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[Tool][Realease 1.0] ZupaStats


Zupa

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I've the same issue like jjondle.

It seems that killer and killed are switched.

Also there are no icons in front of the left menu. For example there are only the text "players" and no icon in front of it.

Edited nothing else than the config.php.

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Yes, that fixed my issue.

 

How can I include ALL players with at least 1 kill on the Players page?

 

Updated the php again, cus i saw there was another problem ^^

 

https://raw.githubusercontent.com/DevZupa/ZupaStats/master/app/server/getNoLogDeathLogs.php

 

 

For more configs for those things as min kills and such is for next release.

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I've the same issue like jjondle.

It seems that killer and killed are switched.

Also there are no icons in front of the left menu. For example there are only the text "players" and no icon in front of it.

Edited nothing else than the config.php.

 

Will investigate it.

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I assume thats correct? otherwise your ai would be on a killingspree.

 

For the icons, is the bower_component folder present in your directory?

 

If it is, show me the consolo ( f12 in chrome) , it should show errors of the font not being found.

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I think it's changed between killer and killed. because i know that nobody uses the pdw as weapon. And before the update of the new php i see, that players killed the same AI Name with the same weapon 3 times in 5 minutes. So i think it have to be changed from killer to killed in the other direction.

Also it is maybe possible to ignore kills where no PUID was given, so it only shows real playerkills and no ai kills?

 

here are a shot of the console section

 

zupastatsconsole.png

 

Thought about that one also:

I've php 5.6 activated with a .htaccess in my webserver root with this line:

AddHandler php56-cgi .php

 

maybe it has something to do with it?

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I think it's changed between killer and killed. because i know that nobody uses the pdw as weapon. And before the update of the new php i see, that players killed the same AI Name with the same weapon 3 times in 5 minutes. So i think it have to be changed from killer to killed in the other direction.

Also it is maybe possible to ignore kills where no PUID was given, so it only shows real playerkills and no ai kills?

 

Ill make it configurable in next release.

 

So the ai are mass killing your players? ^^

 

 

 

 

 

Thought about that one also:

I've php 5.6 activated with a .htaccess in my webserver root with this line:

AddHandler php56-cgi .php

 

maybe it has something to do with it?

 

should not be interfering

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Seems really strange with the ai, yes.

 

I know that some get killed many times from ai and also the other kills seem right (instead of changed killer and killed). But now as you say it.... there are no kills of the players who killed ai (so it should be AI as killer and a player as killed at the moment). And they killed AI because of doing missions and other things.

But you are right, at the moment the most kills are from AI or AI got killed. Friendly players there :D

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Copied folder fonts from bower_components/fontawesome/ to

/ of the domain. No Changes

/ of the subdomain. No Changes

/ of the whole webserver. No Changes

 

Do you think the informations from chrome console are different from the actual firefox console?

I could install for this google chrome to test or get informations for you.

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Just had a look at your Screenshots from your #1 Post.

 

It seems that there is also the killer and killed at wrong position.

 

For Example:

3rd and 4th entry at the kill screenshot

18:41:40 Gena killed Gaw with srifle_mas_m107

18:33:14 madcatz killed Gaw with srifle_mas_m107

 

Couldn't it be that instead of Gaw was killed 2 times with a m107 but from 2 different players within 8 minutes that Gaw was sniping two players with his m107 within 8 minutes?

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  • 2 weeks later...
  • 2 weeks later...

Just found out that the Killer and Killed got switched is EPOCH logging. It's just wrong in the database.

 

Should be fixed on Next Epoch release.

The new epoch release has not fixed the killer and killed being reversed.

 

Is there a way to have the stats program reverse the backwards epoch feed? Any chance on getting a point in the right direction on this one (which files/how to)?

 

Love the program as does the worst players on our server. :)

 

Thanks Zupa, you do awesome work. I now use your db manager, stats, and mission.

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  • 4 weeks later...
  • 2 months later...

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