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IT07

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  1. Like
    IT07 reacted to Sp4rkY in ESVP - Extended Safezones with Vehicle Protection   
    updated to v0.564
    [fixed] issue where fresh-spawns are able to steal a not-owned vehicle in half a second
    [added] if using the "lifted vehicles protection", there will also be a check for the owners, so stealing is not possible
     
    cheers
  2. Like
    IT07 got a reaction from Sp4rkY in a3_vemf_reloaded by IT07   
    UPDATE! (v0751.0)
    Check the CHANGELOG.md for details
  3. Like
    IT07 got a reaction from He-Man in a3_vemf_reloaded by IT07   
    UPDATE! (v0751.0)
    Check the CHANGELOG.md for details
  4. Like
    IT07 got a reaction from waynewr in a3_vemf_reloaded by IT07   
    UPDATE! (v0751.0)
    Check the CHANGELOG.md for details
  5. Like
    IT07 got a reaction from waynewr in a3_vemf_reloaded by IT07   
    @Scorpi At the moment, no. But it will be in the next version.
  6. Like
    IT07 got a reaction from waynewr in a3_vemf_reloaded by IT07   
    UPDATE! (v0750.1)
    Check the CHANGELOG.md for details
  7. Like
    IT07 got a reaction from Richie in a3_vemf_reloaded by IT07   
    @Scorpi At the moment, no. But it will be in the next version.
  8. Like
    IT07 got a reaction from klinGiii in a3_vemf_reloaded by IT07   
    @Scorpi At the moment, no. But it will be in the next version.
  9. Like
    IT07 got a reaction from klinGiii in a3_vemf_reloaded by IT07   
    UPDATE! (v0750.1)
    Check the CHANGELOG.md for details
  10. Like
    IT07 got a reaction from Scorpi in a3_vemf_reloaded by IT07   
    UPDATE! (v0750.1)
    Check the CHANGELOG.md for details
  11. Like
    IT07 got a reaction from rvg?! in a3_vemf_reloaded by IT07   
    UPDATE! (v0750.1)
    Check the CHANGELOG.md for details
  12. Like
    IT07 got a reaction from Richie in [Chernarus] Epoch/Overpoch traders by IT07   
    Done.
  13. Like
    IT07 reacted to Cedricolp in a3_vemf_reloaded by IT07   
    ALL is working fine !! A big thanks to RVG for the help !  and to IT07 for the script
  14. Like
    IT07 reacted to obermaig in a3_vemf_reloaded by IT07   
    this is one of the best Mission systems! Great Job, IT07- as allways!!!!
    Greeting 
    Igor
  15. Like
    IT07 reacted to Sp4rkY in ESVP - Extended Safezones with Vehicle Protection   
    Title:                 SPK_ESVP
    Author:            Sp4rkY (Github)
    Description:   Extended Safezones with Vehicle Protection for Arma 3 Epoch
    Version:           0.9
    Required:        Arma 3 1.66+ / Epoch 0.4+
    Credits:            IT07 (Thx for many brain) (Github)
                              |V.I.P.| CH!LL3R (Thx for thoughts & testing!)

    DOWNLOAD & INSTALL INSTRUCTIONS:
    >>> >> > CLICK ME < << <<<
    Edit by EpochMod - 2019-11-08:
    There came some issues up with the Arma 1.96 update.
    Unfortunately @Sp4rkY currently seems to be not active here, so we have added a pull request for his GitHub files.
    So if you want to use this addon, check / add this changes:
    https://github.com/SPKcoding/A3_Epoch_ESVP/pull/2/files

    FEATURES:
    * Fully customizable
    * Works with all maps
    * Works for players and vehicles
    * No more `"ProtectionZone_Invisible_F"` is needed (usually found in map config in a3_epoch_server_settings.pbo)
    * Fired bullets will automatically be deleted in safezones
    * (optional) Teleport players out of safezones after restart
    * (optional) Teleport players away from the parking place (if used) after restart
    * Protection from idiots trying to drive over other players (including traders)
    * Check vehicle ownership of bought vehicles
    * (optional) Teleport vehicles out of safezones at server restart to:
        - (optional) a given distance from the respective safezone
        - (optional) a static parking place (you can use your own map addition and define as many parking lots you want)
    * (optional) Restricted vehicle´s access in safezones (only the owner(s) can enter the vehicle)
    * (optional) Restricted vehicle´s gear-access in safezones (only the owner(s) can access the vehicle´s inventory)
    * (optional) Protection for lifted vehicle´s
        - If using this feature, there will be also a check for the owner, so stealing is not possible
    * (optional) Unlock teleported vehicles
    * 2 ways of info messages (depends on if vehicle protection is used or not)
    * (optional) Vehicle Access Menu:
        - "Refresh" button to update the player-list while menu is open
        - "Registered" listing to see which players are added to your vehicle
        - "Clear" button to remove the added players
    * (optional) restrict access to driver seat for primary vehicle owner
    * slingload check for bought vehicles (you can not steal cars or ships)
    * (optional) info messages for prohibited lifting
    * (optional) Prevent spawning of antagonists (UAV, Sappers, Snakes, Cultists) in safezones
    * (optional) Allow/disallow to chop/sledge/chainsaw anything in safezones
    * (optional) Feature to set map markers directly from this script (no need to define them anywhere else)
    * If using the "vehicle teleporting WITHOUT Parking Place" - function:
        - the vehicles get teleported to a random position within the given radius out of the safezones
    * If using the "vehicle teleporting WITH Parking Place" - function, it will works like this:
        - server restarts, vehicles in safezones will be teleported to a parking place
        - vehicles which are present at the parking place are getting teleported to a random location on the map, new vehicles (in safezones) are ported to the parking place
    * If the respective safezone contains water, ships are treated like this:
        - if ships are located at water surface, they gets teleported close to the safezone´s shore at given radius
        - if ships are located at terrain surface because of lifting or simliar, they gets ported random at the maps shore
    * If not using "vehicle teleporting" - function, remaining vehicles in safezones are indestructible after restart
    * Debug option for better determine errors (client & server)
     
    Enjoy this stuff and have fun!
    cheers
  16. Like
    IT07 got a reaction from klinGiii in a3_vemf_reloaded by IT07   
    I'm working on an update.
  17. Like
    IT07 reacted to RAZOR_HD in a3_vemf_reloaded by IT07   
    thankyou IT07 working great now.keep up the good work.
     
  18. Like
    IT07 got a reaction from TheStainlessSteelRat in [scarCODE] S.A.R. (Simple Ammo Repack) by IT07   
    S.A.R. (Simple Ammo Repacker)
    by IT07
     
    INFO
    This script/menu is an extremely simple concept for merging/packing/refilling your USED magazines for any kind of gun/weapon.
    The video below will show you it all in a bit more detail :)
     
    VIDEO (older version)

     
    SCREENSHOT (latest)
    http://imgur.com/34gOsEP
     
    DOWNLOAD & INSTALL
    https://github.com/IT07/A3_ScarCode_ScriptBundle
  19. Like
    IT07 got a reaction from Ghostrider-GRG in Making a new HUD for Epoch :D   
    Hi Peeps,
    A short little video showing what I am working on: A new HUD for Epoch (Or ArmA 3 in general)
  20. Like
    IT07 got a reaction from serveratze88 in Making a new HUD for Epoch :D   
    Hi Peeps,
    A short little video showing what I am working on: A new HUD for Epoch (Or ArmA 3 in general)
  21. Like
    IT07 got a reaction from raymix in Making a new HUD for Epoch :D   
    Hi Peeps,
    A short little video showing what I am working on: A new HUD for Epoch (Or ArmA 3 in general)
  22. Like
    IT07 got a reaction from serveratze88 in a3_vemf_reloaded by IT07   
    UPDATE!
    A newly improved mission notification as well as some small server-side improvements
  23. Like
    IT07 got a reaction from Scorpi in a3_vemf_reloaded by IT07   
    UPDATE!
    A newly improved mission notification as well as some small server-side improvements
  24. Like
    IT07 got a reaction from Tophi in a3_vemf_reloaded by IT07   
    UPDATE!
    A newly improved mission notification as well as some small server-side improvements
  25. Like
    IT07 reacted to Three Plus in a3_vemf_reloaded by IT07   
    Digging the new notification system. +1
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