KittySuey Posted August 13, 2015 Report Share Posted August 13, 2015 hello , maybe someone can say me how i let run 4 missions at same time by SEM or i need use other mods too ? Link to comment Share on other sites More sharing options...
Dawg Posted August 14, 2015 Report Share Posted August 14, 2015 Kitty as far as I know you can run 4. 2 missions stay in one place 2 missions will be convoy so they always moving. If you want more missions try Black Eagle or WAI. Both are good systems have them on my server since I started. So I could be wrong but I am pretty sure SEM only offers the 4 mission. Black would also be 4 at a time. WAI though I think you can set it to run more than 4 so if you want to only run one system that could be what you are looking for. I hope this helps. Link to comment Share on other sites More sharing options...
KittySuey Posted August 14, 2015 Report Share Posted August 14, 2015 hmm ok can someone help me out by install this all i try install wai and black but i get always error 02 Link to comment Share on other sites More sharing options...
B_Man Posted August 21, 2015 Report Share Posted August 21, 2015 Was wondering if someone could help me with this BE filter (scripts.txt) after updating to 0.3.2. Can seem to get it to work. #18 "SEM_AIsniperDamageDistance)then[{if(!isPlayer _x)then{_x allowDamage false};},{if(!isPlayer _x)then{_x allowDamage true};}];"I have tried to add !="if(!isPlayer _x) then {_x allowDamage true};" to line 19 and I still am getting kicked. Tried several variations and no luck....Fixed: Added to line 20 for the allow damage. Makes no sense why line 20 not 19. Link to comment Share on other sites More sharing options...
OfficeGlenn Posted August 24, 2015 Report Share Posted August 24, 2015 Was wondering if someone could help me with this BE filter (scripts.txt) after updating to 0.3.2. Can seem to get it to work. #18 "SEM_AIsniperDamageDistance)then[{if(!isPlayer _x)then{_x allowDamage false};},{if(!isPlayer _x)then{_x allowDamage true};}];" I have tried to add !="if(!isPlayer _x) then {_x allowDamage true};" to line 19 and I still am getting kicked. Tried several variations and no luck.... Fixed: Added to line 20 for the allow damage. Makes no sense why line 20 not 19.I am getting the same issue. Had to stop my server until I can figure it out. Link to comment Share on other sites More sharing options...
B_Man Posted August 25, 2015 Report Share Posted August 25, 2015 Post the log error. I'll paste what I have if it's the same. Link to comment Share on other sites More sharing options...
AtomMonky Posted August 25, 2015 Report Share Posted August 25, 2015 (edited) HI,how can i change the side of the normal players to independent ?,because on my server you play as independent and no civ. SO sem search for min 1 player online to start the mission, but finde no one because the player are independent.hope you get my problem and can help me Edited August 25, 2015 by AtomMonky HeMan 1 Link to comment Share on other sites More sharing options...
82ndAB_Bravo17 Posted August 30, 2015 Report Share Posted August 30, 2015 I've noticed that in 8.3 the static missions don't show on the map for players who join after the mission starts, where they did in 8.1, is there a setting that can be changed to allow this? Link to comment Share on other sites More sharing options...
KPABATOK Posted September 3, 2015 Report Share Posted September 3, 2015 (edited) Question Does SEM have some kind of an option where it makes mission AI (bandit camp for instance) invulnerable to damage if you are shooting from farther than say... 500 meters away? Cause the server I now play.. it is impossible to do longer distance shooting since AI doesn't die even if I hit them multiple times with SPMG (which is 1-2 shots kill). Edited September 3, 2015 by KPABATOK Link to comment Share on other sites More sharing options...
Piledrive Posted September 3, 2015 Report Share Posted September 3, 2015 Hi all, a quick question. I have installed the SEM mod and followed the instructions step by step (i even get the message that "this server is running simple epch missions) but for some reason it doesnt seem to start any of thr missions. I have changed the ammount of players required to start the mission but was wondering if there is a built in timer before missions start? any help woulf be greatly appreciated. i have had it running once before on my server but now it wont seem to start. regards Link to comment Share on other sites More sharing options...
ScaRR Posted September 4, 2015 Report Share Posted September 4, 2015 Question Does SEM have some kind of an option where it makes mission AI (bandit camp for instance) invulnerable to damage if you are shooting from farther than say... 500 meters away? Cause the server I now play.. it is impossible to do longer distance shooting since AI doesn't die even if I hit them multiple times with SPMG (which is 1-2 shots kill). Hi , yes there is a setting in the config file that prevent players from sniping from more than a certain distance. KPABATOK 1 Link to comment Share on other sites More sharing options...
ReMuS Posted September 6, 2015 Report Share Posted September 6, 2015 hi i want add other vests for the ai how can i change this this is the orginal code://Special Hunter (leader)_unit = units _group select 0;_unit setSkill 0.7;_unit forceAddUniform "U_OG_leader";_unit addVest format["V_%1_EPOCH", ceil(random 40)];_unit addHeadgear format["H_%1_EPOCH", ceil(random 104)];_wpn = _DMRs select (random (count _DMRs -1));_unit addWeapon (_wpn select 0);_unit addMagazines [(_wpn select 1), 6];_unit addPrimaryWeaponItem "optic_Arco"; but i want standard vestshow i change this ty for help Link to comment Share on other sites More sharing options...
Spaysik Posted September 9, 2015 Report Share Posted September 9, 2015 you will update this? where august update? why cant download 0.8.3 Link to comment Share on other sites More sharing options...
DeanL Posted September 16, 2015 Report Share Posted September 16, 2015 (edited) I can't seem to get this sem_v0.8.3_test.zip, is the link broken.? If anyone has this could they post it please , thanks. Edited September 16, 2015 by DeanL Link to comment Share on other sites More sharing options...
Boris62 Posted September 20, 2015 Report Share Posted September 20, 2015 0h 36min | Siberian (76561198053711993) | LocalMarker: ["SEM_MissionMarkerA_1", "SEM_MissionMarkerB_1", "SEM_MissionMarkerC_1", "Plane Crashsite"] (v0218) infiSTAR kik? What is such, for what? Link to comment Share on other sites More sharing options...
rhughes945 Posted September 20, 2015 Report Share Posted September 20, 2015 You need to allow markers in your infiSTAR Run.sqf Link to comment Share on other sites More sharing options...
Boris62 Posted September 21, 2015 Report Share Posted September 21, 2015 Thanks a lot, the friend, has helped. Link to comment Share on other sites More sharing options...
serveratze88 Posted October 20, 2015 Report Share Posted October 20, 2015 Hi, @KiloSwiss i think this mission script very well. Is for this mission script an update planned? If so, when they think that this update will?greetings Link to comment Share on other sites More sharing options...
Sp4rkY Posted October 20, 2015 Report Share Posted October 20, 2015 Kilo will update SEM when he gets enough time for it. Actually there is no clearly timeframe when this could happens because he have many other things to do, specially in real-life. So just wait for it. :) Link to comment Share on other sites More sharing options...
GeWickerMan Posted October 23, 2015 Report Share Posted October 23, 2015 (edited) since the last update, I see no marks.Where to download the 0.8.3 test? Edited October 23, 2015 by GeWickerMan Link to comment Share on other sites More sharing options...
Sp4rkY Posted October 29, 2015 Report Share Posted October 29, 2015 Where to download the 0.8.3 test?Hope its ok KiloSwiss?!The 0.8.3 version is here .cheers Link to comment Share on other sites More sharing options...
zhaleks Posted November 2, 2015 Report Share Posted November 2, 2015 Hello.Need help here.EPOCH 0.3.4 + SEM 0.8.3.If SEM_punish_AIroadkill = true; and SEM_Krypto_AIroadkill = 150; then player will be banned by EPOCH AH. The reason is Crypto: -150.Is anyone able to help with the code?Server side:/* AI run over by vehicle */ if(SEM_punish_AIroadkill || SEM_reward_AIkill)then{ _this addEventHandler ["killed", { private["_u","_k","_vk","_s"]; _u = _this select 0; _k = _this select 1; _vk = vehicle _k; if(SEM_damage_AIroadkill)then[{ if(_vk isKindOf "Car")then{ if(abs speed _vk > 0)then{ if(_vk distance _u < 10)then{ if(isEngineOn _vk || !isNull (driver _vk))then{ SEM_vehDamage = _vk; (owner _vk) publicVariableClient "SEM_vehDamage"; if(SEM_Krypto_AIroadkill > 0)then{ {if(isPlayer _x)then{ (owner _x) publicVariableClient "SEM_Krypto_AIroadkill"; }}forEach (crew _vk); }; {deleteVehicle _x}forEach nearestObjects [(getPosATL _u), ['GroundWeaponHolder','WeaponHolderSimulated','WeaponHolder'], 3]; _u call SEM_fnc_removeGear; if({alive _x}count units group _u < 1)then{ _u spawn{sleep 5; createMine ["APERSTripMine", (position _this),[],0]}; }; }}}}else{ if(SEM_reward_AIkill)then{ SEM_Krypto_AIkill = ceil(skill _u * 10); (owner _vk) publicVariableClient "SEM_Krypto_AIkill"; }; }; },{ if(SEM_reward_AIkill)then{ SEM_Krypto_AIkill = ceil(skill _u * 10); (owner _vk) publicVariableClient "SEM_Krypto_AIkill"; }; }]; }]; };Client side:"SEM_Krypto_AIroadkill" addPublicVariableEventHandler { EPOCH_playerCrypto = EPOCH_playerCrypto - (_this select 1); }; Link to comment Share on other sites More sharing options...
kuulpahe Posted January 2, 2016 Report Share Posted January 2, 2016 2016-01-02 22:57:00 infiSTAR.de | 0h 11min | Riho(76561197998549116) KICKED | LocalMarker: SEM_MissionMarkerA_1 (v0047) sem 0.8.3 error how fix it all markers in infistar maked true :( /* Check Global Markers */ _CGM = true; /* true or false */ /* Check Local Markers */ _CLM = true; /* true or false */ /* Use _aLocalM array */ _UMW = true; /* true or false */ /* use allowed marker array from below (for example AltisLife uses house_ and others in there) */ /* _aLocalM: if '_CLM' && _UMW - this array of names will be allowed */ Link to comment Share on other sites More sharing options...
Toby77 Posted March 11, 2016 Report Share Posted March 11, 2016 Hello Is there any way to de-crease the diffeculty /? Couse it looks like that aim-botting like pro's yes i know there ai's. thanks Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted April 4, 2016 Report Share Posted April 4, 2016 in @epochhive, check addons\sem\scripts\ai\\fn_spawnAI.sqf. Look for lines that include 'setSkill', which begin in line 144. Adjust accordingly. Link to comment Share on other sites More sharing options...
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