 Link to comment Share on other sites More sharing options...
vbawol Posted December 23, 2014 Author Report Share Posted December 23, 2014 updated changelog [Fixed] Vests and Headgear now populate with correct epoch variants in the spawn menu. [Fixed] Item spawning now will add the items to a vehicle if target is in one. [Fixed] Disable SteamAPI VAC ban calls for now as it was reported to cause CPU high load, it will be renabled in a future patch. [Fixed] Group invite not working. [Added] Extra logging of player connects and disconnects. Darth_Rogue, randall421, Ghostrider-GRG and 10 others 13 Link to comment Share on other sites More sharing options...
vbawol Posted December 24, 2014 Author Report Share Posted December 24, 2014 Released TNT, teamcrisiz, dennis_stk and 2 others 5 Link to comment Share on other sites More sharing options...
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