Hux Posted May 23, 2015 Report Share Posted May 23, 2015 My players don't get the full command menu, such as being able to select targets through the menu as apposed to right clicking on a target. Maybe infistar is blocking it? Anyone else have this problem? Thank you. Link to comment Share on other sites More sharing options...
lonewolfgaming Posted May 28, 2015 Report Share Posted May 28, 2015 ok, I have a question about adding this to my server. I have done the steps shown to add, but it errors out before the server fires up with some kind of text error. When I add the class item 2, do I eliminate a couple of the ); down to just one in between the first class item and second? I have installed it leaving the three ); and that is when it kicks it before it starts. Hope this makes sense. Link to comment Share on other sites More sharing options...
calamity Posted May 28, 2015 Report Share Posted May 28, 2015 ok, I have a question about adding this to my server. I have done the steps shown to add, but it errors out before the server fires up with some kind of text error. When I add the class item 2, do I eliminate a couple of the ); down to just one in between the first class item and second? I have installed it leaving the three ); and that is when it kicks it before it starts. Hope this makes sense. your mission should look similar to this class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={-143.93861,0.52647489,2319.5012}; id=50; side="LOGIC"; vehicle="FunctionsManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item2 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={7254.48, .001, 3336.56}; //skin trader azimut=65; special="NONE"; id=101; side="GUER"; vehicle="FR_Rodriguez"; leader=1; skill=0.60000002; init="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;this enableSimulation false;this setcaptive true;this addAction [""Men Clothing"",""Skin_Trader\open_dialog.sqf""];this addAction [""Women Clothing"",""Skin_Trader\open_dialog2.sqf""]"; }; }; }; }; a txt error sounds more like description.ext error (conflicting .hpp files) you should post your servers rpt file it usually shows error at the bottom ... Link to comment Share on other sites More sharing options...
lonewolfgaming Posted May 29, 2015 Report Share Posted May 29, 2015 Ok, Thanks Calamity, I will check things again and see if that fixes it Link to comment Share on other sites More sharing options...
Victor_Cross Posted August 8, 2015 Report Share Posted August 8, 2015 Hey Guys the buy and cancel tab writing is not displayed after server re start. Link to comment Share on other sites More sharing options...
Victor_Cross Posted August 8, 2015 Report Share Posted August 8, 2015 I tried AI Recruitment for Soul's Single Currency, the money changed hands but no units spawned in:( Link to comment Share on other sites More sharing options...
Victor_Cross Posted August 26, 2015 Report Share Posted August 26, 2015 bump Link to comment Share on other sites More sharing options...
Hux Posted September 6, 2015 Report Share Posted September 6, 2015 My players are having a problem with commanding the AI recently after updating infistar.After commanding the AI a couple times they get booted to lobby.This doesn't happen to me as admin so I'm pretty sure it must be infistar doing it.Anyone here have this problem? Thank you. Link to comment Share on other sites More sharing options...
Victor_Cross Posted September 27, 2015 Report Share Posted September 27, 2015 Could somebody tell me how I would give the units for this script more health points as the units die to quickly it seems.And as well it would be very cool if HEAL THAT MAN commant was added to the command list so the ai could heal there ai team mates. Link to comment Share on other sites More sharing options...
Hux Posted September 27, 2015 Report Share Posted September 27, 2015 Could somebody tell me how I would give the units for this script more health points as the units die to quickly it seems.And as well it would be very cool if HEAL THAT MAN commant was added to the command list so the ai could heal there ai team mates.How are they dying so quickly?You have to command them properly so they just run around and get shot or glitch in some way into a building or vehicle and get killed...You can heal them using a med tent or med vod or any ambulance. Just select the unit and "action" in the menu. Link to comment Share on other sites More sharing options...
Donnovan Posted September 29, 2015 Report Share Posted September 29, 2015 Sorry if this was already explained before...Since all players in Epoch are in the same side (WEST), the recruited AI will not attack players? Link to comment Share on other sites More sharing options...
lonewolfgaming Posted November 25, 2015 Report Share Posted November 25, 2015 Oddly enough, commenting this out with // completely broke the server, hud + anti-hack.I changed the the 0x29 to the code 0x3D and now it seems fine. Anyone got the AI to fire at players yet?DY357LX, which sqf has the code that needs to be changed to 0X3D? Link to comment Share on other sites More sharing options...
DY357LX Posted December 10, 2015 Report Share Posted December 10, 2015 On 25/11/2015 at 11:14 PM, lonewolfgaming said: DY357LX, which sqf has the code that needs to be changed to 0X3D? It was AH.sqf, but that was over a year ago. So things are probably different now. Link to comment Share on other sites More sharing options...
Hux Posted March 17, 2020 Report Share Posted March 17, 2020 I know this is an old thread but this script is still available so I thought I'd ask... I'm not seeing any text on the Close or recruit buttons in the menu. Also, I'm not seeing the AI icons on lower left of screen. I did add the stringtable.csv to my mission root. Any ideas what is wrong? Thank you. Link to comment Share on other sites More sharing options...
Mig Posted March 18, 2020 Report Share Posted March 18, 2020 13 hours ago, Hux said: I know this is an old thread but this script is still available so I thought I'd ask... I'm not seeing any text on the Close or recruit buttons in the menu. Also, I'm not seeing the AI icons on lower left of screen. I did add the stringtable.csv to my mission root. Any ideas what is wrong? Thank you. add this block to your stringtable.xml file <Package name="recuitSoldiers"> <Key ID="STR_NO_MONEY"> <English>Not enough gold</English> <Russian>Need,Недостаточно золота.Нужно</Russian> </Key> <Key ID="STR_FUll_GROUP"> <English>You can not hire more survivors..</English> <Russian>Вы не можете нанять больше выживших.</Russian> </Key> <Key ID="STR_QUEUE"> <English>Survivors queued:</English> <Russian>Очередь выживших:</Russian> </Key> <Key ID="STR_ADD_QUEUE"> <English>added to queue.</English> <Russian>добавлен в очередь</Russian> </Key> <Key ID="STR_UNIT_PROCESING"> <English>Processing your</English> <Russian>Ожидаем</Russian> </Key> <Key ID="STR_UNIT_ARRIVED"> <English>has arrived.</English> <Russian>прибыл</Russian> </Key> <Key ID="STR_MENU_CLOSE"> <English>Close</English> <Russian>Закрыть</Russian> </Key> <Key ID="STR_MENU_RECRUIT"> <English>Recruit</English> <Russian>Нанять</Russian> </Key> <Key ID="STR_MENU_TITLE"> <English>Survival Recruitment</English> <Russian>Нанять выживших</Russian> </Key> <Key ID="STR_DISMISS"> <English>has been dismissed</English> <Russian>был уволен</Russian> </Key> <Key ID="STR_SA_AI"> <English>Dismiss</English> <Russian>Уволить</Russian> </Key> <Key ID="STR_PAY"> <English>You gave</English> <Russian>Вы отдали</Russian> </Key> </Package> Link to comment Share on other sites More sharing options...
Hux Posted March 18, 2020 Report Share Posted March 18, 2020 That did the trick. Where did you get that from? Thanks, Mig. Link to comment Share on other sites More sharing options...
Mig Posted March 18, 2020 Report Share Posted March 18, 2020 2 hours ago, Hux said: Where did you get that from? I modified the original stringtable.csv Link to comment Share on other sites More sharing options...
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