Face Posted September 20, 2015 Author Report Share Posted September 20, 2015 (edited) Boats are not supported right now. Possibly in the future as a custom spawn option though.You will know it's coming soon when there are suddenly a bunch of updates to the Editor Tool. Edited September 20, 2015 by Face Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted September 20, 2015 Report Share Posted September 20, 2015 (edited) Had a mod back in a2 epoch. it sorta worked :), AI just to stupid there to drive, except straight line in a boat . god forbid a bridge or seawall got in the way lolBut It was pretty good considering Edited September 20, 2015 by Chainsaw Squirrel Link to comment Share on other sites More sharing options...
Carl9511 Posted September 23, 2015 Report Share Posted September 23, 2015 hi face this is a brilliant idea and im trying to impliment this on my new server. ive hit a wall though as when i install step by step im keep getting kicked out on the role select screen. ive looked at the logs and it seems like it just keeps reseting and in the chat on loading sreen im getting a3eai.config.sqm not found. may i have some help please.cheers coops Link to comment Share on other sites More sharing options...
Face Posted September 23, 2015 Author Report Share Posted September 23, 2015 (edited) hi face this is a brilliant idea and im trying to impliment this on my new server. ive hit a wall though as when i install step by step im keep getting kicked out on the role select screen. ive looked at the logs and it seems like it just keeps reseting and in the chat on loading sreen im getting a3eai.config.sqm not found. may i have some help please.cheers coopsAs the error says, you placed your A3EAI_config.sqf in the wrong place.If you open your @EpochHive folder, it should look just like this (https://github.com/dayzai/A3EAI/tree/master/1. Installation Package). Sqf files directly inside, pbo file inside Addons. Edited September 23, 2015 by Face Link to comment Share on other sites More sharing options...
ScaRR Posted September 24, 2015 Report Share Posted September 24, 2015 Hi Face, first of all thank you for your hard work in making this probably the best AI framework out there. Is there a way to get the AI to pop (throw by hand) some smoke grenades e.g. SmokeShell as cover when they come under attack? Would adding SmokeShell items to their load out do the trick? Link to comment Share on other sites More sharing options...
kalyptos Posted September 24, 2015 Report Share Posted September 24, 2015 As the error says, you placed your A3EAI_config.sqf in the wrong place.If you open your @EpochHive folder, it should look just like this (https://github.com/dayzai/A3EAI/tree/master/1. Installation Package). Sqf files directly inside, pbo file inside Addons.Hey.. ive install this on a windows server.. and it worked fine.. Now i have reinstalled my server and installed epoch on linux debian server.. and the install process on this script is pretty easy.. problem is that since this script force me to change the name of my @epochhive directory to @EpochHive and i put the pbo in addons ten the config files in the hive dir.. the server starts up.. and stops on loading screen when i try to connect after lobby.. any suggestion here? Link to comment Share on other sites More sharing options...
Face Posted September 24, 2015 Author Report Share Posted September 24, 2015 There is no such requirement to change the capitalization of the epochhive folder. You may need to make the pbo file name all lower case though. Link to comment Share on other sites More sharing options...
cyncrwler Posted September 24, 2015 Report Share Posted September 24, 2015 Hey.. ive install this on a windows server.. and it worked fine.. Now i have reinstalled my server and installed epoch on linux debian server.That right there is your problem. Linux is case sensitive. Windows isn't, unless it's a password Link to comment Share on other sites More sharing options...
Karmafied Posted September 26, 2015 Report Share Posted September 26, 2015 Has anyone managed to get the AI to remain stationary, yet still fire at will? (Sector-B style). Link to comment Share on other sites More sharing options...
Halvhjearne Posted September 26, 2015 Report Share Posted September 26, 2015 (edited) Has anyone managed to get the AI to remain stationary, yet still fire at will? (Sector-B style)._unit forceSpeed 0;this will ensure an ai will never move to waypoints or follow orders, iirc they will still fire or prone if engaged._unit forceSpeed -1;this will reset it back to normal and allow them to move again. Edited September 26, 2015 by Halvhjearne Karmafied 1 Link to comment Share on other sites More sharing options...
Karmafied Posted September 26, 2015 Report Share Posted September 26, 2015 (edited) Brilliant! And..... now which file do I modify this? :PI was thinking about making a 2nd copy of A3EAI_spawnInfantryCustom.sqf and adding the _unit forceSpeed 0; to 'wherever it fits/works/belongs', and then changing the spawns that I want to be stationary from:call A3EAI_createCustomInfantryQueue; to call A3EAI_createCustomInfantryQueue2;Would that work? Edited September 26, 2015 by Karmafied Link to comment Share on other sites More sharing options...
Face Posted September 28, 2015 Author Report Share Posted September 28, 2015 (edited) A3EAI updated to 0.9.3, download at: https://github.com/dayzai/A3EAIThis includes 2 weeks worth of fixes and changes ported from the Exile port of A3EAI. If errors or problems appear due to the ported changes, please report it and I will fix it when I can.Changelog:A3EAI 0.9.3Files changed:A3EAI.pbo update required: YesA3EAI_config.sqf update required: Yes, Last updated: 0.9.3Headless Client Files/Keys update required: YesA3EAI Client Addon update required: Yes, Last updated: 0.9.3Note: The above requirements assume you are upgrading between each released version. If you have skipped any versions, it is highly recommended to update all installed parts.[Changed] "Remote" location category AI spawn amounts changed from 1-2 to 1-3.[Changed] Removed probabilities to add AI loot. AI will always generate the maximum allowed amount of loot given enough time.[Changed] UAVs/UGVs under defensive fire mode now revert to non-hostile mode after being transferred from dedicated server to headless client.[Changed] All AI Damage handlers now only trigger if total damage value has increased (performance-saving).[Changed] Custom static spawns have reduced spawn distance requirements to reduce cases where spawns are canceled due to player proximity (200m from any player with LOS, 100m from any player without LOS).[Changed] Re-standardized minimum spawn distances for all AI types.[Added] Added small damage threshold requirement to trigger defensive fire for UAVs/UGVs in "Detect Only" mode.[Added] All infantry AI spawns now have a "last second check" for players too close to AI spawn position.[Fixed] AI loot searching area now confined to patrol area.[Fixed] Fixed bug where AI took unusually high amounts of damage to kill.[Fixed] UAVs/UGVs under Detect Only status no longer become hostile within "no aggro" zones if hit by players.[Fixed] AI units/vehicles under "no aggro" status no longer have their health reset to full upon taking damage.[Fixed] AI vehicle gunner limit was not being applied properly. (Can now have zero gunners).[Fixed] Fixed issue with custom spawns that failed to spawn AI due to player proximity.[Fixed] Fixed error that occured when A3EAI attempted to find an alternate patrol area for AI vehicle groups disabled within a no-aggro zone.[Fixed] Fixed bug where location-based spawn chances were not being applied to dynamic spawns properly.[Fixed] Group functions for custom AI were missing.[Fixed] Relocation for stuck infantry units did not check for nearby players.[Fixed] Fixed bug with manual weapon definitions. Edited September 28, 2015 by Face Link to comment Share on other sites More sharing options...
Sneer Posted September 30, 2015 Report Share Posted September 30, 2015 I get this message, so my values don't take. 7:25:07 "[A3EAI] Initializing A3EAI version 0.9.3.1 using base path a3eai." 7:25:07 "[A3EAI] Error found in variable A3EAI_debugLevel, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_monitorRate, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_verifyClassnames, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_cleanupDelay, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicUniformList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicOpticsList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicWeaponList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicBackpackList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicVestList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicHeadgearList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicFoodList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicLootList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicWeaponBlacklist, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicUniformLevels, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicBackpackLevels, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicVestLevels, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynamicHeadgearLevels, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_playerCountThreshold, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_chanceScalingThreshold, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_upwardsChanceScaling, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_maxAirReinforcements, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementVehicles, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementSpawnChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementSpawnChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementSpawnChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementSpawnChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementAllowedTypes, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementDuration0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementDuration1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementDuration2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airReinforcementDuration3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_maxUAVPatrols, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_UAVList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_levelChancesUAV, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnUAVMinTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnUAVMaxTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_UAVDetectOnly, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_UAVCallReinforceCooldown, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_UAVDetectChance, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_maxUGVPatrols, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_UGVList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_levelChancesUGV, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnUGVMinTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnUGVMaxTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_UGVDetectOnly, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_UGVCallReinforceCooldown, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_UGVDetectChance, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_findKiller, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_tempNVGs, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_GLRequirement, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_launcherTypes, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_launcherLevelReq, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_launchersPerGroup, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_enableHealing, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_radioMsgs, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_deathMessages, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_loadCustomFile, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_enableHC, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_waitForHC, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_enableStaticSpawns, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_minAI_capitalCity, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addAI_capitalCity, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_unitLevel_capitalCity, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_minAI_city, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addAI_city, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_unitLevel_city, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_minAI_village, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addAI_village, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_unitLevel_village, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_minAI_remoteArea, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addAI_remoteArea, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_unitLevel_remoteArea, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_minAI_wilderness, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addAI_wilderness, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_unitLevel_wilderness, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_tempBlacklistTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnTimeMin, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnTimeMax, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_despawnWait, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_spawnChance_capitalCity, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_spawnChance_city, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_spawnChance_village, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_spawnChance_remoteArea, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_spawnChance_wilderness, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnLimit_village, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnLimit_city, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnLimit_capitalCity, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnLimit_remoteArea, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_staticBlacklistLocations, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynMaxSpawns, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynCooldownTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynResetLastSpawn, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_huntingChance, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_dynDespawnWait, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_maxRandomSpawns, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_randDespawnWait, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_minRandSpawnDist, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_maxHeliPatrols, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_levelChancesAir, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnAirMinTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnAirMaxTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_heliList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_heliGunnerUnits, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_removeExplosiveAmmo, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_noCollisionDamage, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_roadKillPenalty, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_airDetectChance, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_paraDropChance, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_paraDropCooldown, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_paraDropAmount, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_maxLandPatrols, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_levelChancesLand, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnLandMinTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_respawnLandMaxTime, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_vehList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_vehGunnerUnits, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_vehCargoUnits, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_waypointBlacklistAir, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_waypointBlacklistLand, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_skill0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_skill1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_skill2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_skill3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_useWeaponChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_useWeaponChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_useWeaponChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_useWeaponChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addUniformChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addUniformChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addUniformChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addUniformChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addBackpackChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addBackpackChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addBackpackChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addBackpackChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addVestChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addVestChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addVestChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addVestChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addHeadgearChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addHeadgearChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addHeadgearChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_addHeadgearChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_opticsChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_opticsChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_opticsChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_opticsChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_pointerChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_pointerChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_pointerChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_pointerChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_muzzleChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_muzzleChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_muzzleChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_muzzleChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_underbarrelChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_underbarrelChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_underbarrelChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_underbarrelChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_kryptoAmount0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_kryptoAmount1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_kryptoAmount2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_kryptoAmount3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_kryptoPickupAssist, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_foodLootCount, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_miscLootCount1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_miscLootCount2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_chanceFirstAidKit, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_lootPullChance0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_lootPullChance1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_lootPullChance2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_lootPullChance3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_uniformTypes0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_uniformTypes1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_uniformTypes2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_uniformTypes3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_pistolList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_rifleList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_machinegunList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_sniperList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_weaponOpticsList, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_backpackTypes0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_backpackTypes1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_backpackTypes2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_backpackTypes3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_vestTypes0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_vestTypes1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_vestTypes2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_vestTypes3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_headgearTypes0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_headgearTypes1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_headgearTypes2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_headgearTypes3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_foodLoot, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_MiscLoot1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_MiscLoot2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_tools0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_tools1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_tools2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_tools3, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_gadgets0, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_gadgets1, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_gadgets2, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_gadgets3, resetting to default value." 7:25:07 "[A3EAI] Verified all A3EAI settings in 0.100998 seconds." 7:25:07 "[A3EAI] Compiling A3EAI functions." 7:25:07 "[A3EAI] A3EAI functions compiled." 7:25:07 "[A3EAI] A3EAI settings: Debug Level: 0. WorldName: chernarus. VerifyClassnames: true. VerifySettings: any." 7:25:07 "[A3EAI] AI spawn settings: Static: true. Dynamic: true. Random: true. Air: false. Land: false. UAV: false. UGV: false." 7:25:07 "[A3EAI] A3EAI loading completed in 0.436001 seconds." Link to comment Share on other sites More sharing options...
Dawg Posted September 30, 2015 Report Share Posted September 30, 2015 I dont use the HC but I know in current Arma it is broke. The update just came out are you updated? Also People are going to tell you to hide all that or provide a link in Github or something. The reason being is that makes the page so long....... Link to comment Share on other sites More sharing options...
Halvhjearne Posted September 30, 2015 Report Share Posted September 30, 2015 the reason it fails is that #include seems to be broken in the new arma update ... Link to comment Share on other sites More sharing options...
Sneer Posted September 30, 2015 Report Share Posted September 30, 2015 Thank you. Link to comment Share on other sites More sharing options...
Psythrandir Posted September 30, 2015 Report Share Posted September 30, 2015 (edited) I get this message, so my values don't take. 7:25:07 "[A3EAI] Initializing A3EAI version 0.9.3.1 using base path a3eai." 7:25:07 "[A3EAI] Error found in variable A3EAI_debugLevel, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3EAI_monitorRate, resetting to default value." 7:25:07 "[A3EAI] Error found in variable A3E.....Hi!We get this messege too.We don't use HC. Edited September 30, 2015 by Psythrandir Link to comment Share on other sites More sharing options...
Face Posted September 30, 2015 Author Report Share Posted September 30, 2015 (edited) 1.52 update broke some important things. A fix will be made when I get home (few hours from this post). Edited September 30, 2015 by Face Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted September 30, 2015 Report Share Posted September 30, 2015 Yep . just found that out .. glad ur on it Face !!!!!!!!!!!! :) Thank you for all your hard work Link to comment Share on other sites More sharing options...
Face Posted September 30, 2015 Author Report Share Posted September 30, 2015 Updated A3EAI with a temporary workaround. It's more than likely to be identical to the workaround already floating around. Download at: https://github.com/dayzai/A3EAINote that the HC is currently unusable for now. I will be following up this update with a better long-term solution.Please note that the config files are located inside the A3EAI.pbo for now. disto1978 1 Link to comment Share on other sites More sharing options...
disto1978 Posted September 30, 2015 Report Share Posted September 30, 2015 Installed newest version of A3EAI and get an error in RPT... 1:48:54 "[A3EAI] Initializing A3EAI version 0.9.3.2 using base path a3eai." 1:48:54 "[A3EAI] Reading A3EAI configuration file." 1:48:54 "[A3EAI] A3EAI configuration file loaded." 1:48:54 "[A3EAI] Verified all A3EAI settings in 0.0019989 seconds." 1:48:54 "[A3EAI] Compiling A3EAI functions." 1:48:54 "[A3EAI] A3EAI functions compiled." 1:48:54 "A3EAI Critical Error: Functions not successfully loaded. Stopping startup procedure."Any idea whats going wrong? Link to comment Share on other sites More sharing options...
Face Posted October 1, 2015 Author Report Share Posted October 1, 2015 @disto1978That was my bad. Check the Github for the re-released/fixed version of 0.9.3.2. Both A3EAI and its Exile counterpart were badly affected by the Arma 3 update today so I was scrambling to port over the temp. fixes to A3EAI. nachtmasse 1 Link to comment Share on other sites More sharing options...
disto1978 Posted October 1, 2015 Report Share Posted October 1, 2015 @disto1978That was my bad. Check the Github for the re-released/fixed version of 0.9.3.2. Both A3EAI and its Exile counterpart were badly affected by the Arma 3 update today so I was scrambling to port over the temp. fixes to A3EAI.Thanks a lot @Face, you are doing a great job! Link to comment Share on other sites More sharing options...
Sneer Posted October 1, 2015 Report Share Posted October 1, 2015 @disto1978That was my bad. Check the Github for the re-released/fixed version of 0.9.3.2. Both A3EAI and its Exile counterpart were badly affected by the Arma 3 update today so I was scrambling to port over the temp. fixes to A3EAI.Yes, thank you sir! Link to comment Share on other sites More sharing options...
ScaRR Posted October 1, 2015 Report Share Posted October 1, 2015 Hey, after the update I am getting spam in my rpt file, literally thousands of lines. 15:19:33 No player found for channel 1609017216 - message ignored and also this error: 15:57:29 Error in expression <&& {(_targetPlayer distance _leader) <= RECEIVE_DIST}) then {_nearbyUnits = _ta>15:57:29 Error position: <RECEIVE_DIST}) then {_nearbyUnits = _ta>15:57:29 Error Undefined variable in expression: receive_dist15:57:29 File a3eai\compile\A3EAI_behavior\A3EAI_huntKiller.sqf, line 68 Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now