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[Release] Sector Addon 0.5.0 - Framework for StaticMission (Millitarize area, Taviana Sector B) rewiten august 2015


Suppe

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year... i am sorry, the old version is buggy.... i have no time at the moment to work on the new version (its 70 % ready and its a lot of easyear and complett rewriten) but no time for scriting at the moment :(

 

but the new version is made ready as soon as I find time.

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year... i am sorry, the old version is buggy.... i have no time at the moment to work on the new version (its 70 % ready and its a lot of easyear and complett rewriten) but no time for scriting at the moment :(

 

but the new version is made ready as soon as I find time.

 

no worries Suppe take your time... i just reverted to the old version that is working

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Unless something I misunderstood because lack of response from Tophi. I'll wait Suppe until you're done this script and I'll add it willingly again on the server.The script is very interesting. Only the lack of AI is irritating . Because people have free equipment

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  • 4 weeks later...

Thanks Suppe trying get this to run now but for some reason it does not seem to init I do not get any diag confirmations of anything loading     :wacko:  

 

I do not know if I understood you well . If you added positions in mission.sqm ? In class Markers

 

class Markers
 {
  items = 23;
  class Item0
  {
   position[] = {14939.9,0.0534991,15083.3};
   name = "center";
   type = "Empty";
  };
  class Item1
  {
   position[] = {23600.6,3.19,18000.7};
   name = "respawn_east";
   type = "Empty";
  };
  class Item2
  {
   position[] = {23600.6,3.19,18000.8};
   name = "respawn_west";
   type = "Empty";
   };
   class Item3
   {
   position[]={20836.127,35.127815,6775.5469};
   name="sec1";
   type="Empty";
   };
   class Item4
   {
   position[]={20785.9,38.468998,6712.6953};
   name="sec2";
   type="Empty";
   };
   class Item5
   {
   position[]={20857.877,44.155319,6563.6743};
   name="sec3";
   type="Empty";
   };
   class Item6
   {
   position[]={20748.465,37.364357,6802.0752};
   name="sec8";
   type="Empty";
   };
   class Item7
   {
   position[]={20669.07,36.950283,6942.4277};
   name="sec7";
   type="Empty";
   };
   class Item8
   {
   position[]={20808.646,34.506149,6824.2568};
   name="sec6";
   type="Empty";
   };
   class Item9
   {
   position[]={20686.166,40.089058,6831.9077};
   name="sec4";
   type="Empty";
   };
   class Item10
   {
   position[]={20696.652,39.503807,6770.1123};
   name="sec9";
   type="Empty";
   };
   class Item11
   {
   position[]={20806.459,41.401077,6657.2515};
   name="sec5";
   type="Empty";
   };
   class Item12
   {
   position[]={20878.496,30.711626,6835.6235};
   name="sec10";
   type="Empty";
   };
   class Item13
   {
   position[]={20972.35,27.124306,6814.3555};
   name="sec11";
   type="Empty";
   };
   class Item14
   {
   position[]={20974.725,33.218864,6575.4717};
   name="sec16";
   type="Empty";
   };
   class Item15
   {
   position[]={20993.707,27.901234,6703.626};
   name="sec12";
   type="Empty";
   };
   class Item16
   {
   position[]={20851.373,29.701269,6903.54};
   name="sec14";
   type="Empty";
   };
   class Item17
   {
   position[]={20755.73,34.802238,6880.7549};
   name="sec15";
   type="Empty";
   };
   class Item18
   {
   position[]={20629.818,53.007675,6650.4268};
   name="sec18";
   type="Empty";
   };
   class Item19
   {
   position[]={20720.539,58.690613,6581.8315};
   name="sec13";
   type="Empty";
   };
   class Item20
   {
   position[]={20614.98,44.274097,6775.5991};
   name="sec17";
   type="Empty";
   };
   class Item21
   {
   position[]={20794.232,35.995308,6766.626};
   name="sec_center";
   type="Empty";
   };
   class Item22
   {
   position[]={20915.053,30.237787,6770.9189};
   name="sec_center2";
   text="Sector C";
   type="mil_dot";
   colorName="ColorRed";
  };
 };
};
class Intro
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@Thomasz

 

please use the new version... the old one is shit :D

 

@spartan

 

its  an autostarteraddon.... its nothing in the init necessary.... if u have the sevtor.pbo in the addon folder it shoud start...

 

 

i post the BE filters tomorow...

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@Thomasz

 

please use the new version... the old one is shit :D

 

@spartan

 

its  an autostarteraddon.... its nothing in the init necessary.... if u have the sevtor.pbo in the addon folder it shoud start...

 

 

i post the BE filters tomorow...

 

That's what I thought and I have four other auto start addons which are working fine but this one remains dormant, it is showing as a loaded addon in the rpt and there are no other entries regards diags so it does not seem to init, I even tried to force init with an exec in the mission file but still nothing I am completely mystified by this as the old version booted up ok   :blink:

 

I have re created the pbo twice thinking there maybe some kind of data corruption and the file layout is exactly as posted but at the moment I am thinking there is some voodoo magic going on.   :D

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Many Thanks for this nice Script for Custom AI Bases, SUPPE!

I get an Error in the RPT:

14:40:11 Error in expression <mmob = _pAmmo select 0;
_AI addMagazine _ammob;
};
_AI addWeapon _gun;
_AI addWe>
14:40:11   Error position: <_ammob;
};
_AI addWeapon _gun;
_AI addWe>
14:40:11   Error Undefined variable in expression: _ammob
14:40:11 File x\addons\a3_epoch_sector\scripts\SUP_AI_settings.sqf, line 51
I 'm just not sure how I can fix the error. 
Edited by nachtmasse
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Hi, for some weird reason, even tho it worked before I am now getting this error

19:43:29 "[VEMF] fn_launchVEMF INFO: Validating loot tables..."
19:43:29 Error in expression <MG] joinsilent _groupAI;
_staticMG call EPOCH_server_setVToken;
_staticMG call E>
19:43:29   Error position: <EPOCH_server_setVToken;
_staticMG call E>
19:43:29   Error Undefined variable in expression: epoch_server_setvtoken
19:43:29 File x\addons\a3_epoch_sector\scripts\SUP_functions.sqf, line 168
19:43:29 "-- LOOTSPAWNER spawnBuilding_list ready, d: 0.369s"
19:43:29 "[VEMF] fn_launchVEMF INFO: Loot tables are all valid :)"

When I remove the static MG's and just leave the AI from the sector positions file all is ok, i havn't touched the SUP_functions.sqf file

Regards

Simon

Edited by simon1603
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hi, i have error in the rpt Please help me

 

 8:00:03 Error in expression <mmob = _pAmmo select 0;
_AI addMagazine _ammob;
};
_AI addWeapon _gun;
_AI addWe>
 8:00:03   Error position: <_ammob;
};
_AI addWeapon _gun;
_AI addWe>
 8:00:03   Error Undefined variable in expression: _ammob
 8:00:03 File x\addons\a3_epoch_sector\scripts\SUP_AI_settings.sqf, line 51
 8:00:03 Error in expression <mmob = _pAmmo select 0;
_AI addMagazine _ammob;
};
_AI addWeapon _gun;
_AI addWe>
 8:00:03   Error position: <_ammob;
};
_AI addWeapon _gun;
_AI addWe>
 8:00:03   Error Undefined variable in expression: _ammob
 8:00:03 File x\addons\a3_epoch_sector\scripts\SUP_AI_settings.sqf, line 51
 8:00:03 Error in expression <mmob = _pAmmo select 0;
_AI addMagazine _ammob;
};
_AI addWeapon _gun;
_AI addWe>
 8:00:03   Error position: <_ammob;
};
_AI addWeapon _gun;
_AI addWe>
 8:00:03   Error Undefined variable in expression: _ammob
 8:00:03 File x\addons\a3_epoch_sector\scripts\SUP_AI_settings.sqf, line 51
 8:00:03 Weapon type with given name: [5Rnd_127x108_Mag] not found

Edited by serveratze88
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