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seeker619

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About seeker619

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    Hardened
  • Birthday 03/27/1974

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  1. http://www.arma2.com/acr.html PAGE NOT FOUND The page you were looking for was not found.
  2. What is your IGN: Helpy McHelperson How experienced are you with scripting:4 Years Dayz/Epoch What is the secret word in the text:No clue wtf you are talking about How often are you on ArmA 2 OA:As Little as possible Do you like helping others:After 4 years, i fucking hate it Do you mind helping out with other things if I ask:Yes, dont bother me with stupid shit. Will you take full responsibility for any possibly bad actions you make on the server:Um, no.. thats your fault for giving me admin rights Are you a capable person wiling to take this seriously:Of course. (Optional) What is your steam name:Nonya (Optional) What is your Age:41
  3. dont have a _TCT setting, ya infistar /* DebugMonitor Key */ _ODK = 0xCF; /* google DIK_KeyCodes (0xCF is END) */ /* Use DebugMonitor */ _DMS = false; /* true or false */ /* starts up with debugmonitor ON if true */ /* DebugMonitor Action */ _DMW = false; /* true or false */ /* "Debug" option on mousewheel */ /* Mod EPOCH ? */ _MEH = true; /* true or false */ /* ********************************************************************************* */ /* Use AUTOBAN HACKER */ _UAB = true; /* true or false */ /* recommended: true */ /* temp bans are cleared after a server restart */ /* Enable BadKey Kick */ _BKK = false; /* true or false */ /* recommended: true */ /* If people press a forbidden Key twice, they get kicked! */ /* Forbid VON Sidechat */ _VON = true; /* true or false */ /* recommended: true */ /* talking on sidechat will put out a warning and kick if continue */ /* Allow RE functions */ _ARF = true; /* true or false */ /* recommended: true */ /* e.g. white text for killmessages/combatlogging */ /* Break Functions ? */ _BHF = false; /* true or false */ /* recommended: true */ /* break some known functions used by hacks! */ /* Use vehicle check? */ _UVC = false; /* true or false */ /* recommended: false */ /* using _ALLOWED_Vehicles and _FORBIDDEN_Vehicles lists */ /* Use zombie check? */ _UZC = false; /* true or false */ /* recommended: true */ /* "Walk Amongst The Dead" needs this set to false */ /* Vehicle WHITELIST */ _UVW = false; /* true or false */ /* recommended: false */ /* if false - _ALLOWED_Vehicles won't not be used */ /* Vehicle Tradercheck */ _VTC = false; /* true or false */ /* recommended: true */ /* checks if a player is near a trader when 'purchasing' a vehicle */ /* Vehicle ValidId ? */ _UIC = false; /* true or false */ /* recommended: true */ /* checks if ids on a vehicle are valid or not */ /* Cheatengine Checks ? */ _UCC = true; /* true or false */ /* recommended: true */ /* certain strings have been changed */ /* Use FileScan ? */ _UFS = true; /* true or false */ /* recommended: true */ /* spams the rpt but often finds hackers */ /* Use Anti Teleport? */ _UAT = false; /* true or false */ /* recommended: true */ /* true = teleports them back, false = only logging */ /* Use cut-scene ? */ _UCS = true; /* true or false */ /* recommended: true */ /* dynamicText ~ often colored, animated or used in credits */ /* Use Damage Check ? */ _UDC = true; /* true or false */ /* recommended: true */ /* try to catch Hacks that change the damage value of weapons */ /* Remove "itemsAdded" */ _RAI = false; /* true or false */ /* recommended: true */ /* might remove items from a custom crafting system.. */ /* HACKED BOX Check ? */ _CHB = false; /* true or false */ /* recommended: true */ /* some epoch player might want to turn this one off */ /* Max Cargo Count ? */ _MCC = 650; /* Close Dialogs ? */ _CUD = false; /* true or false */ /* recommended: true */ /* Closes custom Dialogs (Menus) that are not in _ALLOWED_Dialogs */ /* Remove Keybinds ? */ _RCK = false; /* true or false */ /* recommended: true */ /* Removes custom Keybinds and sets back the default ones */ /* Check CMDMenus ? */ _CCM = false; /* true or false */ /* recommended: true */ /* only disable this if you know what you are doing. */ /* BLOCK ALL CMDMenus */ _BCM = false; /* true or false */ /* recommended: true */ /* we don't need commandingMenus. so have this true. */ /* Check Actions ? */ _CSA = false; /* true or false */ /* recommended: false */ /* this checks mousewheel actions */ /* Force Terrain Grid ? */ _FTG = 25; /* 50, 25, 12.5 */ /* recommended: 25 */ /* if set to 50 grass will be very low for better client FPS */
  4. ya when i right click the gps and click scan, it will say [DEBUG] I'm in the File!, everytime i click.. but no scan is happening.
  5. never seen an error concerning the dayz_code. just thought id post see if anyone knew what the deal is.
  6. CutText, titleCut, titleText, hint, hintsilent, dynamicText and cutRSC.: Do each one appear differently? as in, color and text size? If so how do they look? Thanks for the pointer, tips, answers.
  7. Nice, i never even thought about adding a system chat to files to see if they are being opened.. simple, but nice tip.. ill try that.. quick question. systemchat is displayed lower left corner, right? cuttext , is displayed in the center? what other ones are there?
  8. Ok so the above works, i get the right click ability pop up if my humanity is below -40k, and no pop up option if its above. But when i click Scan Area nothing happens.. heres the scan script. /* Player count in area script by FragZ & Zupa You can make this script execute over action menu or with right-click option in the extra_rc.hpp You can also execute it over a trigger to make a pvp zone that counts participants! */ // Config _allowedDistance = 1500; _allowedAfterTime = 60000; // 1000 = 1 sec, 5*60*1000 = 300000 // Config End if(isNil "LastUsedCheck")then{ LastUsedCheck = 0; }; if( LastUsedCheck == 0 || (diag_tickTime-LastUsedCheck)>_allowedAfterTime)then{ _playercount = count (player nearEntities ["CAManBase", _allowedDistance ]); // only gets people, not all vehicles, besides, i think people are not in the ALLVechicle variable xp uisleep 3; if (_playercount == 0) then { cutText ["You are currently the only human within 1500m of you.", "PLAIN DOWN"]; }; if (_playercount = 1) then { cutText ["There is one other human within 1500m of you.", "PLAIN DOWN"]; }; if (_playercount > 1) then { cutText [format["There are %1 within 1500m of you!",_playercount], "PLAIN DOWN"]; }; LastUsedCheck = diag_tickTime; }else{ cutText [format["You can not use this now. Available in %1 sec.",(_allowedAfterTime - (diag_tickTime-LastUsedCheck))/1000], "PLAIN DOWN"]; };
  9. trying now as BANDIT_GPS = [ ["ItemGPS","Scan Area","[] execVM 'scripts\BanditPerks\bandit.sqf';","player getVariable['humanity',0] < -40000"] ];
  10. Is the end of that correct with the ; before the qoute?? does the ; even need to be in there? I.E. BANDIT_GPS = [ ["ItemGPS","Scan Area","[] execVM 'scripts\BanditPerks\bandit.sqf';","player getVariable['humanity',0] < -40000"] ];
  11. Updated original post.. Maybe it will be easier to understand.
  12. So i want to add A right click ability for bandits with -40,000 Humanity or less, that will allow right clicking of GPS to scan for players in the area.. Im having a hard time figuring out where and how to put in the humanity check in, and which script i can put it in. Heres a section of the "Clickables Script im using" (dont know original coder, sorry.): // DZE_CLICK_ACTIONS // This is where you register your right-click actions // FORMAT -- (no comma after last array entry) // [_classname,_text,_execute,_condition], // PARAMETERS // _classname : the name of the class to click on // (example = "ItemBloodbag") // _text : the text for the option that is displayed when right clicking on the item // (example = "Self Transfuse") // _execute : compiled code to execute when the option is selected // (example = "execVM 'my\scripts\self_transfuse.sqf';") // _condition : compiled code evaluated to determine whether or not the option is displayed // (example = {true}) // EXAMPLE -- see below for some simple examples DEPLOY_BIKE = [ ["ItemToolbox","Deploy Bike","[] execVM 'scripts\spawnbike\deploy_init.sqf';","true"] ]; CAREPACKAGESELF = [ ["ItemBriefcase100oz","Call Carepackage (On Self)","[] execVM 'scripts\Carepackage\carepackage.sqf';","true"] ]; DZE_CLICK_ACTIONS = DEPLOY_BIKE + CAREPACKAGESELF; Below is how i THINK i could do it. _isbandit = (player getVariable ["humanity",0] < -40000); DEPLOY_BIKE = [ ["ItemToolbox","Deploy Bike","[] execVM 'scripts\spawnbike\deploy_init.sqf';","true"] ]; CAREPACKAGESELF = [ ["ItemBriefcase100oz","Call Carepackage (On Self)","[] execVM 'scripts\Carepackage\carepackage.sqf';","true"] ]; if (_isbandit) then { BANDIT_GPS = [ ["ItemGPS","Scan Area","[] execVM 'scripts\BanditPerks\bandit.sqf';","true"] ]; } else { BANDIT_GPS = []; DZE_CLICK_ACTIONS = DEPLOY_BIKE + CAREPACKAGESELF + BANDIT_GPS;
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