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Posts posted by axeman
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Is probably going to be next update. Fix is in, BIS have changed the function name.
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Their logo is there as they offered their support at that time.
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I haven't contacted them!
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if(hasInterface)then{execVM "semClient.sqf"; execVM "addons\Status_Bar\init_statusBar.sqf";};
semclient.sqf will need to be in the same folder as init.sqf and the other in addons\status_bar folder..
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I like it too, itsDonJon gets all the glory for that. :)
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If ASM looks good and from what you've described I'd be looking at something that could cause each client to lag. Did your players report any FPS hits?
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Drop me a PM, am looking for testers.
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External network issues or an addon that is flooding the network within arma. Remove addons, check your server bandwidth and report back..
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Is still available:
We've not had much time to update it recently. It works from a basic list of servers at the moment but you can add your own.
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Yup, we've moved to a Nitrado server and are currently setting up / testing Pianosa, which we'll most likely host.
Will update the OP shortly.
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Further testing now streaming..
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Just about to start streaming the setup of loot positions for Pianosa by myself and TuBz.
http://www.twitch.tv/andgregor
A big thanks to ItsDonJon for allowing us to make his map officially supported by Epoch. Give him a shout if you like the map: http://forums.bistudio.com/showthread.php?190118-A3-Island-Alpha-Pianosa!
- cring0, BFranek, Ghostrider-GRG and 4 others
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Well shouted :)
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Have had an update. The server has had some 'massive hardware failure' and is getting a fix / upgrade.
Awol has offered us another box but have decided to wait on our friends at G-Portal for the fixed up box.
Luckily I have backups of everything so once the box is back we will be quickly back up and running :)
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Epoch Dev Playground - Altis.
Open for Public Testing !
kindly hosted by Nitrado
This server is now in our hands..
News: Server updated with latest version of Experimental.
News: Looking for an Admin. Server to mainly stay as Vanilla Experimental, additional scripts via Epoch Events are ok.
Occasional addition of Mods for testing. High server presence not required just the ability to help with issues / server restarts etc.
Rules: PVE | PVP only allowed if you have an agreement with you target(s). No Base Stealing (We are currently testing base building so go make your own please, feel free to say hi and have look round the base).
So here's the server details (read on if you needs to know more):
EXPERIMENTAL FEATURES:
New options when killed. Additional Antagonist options.
Installation:
We are running the Epoch Experimental branch with latest Server performance build. To install follow these instructions:- Visit Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=455221958&insideModal=1
- Subscribe
- Open Arma 3 Launcher
- Select the Experimental branch, allow it to update and then launch Arma 3. (NB. you only need the Experimental branch, standard Epoch Mod can be disabled)
- Join: 5.62.103.29:2302
- Survive ! If you can
Feedback / Bugs / Server Admin Requests:
Join the server for details on how to contact us. We both regularly play on the server and there is also an admin presence. Failing that, PM one of us here.- vbawol, DirtySanchez, fr1nk and 2 others
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Can we have a UK map :) I like the look of Panosa.
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This one..
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Updates get released when they are ready. You don't really say what your player base has fed back to you?
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Really, there is nothing to see here.. now I must get back to working on the new antagonist.
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nice, thanks for sharing.
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All good now.
Configs for AI spawned from UAVs
in Discussion
Posted
They are supposed to mostly spawn further away, much further. Which ones are you seeing and have you seen them appear in game, that wouldn't be good, am all for the immersion.