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cen

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  1. Like
    cen reacted to Tobias Solem in ANTI DDOS   
    Rent a server from OVH.
  2. Like
    cen reacted to SchwEde in Origins/Overpochins   
    ok got them spawning now without any upgrades now :)
     
    will add the upgrade function tomorrow or so and add some little bit more option to it, then just upgrade everything with scrapmetal (will be fully customizable)  ^_^
  3. Like
    cen got a reaction from Richie in [WIP] Spawn Selection Menu   
    :o  :o  :o  :o  :o  :o  :o  :o
  4. Like
    cen got a reaction from Triage in Taviana 2.0 Keys   
    Taviana.com 2.0 bikey: https://www.dropbox.com/s/ym6dfm9gr7cp23x/DayZTaviana.bikey?dl=0
  5. Like
    cen reacted to Gr8 in Infistar SafeZones   
    http://lmgtfy.com/?q=infiSTAR+SafeZone+Pastebin
  6. Like
    cen reacted to Richie in ANNOUNCEMENT: Roadmap for 0.4   
    Never fear Cen, it'll explode the minute you get inside, therefore never making it off the ground and never being shot at :lol:
  7. Like
    cen got a reaction from Nic in Stamina/Fatigue   
    Add this to init.sqf
    [] spawn { // No fatigue while {true} do { player setFatigue 0; uiSleep 6; }; };
  8. Like
    cen got a reaction from ZENITHOVMAN in Has developement on the Arma2 version of Epoch been Abandoned ??   
    A2 is not dying.
     
    Can we go back to 1042 and label it as 106? I'd be really happy about that :D
  9. Like
    cen got a reaction from Defent in Has developement on the Arma2 version of Epoch been Abandoned ??   
    A2 is not dying.
     
    Can we go back to 1042 and label it as 106? I'd be really happy about that :D
  10. Like
    cen got a reaction from Dwarfer in MGT still Official?   
    Maybe the devs leaked the files to build even more hype around the patch.... 
     

  11. Like
    cen got a reaction from Tricks in SQL Cleanups - Someone mind sharing?   
    I don't want/need any donations my man, just spreading the knowledge of running servers for the better part of two years now :)
  12. Like
    cen got a reaction from Castalia in MGT still Official?   
    SHINY OBJECTS
  13. Like
    cen reacted to Richie in SQL Cleanups - Someone mind sharing?   
    All hail Saint Cen :p
  14. Like
    cen got a reaction from ElDubya in SQL Cleanups - Someone mind sharing?   
    I don't want/need any donations my man, just spreading the knowledge of running servers for the better part of two years now :)
  15. Like
    cen reacted to RC_Robio in MGT still Official?   
    Happy?
  16. Like
    cen got a reaction from ZENITHOVMAN in MGT still Official?   
    I didn't buy anything...
  17. Like
    cen got a reaction from Gr8 in SQL Cleanups - Someone mind sharing?   
    Yea I fixed it :D
  18. Like
    cen got a reaction from AlexLawson in Epoch Tavi Problems   
    https://www.dropbox.com/s/ym6dfm9gr7cp23x/DayZTaviana.bikey?dl=0
  19. Like
    cen got a reaction from SchwEde in Epoch Tavi Problems   
    https://www.dropbox.com/s/ym6dfm9gr7cp23x/DayZTaviana.bikey?dl=0
  20. Like
    cen got a reaction from SchwEde in Removing plot pole   
    Remove it from this array in variables.sqf:
     
    DZE_isRemovable = ["Fence_corrugated_DZ","ParkBench_DZ","Plastic_Pole_EP1_DZ","FireBarrel_DZ","Scaffolding_DZ","StickFence_DZ"];
  21. Like
    cen got a reaction from Alexis in Removing plot pole   
    Remove it from this array in variables.sqf:
     
    DZE_isRemovable = ["Fence_corrugated_DZ","ParkBench_DZ","Plastic_Pole_EP1_DZ","FireBarrel_DZ","Scaffolding_DZ","StickFence_DZ"];
  22. Like
    cen got a reaction from computermancer in Titan launcher won't lock on target   
    You call it ignorance, I call it history and evolution of DayZ, Epoch A2 and now Epoch A3.
     
    If you can't see that, then you are the ignorant one, or perhaps you don't run servers that have players?
     
    I'd love to see some "hardcore survival" servers with actual players/stats to prove this "survival experience."
  23. Like
    cen reacted to hambeast in Titan launcher won't lock on target   
    QA gets it done!  High five fellow QA brother!
     
     
     
    well put...   Something I've noticed since the beginning of my DayZ hosting career (experience?)  has the balance between how hardcore you want to play vs what players actually want.
     
    Here's an example and it translates to a3 I think.  24/7 Daylight servers.  It is a fact that servers with no nighttime have a higher average pop than a server with real day/night cycles (tied to your server time).  I love night time, I think its great.  But watch the pop drop once the server goes dark.  It's been happening before epoch was a dream in vbawol's mind.   On the flip side, when you go 24/7 daylight, the more hardcore players will complain "Is there nighttime?" "why doesn't it get dark"  So you being a good hearted admin, see this and go hey, yeah, lets make it dark again, then BAM your pop drops off like a cliff.
     
    Yeah, you can balance it but you have to figure out what that is and what it means to you and if you still want to play like that.
     
    Personally I'm a fan of 3 hours light, 1 hour dark per restart cycle.  But that is preference.
  24. Like
    cen got a reaction from hambeast in Titan launcher won't lock on target   
    You call it ignorance, I call it history and evolution of DayZ, Epoch A2 and now Epoch A3.
     
    If you can't see that, then you are the ignorant one, or perhaps you don't run servers that have players?
     
    I'd love to see some "hardcore survival" servers with actual players/stats to prove this "survival experience."
  25. Like
    cen got a reaction from hambeast in Titan launcher won't lock on target   
    Let's be honest, Epoch has never been about survival.
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