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Found 2 results

  1. this was my original post on my website: We have had it running for a few weeks and it seems to be working well. Heals is a WIP and is reliant on finding code for healing by a multigun. Otherwise its in good working order and successfully tracks Kills / Deaths / Revives as well as a Hero/Bandit Rank Tracker There are many different things you can do with this system. My server already is running: Custom Hero / Bandit AI missions that rank change accordingly Custom Bandit AI roaming around in towns. Custom Bandit / Hero ONLY Traders with separate pricing file Hope all that use it enjoy it while we wait for a possible system like this integrated into Epoch. Since this thread on July 16th I have optimized it a lot, removing all the different variables to handle the rank change down to one variable and one handler. I do have to tweak the rank change system a little bit. https://github.com/donkeypunchepoch/DonkeyPunchQuickNDirtyStats
  2. Okay so what am looking for is my server to automaticly give players custom loadouts and/or other stuff for the time they have played on the server for example: Lets say a guy called Mark plays on the server for 5 hours now what i want to do is reward him with a custom load out every time he spawns or to give him permission to buy more stuff from traders (and by time they have played on the server i mean the lifetime spent on the server) So is this possible or not?
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