Currently using infiStar's safe zone and using the speed limit. However, I dont want helicopters to be effected by the speed limit, only land vehicles
if (_USE_SPEEDLIMIT) then { _obj = vehicle player; if !(_obj isKindOf 'Plane') then { _speed = abs speed _obj; if ((_obj != player) && (_speed > _speedlimit)) then { _vel = velocity _obj; _x = 0.8; if (_speed > 50) then {_x = 0.1;}; _velNew = [(_vel select 0) * _x, (_vel select 1) * _x,(_vel select 2) * _x]; _obj SetVelocity _velNew; }; }; };
can I just change "Plane" to "Air" ? or is there some other way to add another exception? thanks