Tang0
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Posts
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Reputation Activity
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Tang0 got a reaction from DieTanx in Anti glitch wall
see a few players glitching through metal floor panels that have been used as walls as well just by running at them a certain way
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Tang0 got a reaction from harcosgoogle in Is there someone here with gtx hosting?
yes ive an epoch server with GTX
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Tang0 got a reaction from salival in 1061 issues so far
we have players on +2 million and -4 million and have no problems
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Tang0 got a reaction from coresync in Epoch 1.0.6
any idea when 1.0.6.1 with alot of the fixes in it will be released?
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Tang0 got a reaction from Joshyy in Epoch 1.0.6
any idea when 1.0.6.1 with alot of the fixes in it will be released?
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Tang0 got a reaction from Hooty in DZMS for AI fortress??
Hooty let me know if you get the static guns working in dzms, been working on it myself but never finished it, got mines to work though
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Tang0 got a reaction from Donnovan in Andre Aerial Patrol - [Coconut Release] - Any Map
this is what i use in mine for a bit more power
donn_heliConvy = [
/*0*/["UH1H_DZ",0,["100Rnd_762x51_M240","100Rnd_762x51_M240"],3],
/*1*/["UH1H_DZ",4,[],4],
/*2*/["Mi17_UN_CDF_EP1",5,["100Rnd_762x54_PK","100Rnd_762x54_PK"],5],
/*3*/["CH_47F_EP1_DZE",6,["100Rnd_762x51_M240","4000Rnd_762x51_M134","4000Rnd_762x51_M134"],6],
/*4*/["AH6J_EP1_DZ",1,[],2], //ARMED (PILOT)
/*5*/["UH60M_EP1_DZE",0,["2000Rnd_762x51_M134","2000Rnd_762x51_M134"],3],
/*6*/["UH1Y_DZE",0,["2000Rnd_762x51_M134","2000Rnd_762x51_M134"],3],
/*7*/["UH1H_TK_EP1",0,["100Rnd_762x51_M240","100Rnd_762x51_M240"],3],
/*8*/["BAF_Merlin_DZE",4,[],4],
/*9*/["Mi24_V",4,[],4], //ARMED (PILOT)
/*10*/["pook_H13_amphib_CIV",1,[],1],
/*11*/["pook_H13_transport_UNO",2,["100Rnd_762x51_M240"],2],
/*12*/["AH64D",1,[],1], //ARMED (PILOT)
/*13*/["Mi17_rockets_RU",5,["100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK"],5]
];
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Tang0 got a reaction from ElDubya in Andre Aerial Patrol - [Coconut Release] - Any Map
this is what i use in mine for a bit more power
donn_heliConvy = [
/*0*/["UH1H_DZ",0,["100Rnd_762x51_M240","100Rnd_762x51_M240"],3],
/*1*/["UH1H_DZ",4,[],4],
/*2*/["Mi17_UN_CDF_EP1",5,["100Rnd_762x54_PK","100Rnd_762x54_PK"],5],
/*3*/["CH_47F_EP1_DZE",6,["100Rnd_762x51_M240","4000Rnd_762x51_M134","4000Rnd_762x51_M134"],6],
/*4*/["AH6J_EP1_DZ",1,[],2], //ARMED (PILOT)
/*5*/["UH60M_EP1_DZE",0,["2000Rnd_762x51_M134","2000Rnd_762x51_M134"],3],
/*6*/["UH1Y_DZE",0,["2000Rnd_762x51_M134","2000Rnd_762x51_M134"],3],
/*7*/["UH1H_TK_EP1",0,["100Rnd_762x51_M240","100Rnd_762x51_M240"],3],
/*8*/["BAF_Merlin_DZE",4,[],4],
/*9*/["Mi24_V",4,[],4], //ARMED (PILOT)
/*10*/["pook_H13_amphib_CIV",1,[],1],
/*11*/["pook_H13_transport_UNO",2,["100Rnd_762x51_M240"],2],
/*12*/["AH64D",1,[],1], //ARMED (PILOT)
/*13*/["Mi17_rockets_RU",5,["100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK"],5]
];
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Tang0 got a reaction from Donnovan in Better infiStar for Epoch 1.0.5.1
tbh the 1429A (latest) seems very smooth, ive had no issues with it , older version gave some issues when players joined the server resulting in kicks when antihack didnt load fast enough. Only problem atm is with the latest arma2 update few weeks back the spawn boxes (medi boxes) dont have tools or weapons in them but that was fixed by replacing the medi/food box with a weapons box. Also when running Group Management the ESP doesnt work the best and the other esp built into the AH isnt the greatest. It would be nice to be able to run manual event from the AH ie the admin can start a scripted event when he wants to or spawn an Ai mission or design Ai missions from inside the AH. Could also do with more Epoch Building control etc in the AH to help admins - eg plotpole age etc, the ability to chnage player inventorys etc
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Tang0 reacted to Donnovan in Andre Aerial Patrol - [Coconut Release] - Any Map
RAR!
Also, the on-foot patrol.
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Tang0 got a reaction from Zoranth in Andre Aerial Patrol - [Coconut Release] - Any Map
i changed the code slightly so the heli formation is picked at random from the list of formations, the lines with // are the original lines
for "_cs" from 1 to (count _heliFormation) do {
diag_log ("[UN HELI CONVOY] Initialized Spawn! " + str _cs);
_rs = (round (random (count _heliFormation)));
_heli_group = createGroup EAST;
donn_heliGrps = donn_heliGrps + [_heli_group];
// _convoy = _heliFormation select (_cs-1);
_convoy = _heliFormation select (_rs-1);
// _convoyH = _heliAltitude select (_cs-1);
_convoyH = _heliAltitude select (_rs-1);
// _convoyS = _heliSpeed select (_cs-1);
_convoyS = _heliSpeed select (_rs-1);
_qtd = count _convoy;
_helis = [];
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Tang0 got a reaction from Donnovan in Andre Aerial Patrol - [Coconut Release] - Any Map
sphere works ok for me
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Tang0 got a reaction from MatthewK in Infistar Spawn Boxes Help
its the new arma2 patch that came out a few days ago, we are all having this problem and it also effected the mediboxes in game as well
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Tang0 got a reaction from Donnovan in Andre Safe Zones for Arma 2 (It's good man!)
thnx :) (guys on my server love breaking stuff :) )
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Tang0 got a reaction from Donnovan in Andre Safe Zones for Arma 2 (It's good man!)
Thank you kind sir i will try that :)
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Tang0 got a reaction from Donnovan in Andre Safe Zones for Arma 2 (It's good man!)
ok, will wait for the update
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Tang0 got a reaction from Donnovan in MOSTWA - Andre most Wanted Script
Alot of great work Donnovan thnx
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Tang0 got a reaction from Donnovan in Andre Aerial Patrol - [Coconut Release] - Any Map
1st part of script is put on your server side - i called mine Aerial.sqf, i put mine in a folder i call Addons - then open init/server_functions.sqf and add
execVM "\z\addons\dayz_server\Addons\Aerial.sqf";
at the bottom
2nd In your mission folder put the second script in a file - i called mine heliconvoy_loadout.sqf and i have a folder for my scripts called Scripts i put that file in there
in your init.sqf file add this to bottom
execVM "Scripts\ heliconvoy_loadout.sqf";
3rd in the root of your mission folder add the third script in a file and name it - andre_heliConvoy_itens.sqf
thats basically all i done , though remember i have custom folders for putting my scripts into so bare this in mind
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Tang0 got a reaction from Donnovan in Andre Aerial Patrol - [Coconut Release] - Any Map
runs fine on my server - fast and smooth, helis attack well when fired upon, loot spawns fine from heli wreck when mouse wheel is scrolled etc , now to start tweeking loot etc :)
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Tang0 got a reaction from Chainsaw Squirrel in [Release] Casca Vehicles Convoy for any Map
is so want to test that on my server lol
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Tang0 got a reaction from Donnovan in [Release] Casca Vehicles Convoy for any Map
is so want to test that on my server lol
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Tang0 got a reaction from Thatch in [Release] NWAF Military Base
Also added your military base as well - like it :)