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Thatch

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About Thatch

  • Rank
    Fresh Spawn
  • Birthday 03/05/1987

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  • Location
    Finland

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  1. Canny brought it to my attention that I had the link wrong, apparently it was pointing to another of my creations. It is now fixed. Sorry for the hassle
  2. I sent you a PM, lets see if we can fix your issue
  3. Apologies, I have been away for a week or so. Did you both follow the instructions to the letter? And what sort of errors are you getting Raphash0w? If you'd like to strip it down, I can provide the sqf/biedi files
  4. I appreciate all the kind words, much obliged :)
  5. Hey folks, as I've stated before, I felt the southwest was rather empty and void of any loot. So to remedy this, I made some improvements to Kamenka. It's nothing too overpowering, just a firestation, some tents and whatever a functioning city requires. Screenshots http://imgur.com/a/MXLHV Required files https://github.com/MrThatch/Epoch/blob/master/kamenkaext.sqf Installation Instructions 1. Download and unpack your server.pbo if necessary 2. Create a folder called buildings in the root of it. 3. Now place the kamenkaext.sqf you fetched from the above link into that folder 4. Add the following line to the very bottom of server_functions.sqf in the init folder of your server.pbo execVM "\z\addons\dayz_server\buildings\kamenkaext.sqf"; //Kamenka Extended 5. Now repack and upload your server.pbo where applicable I hope you like it! And any feedback / criticism is more than welcome My other work: edit: One of the buildings was a little off (object 6037), I updated the sqf file on GitHub
  6. The IDs matching ones from other files have no ill-effect. Could you post the arma2oaserver.RPT log file on Pastebin or Github? Or alternatively, you can PM me for further assistance.
  7. Hey folks, I really didn't like how empty the Northwest Airfield was, so one night I decided to attempt to remedy that. The end result is what you see here :) It still has a lot of empty space, so I might decide to continue working on it, but for now I'm pretty happy with the end result Screenshots http://imgur.com/a/4qBQm Required files https://github.com/MrThatch/Epoch/blob/master/nwafbase.sqf Installation Instructions 1. Download and unpack your server.pbo if necessary 2. Create a folder called buildings in the root of it. 3. Now place the nwafbase.sqf you fetched from the above link into that folder 4. Add the following line to the very bottom of server_functions.sqf in the init folder of your server.pbo execVM "\z\addons\dayz_server\buildings\nwafbase.sqf"; //Northwest Airfield Military Base 5. Now repack and upload your server.pbo where applicable I hope you like it! And any feedback / criticism is more than welcome My other work:
  8. Hey folks, I recently started hosting an Epoch server and I found the southwest to be rather empty, so I decided to create a trader city just west of Kamenka as my first project. This is the first ever addition I've made in ArmA II, so be gentle please :) Screenshots http://imgur.com/a/SmP1h Required files https://github.com/MrThatch/Epoch/blob/master/trainyard.sqf Installation Instructions 1. Download and unpack your server.pbo if necessary 2. Create a folder called buildings to the root of it. 3. Now place the trainyard.sqf you fetched from the above link into that folder 4. Add the following line to the very bottom of server_functions.sqf in the init folder of your server.pbo execVM "\z\addons\dayz_server\buildings\trainyard.sqf"; //Trader City - The Trainyard 5. Now repack and upload your server.pbo where applicable I will not go into detail as how to add traders into your server, but here is a working tutorial made by ITr1ckst3rI at OpenDayZ http://opendayz.net/threads/tutorial-epoch-creating-a-new-trader.19593/ Trader Positions & Map Marker You can also fetch the locations of all the traders and the map marker from the beginning of the provided sqf file Traders: Weapons: [1276.1621, 2422.5857] | _this setDir -153.82375; Ammunition: [1269.5092, 2425.2314] | _this setDir -189.233; Food & Drink: [1241.8206, 2420.8257] | _this setDir -97.022392; Black Market: [1286.1881, 2376.4299] | _this setDir -37.361141; Building Supplies: [1224.7496, 2422.2263] | _this setDir -183.51724; Medical: [1263.4926, 2427.6199] | _this setDir -151.84038; Vehicles: [1204.2427, 2386.3708] | _this setDir 78.313698; Map marker: class ItemXX (XX being the next number on the list) { position[]={1245.8599,1.111,2404.9229}; name="tradercitytrainyard"; text="The Trainyard"; type="mil_circle"; colorName="ColorBlack"; }; Note: When adding the map marker into your mission.sqm file, do not forget to update the items=XX number class Markers { items=17; -> items=18; I hope you like it! And any feedback / criticism is more than welcome My other work:
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