Saije Posted January 30, 2017 Report Share Posted January 30, 2017 I have a custom citi added to my server. it is the Qdoba AI City. Ive checked all over the place but I cannot get AI to spawn in a custom location with either DZAI or WAI. Does anyone know how to do it? Link to comment Share on other sites More sharing options...
Thug Posted January 30, 2017 Report Share Posted January 30, 2017 Is this the one by Vibor by the NW Airfield? Can you paste the link to Qdoba AI City you have. TBsGaming has a Qdoba AI City and if the same one I will be more then willing to help. Link to comment Share on other sites More sharing options...
Saije Posted January 30, 2017 Author Report Share Posted January 30, 2017 @Thug Yeah it is that one. here are the two links Spoiler Spoiler http://opendayz.net/threads/qdoba-ai-city-for-chernarus.20627/ Affraid included the instructions in the download, and he says Qdoba city Ai Spawn Points . Just copy and paste to CustomSpawns.sqf in WAI folder but there is No file named CustomSpawns.sqf in the WAI folder.And the same goes for //Weapon crate spawn location Copy and paste into WAI/Missions folder in StaticAmmoBoxes.sqf There is no file in WAI named StaticAmmoBoxes.sqf ... Spoiler //Qdoba city Ai Spawn Points . Just copy and paste to CustomSpawns.sqf in WAI folder [[[4542.5859, 8515.6406, 6.1035156e-005],[4039.5637, 8608.4941, 3.0517578e-005],[4053.4392, 8566.3545, 0],[4053.9143, 8597.1846, 3.0517578e-005],[4073.2244, 8621.1992, 0.00012207031]],"M2StaticMG",1,"Bandit2_DZ",1,2,"","Random"] call spawn_static; //Qdoba Ai City ground weapons// [[[4202.8267, 8563.4082, 3.0517578e-005],[4159.7104, 8632.5234, 0.049321495],[4255.5474, 8537.8438, 6.1035156e-005],[4332.4717, 8642.876, -3.0517578e-005],[4506.855, 8665.2559, 0]],"M2StaticMG",1,"Bandit2_DZ",1,2,"","Random"] call spawn_static; //doba [[[4448.7974, 8509.8164, 3.0517578e-005],[4537.0313, 8442.0088, -6.1035156e-005],[4485.5308, 8432.2334, 6.1035156e-005],[4398.0488, 8366.9131, -6.1035156e-005],[4330.0146, 8399.8262, 0]],"M2StaticMG",1,"Bandit2_DZ",1,2,"","Random"] call spawn_static; //doba [[[4262.062, 8466.6543, 3.0517578e-005],[4202.0386, 8411.7832, 0],[4246.3252, 8393.4336, 0.078777529],[4246.3252, 8393.4336, 0.078777529]],"M2StaticMG",1,"Bandit2_DZ",1,2,"","Random"] call spawn_static; //doba [[4473.3506, 8569.3252, 9.1552734e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //Qdoba ground troops// [[4414.8174, 8502.6533, 13.456329],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4372.9541, 8604.3926, 16.643679],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4074.4199, 8627.6328, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4057.6604, 8591.5439, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4065.574, 8607.2803, 3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4069.5039, 8618.4619, 6.1035156e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4034.1091, 8598.1855, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4046.5571, 8583.1963, 3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4079.7427, 8591.793, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4102.689, 8618.4141, -0.00012207031],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4164.832, 8626.1973, -3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4182.1699, 8569.6348, 9.1552734e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4389.4707, 8677.584, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4251.3823, 8591.6045, -9.1552734e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4213.0542, 8436.2031, -3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4235.2007, 8427.5283, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4260.4355, 8431.7715, -3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4344.1152, 8348.6875, -6.1035156e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4390.7388, 8376.7646, -6.1035156e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4399.1934, 8519.4805, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4406.0049, 8555.9668, 3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4445.7148, 8499.3984, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4513.373, 8444.3164, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4524.3301, 8593.1494, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4431.1138, 8652.1104, 9.1552734e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba //Weapon crate spawn location Copy and paste into WAI/Missions folder in StaticAmmoBoxes.sqf //doba// _box17 = createVehicle ["BAF_VehicleBox",[4208.0879, 8580.5713, 0], [], 0, "CAN_COLLIDE"]; [_box17] call spawn_ammo_box; _box18= createVehicle ["BAF_VehicleBox",[4343.7891, 8354.2256, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; [_box18] call spawn_ammo_box; _box19 = createVehicle ["BAF_VehicleBox",[4454.9053, 8333.1748, 0.00012207031], [], 0, "CAN_COLLIDE"]; [_box19] call spawn_ammo_box; _box20 = createVehicle ["BAF_VehicleBox",[4375.8027, 8502.332, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; [_box20] call spawn_ammo_box; Link to comment Share on other sites More sharing options...
Thug Posted January 30, 2017 Report Share Posted January 30, 2017 @SaijeThe problem that you are having is that WAI have been updated since then. Just waking up and looking at my AI City Folder. I will put together a something for you. Will post when done. Link to comment Share on other sites More sharing options...
Saije Posted January 30, 2017 Author Report Share Posted January 30, 2017 ah, makes sense. QDoba was made for WAI 2.2.0 yeah. Im using WAI's latest. Thanks Thug. Link to comment Share on other sites More sharing options...
Thug Posted January 30, 2017 Report Share Posted January 30, 2017 @Saije What version of Epoch are you using? 1.0.5.1 or 1.0.6 Link to comment Share on other sites More sharing options...
Saije Posted January 30, 2017 Author Report Share Posted January 30, 2017 1.0.5.1 Chernarus.11 Thug 1 Link to comment Share on other sites More sharing options...
Saije Posted January 30, 2017 Author Report Share Posted January 30, 2017 I should say too, that as well as not being able to get AI to spawn there, I cant get the loot boxes to spawn, or any loot in the buildings either. btw what is TBsGaming's server IP ? Would be cool to go see what a working version of QDoba city is like with all the ai and the loot boxes Link to comment Share on other sites More sharing options...
Thug Posted January 30, 2017 Report Share Posted January 30, 2017 @Saije what I will be sending you will take of all. that server is not up right now. If you give me a week notice I can get it going and open Qdoba for you, but with what I will be sending you should have it up in a very short time. Link to comment Share on other sites More sharing options...
Saije Posted January 30, 2017 Author Report Share Posted January 30, 2017 oh thats ok then, It's awesome that you may be able to send me what I need. It's sad how much DayZ scripting is slowing down. so many old posts, dead links and outdated scripts. Im just practicing puting in scripts on a test server on my home network. I Admin with Rehab Gaming Network and am building a new server. Link to comment Share on other sites More sharing options...
Thug Posted January 30, 2017 Report Share Posted January 30, 2017 @Saije UPDATED 1/30/2017: Qdoba AI City Epoch 1.0.5.1 https://dl.dropboxusercontent.com/u/487376647/Qdoba.rar theduke 1 Link to comment Share on other sites More sharing options...
Saije Posted January 30, 2017 Author Report Share Posted January 30, 2017 Awesome thanks ^_^ Link to comment Share on other sites More sharing options...
Saije Posted January 30, 2017 Author Report Share Posted January 30, 2017 @Thug everything works perfectly now!! thank you so much. so happy this is working now. Thug 1 Link to comment Share on other sites More sharing options...
Thug Posted February 16, 2017 Report Share Posted February 16, 2017 @Saije let me know if you put this on a server and I will come and do mission with you guys Link to comment Share on other sites More sharing options...
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