lesvieuxcrevards Posted June 5, 2017 Report Share Posted June 5, 2017 Hi, I've tried to edit my map of my server (altis epoch), but after that, blackmarker vendor not working, and players joining servers no longer Civilian (but BOFOR). I've moved the edited mission file to original PBO to get all scripts/addons. Any tips, guides, helps for map editing of server? Best regards Link to comment Share on other sites More sharing options...
Rezusty Posted June 5, 2017 Report Share Posted June 5, 2017 Hi, I've made some map editing on my server too, maybe I can help you. I guess you've tried to put buildings or make custom traders on it. Which files did you edit to add these ? Link to comment Share on other sites More sharing options...
lesvieuxcrevards Posted June 5, 2017 Author Report Share Posted June 5, 2017 wiht Arma3 editor, just : Started editor Added 3 building), Saved my map . Copied this map (mission.sqm ) over existing inside PBO directory Compiled my PBO Dropped on server Restarted server Fail Link to comment Share on other sites More sharing options...
Rezusty Posted June 5, 2017 Report Share Posted June 5, 2017 Ok, now I see why everything went wrong. To edit a map you need to use maca134's M3Editor http://maca134.co.uk/portfolio/m3editor-arma-3-map-editor/ You have to run it alongside Arma 3 before editing your map. When you are done with it, click on M3Editor tab at the top and choose Export All. This will open a window with all the code of your buildings (position, state, etc...) Simply choose copy and paste it to your text editor. Save your file and rename it from building.txt to building.sqf (or whatever you want to name it). Now you have to follow this small tutorial:https://epochmod.com/forum/topic/36574-put-your-server-addons-in-a-server-side-pbo/#comment-276602 Everything should work fine then. lesvieuxcrevards 1 Link to comment Share on other sites More sharing options...
He-Man Posted June 5, 2017 Report Share Posted June 5, 2017 The absolut easiest way is using an own script to export the Objects. I have written my own script for this. It is absolut easy to use. Open your Eden Editor, make your Changes and run this code from the Console. Then you have a complete standalone code (like with e3den) in your clipboard that you can paste into a sqf and call it from init. https://pastebin.com/Cc0CtX36 Ghostrider-GRG, natoed and Rezusty 3 Link to comment Share on other sites More sharing options...
Rezusty Posted June 6, 2017 Report Share Posted June 6, 2017 Thanks for sharing this He-Man ! I absolutely have to try this next time. Link to comment Share on other sites More sharing options...
He-Man Posted June 6, 2017 Report Share Posted June 6, 2017 If you have any problems, let me know Link to comment Share on other sites More sharing options...
lesvieuxcrevards Posted June 6, 2017 Author Report Share Posted June 6, 2017 22 hours ago, Rezusty said: Ok, now I see why everything went wrong. To edit a map you need to use maca134's M3Editor http://maca134.co.uk/portfolio/m3editor-arma-3-map-editor/ You have to run it alongside Arma 3 before editing your map. When you are done with it, click on M3Editor tab at the top and choose Export All. This will open a window with all the code of your buildings (position, state, etc...) Simply choose copy and paste it to your text editor. Save your file and rename it from building.txt to building.sqf (or whatever you want to name it). Now you have to follow this small tutorial:https://epochmod.com/forum/topic/36574-put-your-server-addons-in-a-server-side-pbo/#comment-276602 Everything should work fine then. Thank you for your help Link to comment Share on other sites More sharing options...