Corpulio_Hun Posted March 27, 2017 Report Share Posted March 27, 2017 hi all, Someone have a script to disable thermal vision in vehicles?Epoch 1.0.6.1 Thx Corpulio_Hun Link to comment Share on other sites More sharing options...
BigEgg Posted March 28, 2017 Report Share Posted March 28, 2017 In your init.sqf, paste the following code: vehsRemoveThermal = []; In your server_monitor.sqf find: [_object,"damage"] call server_updateObject; Below it add: { if (_object isKindOf _x) then { _object disableTIEquipment true; }; } forEach vehsRemoveThermal; In dayz_server\compile\server_publishVehicle2.sqf, find: clearWeaponCargoGlobal _object; clearMagazineCargoGlobal _object; Below it add: { if (_object isKindOf _x) then { _object disableTIEquipment true; }; } forEach vehsRemoveThermal; Done - any vehicle you enter into vehsRemoveThermal will not have thermal. Example: vehsRemoveThermal = ["HMMWV_m998_crows_M2_DES_EP1"]; Shawn, Corpulio_Hun and looter809 3 Link to comment Share on other sites More sharing options...
Corpulio_Hun Posted March 28, 2017 Author Report Share Posted March 28, 2017 Awesome! Thank you!!!!!!!!! I will try it! It was a big help ! BigEgg 1 Link to comment Share on other sites More sharing options...
Corpulio_Hun Posted March 28, 2017 Author Report Share Posted March 28, 2017 Work fine! Tank u! BigEgg 1 Link to comment Share on other sites More sharing options...
DieTanx Posted March 28, 2017 Report Share Posted March 28, 2017 can also confirm you can add { if (_object isKindOf _x) then { _object disableTIEquipment true; }; } forEach vehsRemoveThermal; to infistar, and also removed thermal when spawning vehicle also confirmed, you can remove from Virtual Garage this way :) BigEgg 1 Link to comment Share on other sites More sharing options...
Corpulio_Hun Posted March 29, 2017 Author Report Share Posted March 29, 2017 Okay i have it! Virtual garage work now with remove thermal! DePbo dayz_server dayz_server/compile/garage/server_spawnVehicle.sqf open with notepad++ server_spawnVehicle.sqf and find: clearWeaponCargoGlobal _object; clearMagazineCargoGlobal _object; Below it add: { if (_object isKindOf _x) then { _object disableTIEquipment true; }; } forEach vehsRemoveThermal; and save it and done! P.s.: First u need install virtual garage and upper things put in , this --> In your init.sqf, paste the following code: vehsRemoveThermal = []; In your server_monitor.sqf find: [_object,"damage"] call server_updateObject; Below it add: { if (_object isKindOf _x) then { _object disableTIEquipment true; }; } forEach vehsRemoveThermal; In dayz_server\compile\server_publishVehicle2.sqf, find: clearWeaponCargoGlobal _object; clearMagazineCargoGlobal _object; Below it add: { if (_object isKindOf _x) then { _object disableTIEquipment true; }; } forEach vehsRemoveThermal; Done - any vehicle you enter into vehsRemoveThermal will not have thermal. Example: vehsRemoveThermal = ["HMMWV_m998_crows_M2_DES_EP1"]; And thx for BigEgg!!! BigEgg 1 Link to comment Share on other sites More sharing options...
gamefail Posted October 8, 2018 Report Share Posted October 8, 2018 Example: vehsRemoveThermal = ["HMMWV_m998_crows_M2_DES_EP1"]; this part can this also be like vehsRemoveThermal = ["Land","Air"]; edit: Nvm it also work like this XD Link to comment Share on other sites More sharing options...
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