Infinity Posted January 17, 2014 Report Share Posted January 17, 2014 Hi Just noticed that Battleye was down for a bit and now suddenly people get kicked randomly? Guy crashed a c130 and gets kicked. 17.01.2014 19:03:11: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 18:946 FR_Rodriguez_DZ - "_this spawn fnc_plyrHit;" 17.01.2014 19:30:49: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 80:210 Survivor2_DZ - "_this spawn fnc_plyrHit;" People report getting kicked for nothing; had 3 people get kicked for this so far 17.01.2014 18:55:09: player - Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" 17.01.2014 19:07:20: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" 17.01.2014 19:35:35: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" Where do I update the battleye filters? Where do I get the new ones for Epoch or do I manually have to adjust them again? Link to comment Share on other sites More sharing options...
0 Skaronator Posted January 17, 2014 Report Share Posted January 17, 2014 Looks like its a issue with the latest BattlEye update. [2014-01-17 | 18:31:49] Incompatible filter file: remoteexec.txt [2014-01-17 | 18:31:50] Incompatible filter file: createvehicle.txt [2014-01-17 | 18:31:50] Incompatible filter file: setpos.txt [2014-01-17 | 18:31:51] Incompatible filter file: setdamage.txt [2014-01-17 | 18:31:51] Incompatible filter file: deletevehicle.txt [2014-01-17 | 18:31:52] Incompatible filter file: publicvariable.txt [2014-01-17 | 18:31:52] Incompatible filter file: publicvariableval.txt [2014-01-17 | 18:31:53] Incompatible filter file: mpeventhandler.txt [2014-01-17 | 18:31:54] Incompatible filter file: teamswitch.txt [2014-01-17 | 18:31:54] Incompatible filter file: addweaponcargo.txt Link to comment Share on other sites More sharing options...
0 Infinity Posted January 17, 2014 Author Report Share Posted January 17, 2014 So do I just change the lines from the kicks in battleye from a 5 to 1 right? Link to comment Share on other sites More sharing options...
0 Randomness Posted January 17, 2014 Report Share Posted January 17, 2014 Reporting the same issue starting since BEC started updating. I updated my remoteexec.txt like this: 5 "BIS_MPF_dummygroup" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="_this spawn fnc_plyrHit;" and my mpeventhandler.txt like this: 5 "BIS_MPF_dummygroup" !="_this spawn fnc_plyrHit;" I was messing with PlayableUnits in infistar when this started occurrign and i just installed building snapping, so I thought i had made a mistake at first.. Link to comment Share on other sites More sharing options...
0 maca134 Posted January 17, 2014 Report Share Posted January 17, 2014 It seems they have released a version of BE with filters hard coded. A few other admins tried to remove all filters and logs were still outputted. Spoken to the guys @ Vilayer and they have forwarded on information to the BI guys. williamjbrown 1 Link to comment Share on other sites More sharing options...
0 maca134 Posted January 17, 2014 Report Share Posted January 17, 2014 It looks like BI have changed the way filters work. Using regex now instead like A3 Link to comment Share on other sites More sharing options...
0 GGDayZ Posted January 17, 2014 Report Share Posted January 17, 2014 Hi Just noticed that Battleye was down for a bit and now suddenly people get kicked randomly? Guy crashed a c130 and gets kicked. 17.01.2014 19:03:11: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 18:946 FR_Rodriguez_DZ - "_this spawn fnc_plyrHit;" 17.01.2014 19:30:49: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 80:210 Survivor2_DZ - "_this spawn fnc_plyrHit;" People report getting kicked for nothing; had 3 people get kicked for this so far 17.01.2014 18:55:09: player - Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" 17.01.2014 19:07:20: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" 17.01.2014 19:35:35: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" Where do I update the battleye filters? Where do I get the new ones for Epoch or do I manually have to adjust them again? same here, only with #14, but same reason "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" and "_this spawn fnc_plyrHit;" ...30mins prior I did an antihack update and updated the BE filters...obviously I thought I messed up big time. jesus fuck why do an update now....wait for monday morning or something ...50 players gaming happily...10mins later massive kicks..now only 35 online who want to put up with this shit. I can smell the reports already ^^ Btw, regarding the hardcoded Filters I noticed this: 19:27:46 BattlEye Server: Initialized (v1.184) 19:27:46 Host identity created. 19:27:46 BattlEye Server: Incompatible filter file: remoteexec.txt 19:27:46 BattlEye Server: Incompatible filter file: createvehicle.txt 19:27:46 BattlEye Server: Incompatible filter file: setpos.txt 19:27:46 BattlEye Server: Incompatible filter file: setdamage.txt 19:27:46 BattlEye Server: Incompatible filter file: deletevehicle.txt 19:27:46 BattlEye Server: Incompatible filter file: publicvariable.txt 19:27:46 BattlEye Server: Incompatible filter file: publicvariableval.txt 19:27:46 BattlEye Server: Incompatible filter file: mpeventhandler.txt 19:27:46 BattlEye Server: Incompatible filter file: teamswitch.txt 19:27:46 BattlEye Server: Incompatible filter file: addweaponcargo.txt Awesome LogMsg btw, especially if you just updated your BE filters 30mins prior ^^ Link to comment Share on other sites More sharing options...
0 Storm Posted January 17, 2014 Report Share Posted January 17, 2014 same here, only with #14, but same reason "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" and "_this spawn fnc_plyrHit;" ...30mins prior I did an antihack update and updated the BE filters...obviously I thought I messed up big time. jesus fuck why do an update now....wait for monday morning or something ...50 players gaming happily...10mins later massive kicks..now only 35 online who want to put up with this shit. I can smell the reports already ^^ Btw, regarding the hardcoded Filters I noticed this: 19:27:46 BattlEye Server: Initialized (v1.184) 19:27:46 Host identity created. 19:27:46 BattlEye Server: Incompatible filter file: remoteexec.txt 19:27:46 BattlEye Server: Incompatible filter file: createvehicle.txt 19:27:46 BattlEye Server: Incompatible filter file: setpos.txt 19:27:46 BattlEye Server: Incompatible filter file: setdamage.txt 19:27:46 BattlEye Server: Incompatible filter file: deletevehicle.txt 19:27:46 BattlEye Server: Incompatible filter file: publicvariable.txt 19:27:46 BattlEye Server: Incompatible filter file: publicvariableval.txt 19:27:46 BattlEye Server: Incompatible filter file: mpeventhandler.txt 19:27:46 BattlEye Server: Incompatible filter file: teamswitch.txt 19:27:46 BattlEye Server: Incompatible filter file: addweaponcargo.txt Awesome LogMsg btw, especially if you just updated your BE filters 30mins prior ^^ Getting the same issue as well, but none of my players are getting, must be due to using infistar's anti-hack on which none of my players are getting kicked for. Link to comment Share on other sites More sharing options...
0 X060T Posted January 17, 2014 Report Share Posted January 17, 2014 BattleEye updated file BEServer.dll up to v1.184 (which is for ArmA 3 servers). The latest BEServer for ArmA 2: Operation Arrowhead is v1.177. We shold find the way to block updating BEServer.dll. Any ideas,guys? Link to comment Share on other sites More sharing options...
0 MGT Posted January 17, 2014 Report Share Posted January 17, 2014 Our players are getting kicked when dying with "hit" Editing filters to "1" changes nothing. Link to comment Share on other sites More sharing options...
0 Skaronator Posted January 17, 2014 Report Share Posted January 17, 2014 I talked to Dwarden, he is working for Bohemia Interactive. He said the newest version of BattlEye supports full REGEX like A3. That meant all BattlEye filter need to rewrite into the new format. Link to comment Share on other sites More sharing options...
0 X060T Posted January 17, 2014 Report Share Posted January 17, 2014 Our players are getting kicked when dying with "hit" Editing filters to "1" changes nothing. Suspect its infiSTAR causing this. Look at the console and you'll see that the version of your BattleEye is 1.184 (for Arma 3) that is why filters incompatible Link to comment Share on other sites More sharing options...
0 Revoplay Posted January 17, 2014 Report Share Posted January 17, 2014 Its not related to Infistar or something like this. We dont use infistar and get the same Kick Messages after BE Update Link to comment Share on other sites More sharing options...
0 Infinity Posted January 17, 2014 Author Report Share Posted January 17, 2014 Even after editing the lines to 1, people keep getting kicked. Link to comment Share on other sites More sharing options...
0 XtremeMakak Posted January 17, 2014 Report Share Posted January 17, 2014 Can you use the filters from arma3 then? Link to comment Share on other sites More sharing options...
0 cen Posted January 17, 2014 Report Share Posted January 17, 2014 Anyone have a fix for this? :( Link to comment Share on other sites More sharing options...
0 vbawol Posted January 17, 2014 Report Share Posted January 17, 2014 Getting this now on our dev server as well, battleye filters need to be updated. Link to comment Share on other sites More sharing options...
0 maca134 Posted January 17, 2014 Report Share Posted January 17, 2014 Delete all Battleye TXT filters eeeek Link to comment Share on other sites More sharing options...
0 X060T Posted January 17, 2014 Report Share Posted January 17, 2014 Can you use the filters from arma3 then? No. Information on BattleEye site is updated and now Arma 3 and ArmA2 OA have the same version 1.184 Link to comment Share on other sites More sharing options...
0 maca134 Posted January 17, 2014 Report Share Posted January 17, 2014 Basicly ALL BE filters for dayz/arma2 are now redundant pretty much Link to comment Share on other sites More sharing options...
0 vbawol Posted January 17, 2014 Report Share Posted January 17, 2014 [1:22 PM] David Foltyn: <<< normal behaviour OA BE now supports full REGEX like A3— David Foltyn, Today 1:22 PM Got a issue started that mentioned both of the guys that have worked on the filters in the past: https://github.com/vbawol/DayZ-Epoch/issues/992 Documentation can be found here: http://steamcommunity.com/app/107410/discussions/0/810939351153295832/ Link to comment Share on other sites More sharing options...
0 cen Posted January 17, 2014 Report Share Posted January 17, 2014 Temp solution is to remove all filters (.txt files) for now. Link to comment Share on other sites More sharing options...
0 Sandbird Posted January 17, 2014 Report Share Posted January 17, 2014 this is horrible news... Link to comment Share on other sites More sharing options...
0 MGT Posted January 17, 2014 Report Share Posted January 17, 2014 Not deleting my bans.txt :D Link to comment Share on other sites More sharing options...
0 Sandbird Posted January 17, 2014 Report Share Posted January 17, 2014 the only thing that works is scripts.txt....thank god for infinistar. Link to comment Share on other sites More sharing options...
0 MGT Posted January 17, 2014 Report Share Posted January 17, 2014 the only thing that works is scripts.txt....thank god for infinistar. Nope, just dropped scripts.txt back in and it started kicking again. Link to comment Share on other sites More sharing options...
Question
Infinity
Hi
Just noticed that Battleye was down for a bit and now suddenly people get kicked randomly?
Guy crashed a c130 and gets kicked.
17.01.2014 19:03:11: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 18:946 FR_Rodriguez_DZ - "_this spawn fnc_plyrHit;"
17.01.2014 19:30:49: PLAYER (80.56.41.240:2354) - Script Restriction #13 "Hit" 80:210 Survivor2_DZ - "_this spawn fnc_plyrHit;"
People report getting kicked for nothing; had 3 people get kicked for this so far
17.01.2014 18:55:09: player - Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
17.01.2014 19:07:20: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
17.01.2014 19:35:35: player- Script Restriction #13 "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
Where do I update the battleye filters? Where do I get the new ones for Epoch or do I manually have to adjust them again?
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MGT
Ok all the filters in Battleye need to have //new as the 1st line to stop the errors with incompatibility http://188.165.250.119/BE.zip tested and working on our servers
maca134
It seems they have released a version of BE with filters hard coded. A few other admins tried to remove all filters and logs were still outputted. Spoken to the guys @ Vilayer and they have forwar
MGT
I'm slowly recoding all my filters and they're ok so far And Blur mods/admins, I know you're reading this thread, can you authorise my account on the Blur forum "MGT" I get it so send the verificatio
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