-
Posts
308 -
Joined
-
Last visited
-
Days Won
8
Reputation Activity
-
maca134 got a reaction from motionblurrr in Collection of Getting Started Tips/Tricks?
Camping is boring... I dunno how people do it.
And towing lol, i did have it on my servers but ended up bagging it off. I agree, bad idea!
-
maca134 got a reaction from motionblurrr in Collection of Getting Started Tips/Tricks?
I was kinda trying to be ironic tbh. This is how i see most player seem to behave.
-
maca134 got a reaction from Richie in Collection of Getting Started Tips/Tricks?
Head north Find a safe, wait for the owner to open it and kill him Wait for someone to get out of there vehicle, kill him take key Camp traders Sell vehicles like there going out of fashion You need to save enough gold for a Safe/Vault -
-
-
-
-
maca134 reacted to DNightmare in Headless Client AI w/Epoch [WIP]
xD Your avatar looks like I'd imagine you right now, thinking about that task :D
-
-
-
-
-
maca134 got a reaction from cosacee in The currency system needs a complete do over
I created a system to get around flaw in arma/dayz/epoch, that some people consider to be an improvement on the bar system. Inventory is too buggy, overflow is used and in my opinion should not be relied on to get around other issues. It is something i may consider releasing but dont want to step on peoples toes etc.
Here is a run down, as i think my system is a good balance between what epoch want to do and making the currency abit more manageable.
Traders use a single gold coin currency. 900/9000 gold coins can be smelted into 1oz/10oz gold bar. Bars are still stored in safes. If you die with gold coins on your body, any other player can take the money. You can give player gold coins. Can trader bars <--> coins at all traders. Bank trader - Allows you to store upto a briefcase on gold safely. (this is something im not 100% on board with each, more testing required)
Honestly, flatly refusing to consider a possible option is abit of a disappointment.
-
maca134 got a reaction from happysan in The currency system needs a complete do over
I created a system to get around flaw in arma/dayz/epoch, that some people consider to be an improvement on the bar system. Inventory is too buggy, overflow is used and in my opinion should not be relied on to get around other issues. It is something i may consider releasing but dont want to step on peoples toes etc.
Here is a run down, as i think my system is a good balance between what epoch want to do and making the currency abit more manageable.
Traders use a single gold coin currency. 900/9000 gold coins can be smelted into 1oz/10oz gold bar. Bars are still stored in safes. If you die with gold coins on your body, any other player can take the money. You can give player gold coins. Can trader bars <--> coins at all traders. Bank trader - Allows you to store upto a briefcase on gold safely. (this is something im not 100% on board with each, more testing required)
Honestly, flatly refusing to consider a possible option is abit of a disappointment.
-
maca134 got a reaction from itsatrap in The currency system needs a complete do over
I created a system to get around flaw in arma/dayz/epoch, that some people consider to be an improvement on the bar system. Inventory is too buggy, overflow is used and in my opinion should not be relied on to get around other issues. It is something i may consider releasing but dont want to step on peoples toes etc.
Here is a run down, as i think my system is a good balance between what epoch want to do and making the currency abit more manageable.
Traders use a single gold coin currency. 900/9000 gold coins can be smelted into 1oz/10oz gold bar. Bars are still stored in safes. If you die with gold coins on your body, any other player can take the money. You can give player gold coins. Can trader bars <--> coins at all traders. Bank trader - Allows you to store upto a briefcase on gold safely. (this is something im not 100% on board with each, more testing required)
Honestly, flatly refusing to consider a possible option is abit of a disappointment.
-
maca134 got a reaction from axeman in Safezones without Gear Menu "Open Backpack"
I may have a way to solve this. Im thinking:
Player has self action to lock backpack. When they lock it removed the backpack and/or contents and stores it as a variable attached to the player Player gets self action to revert. The server code would have to read that variable is present and use it instead. Also if a player put another back on, it would not be saved and would be lost when the player reverts.
Thoughts?
-
maca134 reacted to mimic in Tapatalk Plugin
Is there any chance you guys could install the tapatalk plugin for this message board?
It's a free plugin that gives people with the Tapatalk app on their iOS or Android device the ability to read, browse, and follow messages on this forum a lot easier. It's really easy to setup and would make it a lot nicer for people to access your forum from a mobile device as the current theme isn't optimized for mobile devices.
http://www.tapatalk.com/
Thanks for your consideration!
-
maca134 got a reaction from Radiix in NEW STARY SOBOR TRADER PRIVIEW
Should be a rule, have been tempted to do some 'editing' to fix it
-
maca134 reacted to Radiix in NEW STARY SOBOR TRADER PRIVIEW
Next time please use http://pastebin.com
Anyway thanks for the share. :)
-
maca134 reacted to Kind-Sir in [How To] Disable the 1.0.2 Anti-TP protection
Surround the code with /* */
So, for example:
/*if (!isNil "_mylastPos") then { -snip- };*/I recommend Notepad++ and setting the code highlighting to C to easily see what is commented out. -
-
maca134 reacted to Killitem in Single Currency
Well its possible since UK420 has something like that without having to download anything
-
maca134 got a reaction from PetuniaEpoch in [Release] Epoch Modified & BaseBuilding 1.2 + Useful Plugins
Hey
I have updated the safezone script, there is a bug that can cause indefinite unconscious timer.
http://dayzepoch.com/forum/index.php?/topic/1002-fixed-safezones/
-
maca134 got a reaction from Sandbird in Epoch events
http://dayzepoch.com/forum/index.php?/topic/1026-server-side-hintglobalchat-fix-deathmsg-fix/
-
maca134 got a reaction from Sandbird in Epoch events
Right, update
the remote exec security is stopping all but titletext functions. I will post a method to get around it shortly