Mr.Drunk Posted July 18, 2015 Report Share Posted July 18, 2015 Found a few glitches where graphic gets so worst where it seems to go invisible and Arma 2 graphics as well orange containers,garbage piles and tyers stacks don't spawn loot any more. Also loss of fps amongst players on a lot of server with this epoch update and was tested on wasteland and breaking point and it seems to be epoch problem only. Link to comment Share on other sites More sharing options...
xstreme Posted July 19, 2015 Report Share Posted July 19, 2015 is this on altis by anychance? Link to comment Share on other sites More sharing options...
Mr.Drunk Posted July 19, 2015 Author Report Share Posted July 19, 2015 is this on altis by anychance? Yes Link to comment Share on other sites More sharing options...
xstreme Posted July 19, 2015 Report Share Posted July 19, 2015 i was experiencing it very bad with many players until i started completely from scratch... instead of merging my existing server/mission files with the new epoch update i added them back one by one individually including markers and sensors to the latest mission.sqm this has helped so much only experiencing the odd glitch Link to comment Share on other sites More sharing options...
flow0815 Posted July 19, 2015 Report Share Posted July 19, 2015 I think this is coincidence xstreme. It does not happen all the time that the fps are so bad but there are so many reports out. I also have bad FPS no matter what i try, but not all the time. This has to do with update. Don't know if arma or epoch. Or maybe both. Often restart of arma seems to help Link to comment Share on other sites More sharing options...
Richie Posted July 19, 2015 Report Share Posted July 19, 2015 Seems many non Epoch players also reporting frame drops Here A ticket has been opened, go up vote it to get BI to speed things up :) Link to comment Share on other sites More sharing options...
js2k6 Posted July 31, 2015 Report Share Posted July 31, 2015 I was having an issue with players dropping to 5 fps for approx 10-20 seconds, Using chernarus, epoch 0304 and arma 1.48 build 131645 the frame dips and shit performance were happening to players in regular intervals of every 2-3 minutes. We timed it. This told me it was a loop with approximately 180s sleep. So I went looking for while loops with long sleep conditions. First loop I changed was the community mod, which allows you to make certaijn base parts indestructible. That file has a 120s sleep in it, which removes damage handler off all base items... So I removed the loop from that, and now it only exec's once, on server restart. That fixed some of the lag, The next thing I did was go poking through infistar a3ah because after that change It wasnt happening to me on my admin account anymore, but it happened when i logged in as a regular player. so I next disabled Badvar2 check, because it's pretty performance intensive. then changed this line in a3ah.sqf from if('infiSTAR' != ('i' +'n' +'f' +'i' +'S' +'T' +'A' +'R'))then{[] spawn {uiSleep (random 500);{_x setDamage 1;}forEach vehicles;uiSleep 10;{_x setDamage 1;}forEach allUnits;};}; to if('infiSTAR' != ('i' +'n' +'f' +'i' +'S' +'T' +'A' +'R'))then{}; Since I made those changes, The problems have gone. whether it was just badvar2 check, or if it was just that line. or if it was both. I can't say for sure. But it's all good on mine for now. This may or may not help in your case. Worth a shot at least. Link to comment Share on other sites More sharing options...
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