Oddy-B Posted March 31, 2015 Report Share Posted March 31, 2015 Unless I am missing something in the changelogs, there is no mention of the removal of the cultist, yet we have not seen one since updating the server. We are getting plenty of sappers, and drones but no cultists. Is anyone else experiencing this? Link to comment Share on other sites More sharing options...
Richie Posted March 31, 2015 Report Share Posted March 31, 2015 They only come out when it's dark, they still spawn on my server, plus the new Phantoms Nic 1 Link to comment Share on other sites More sharing options...
Oddy-B Posted April 1, 2015 Author Report Share Posted April 1, 2015 Ok thanks, guess I have just ben lucky then Link to comment Share on other sites More sharing options...
KPABATOK Posted April 1, 2015 Report Share Posted April 1, 2015 They only come out when it's dark, they still spawn on my server, plus the new Phantoms Tell me more about phantoms, is it true that they are invisible and invincible? Link to comment Share on other sites More sharing options...
Brez Posted April 1, 2015 Report Share Posted April 1, 2015 Haven't seen one cultist at all in the dark.. Nadda. They must be on vacation or the update turned the "Spawn Cultist=1" to "Spawn Cultists=0" Maybe the army of UAV's and Sappers scared the cultists away. js2k6 and HerrOrhan 2 Link to comment Share on other sites More sharing options...
knights†emplar Posted April 1, 2015 Report Share Posted April 1, 2015 Tell me more about phantoms, is it true that they are invisible and invincible? there are awesome :D On my server in future update I will only be having Cultis and Phantom, and if there are other future creepy creatures like those! Link to comment Share on other sites More sharing options...
Hazmat Posted April 12, 2015 Report Share Posted April 12, 2015 We're also not seeing cultists since the last few updates. Server runs half day, half night cycle...so plenty of dark time for 'em. They're just not showing up. Anything server side we can adjust other than AI spawn chance? Link to comment Share on other sites More sharing options...
HerrOrhan Posted April 13, 2015 Report Share Posted April 13, 2015 Maybe the army of UAV's and Sappers scared the cultists away. Yea lol, getting like 40-ish drones per hour but not a single cultist in weeks Link to comment Share on other sites More sharing options...
happydayz Posted April 14, 2015 Report Share Posted April 14, 2015 Increase their spawn chance in loots.h could be an option. Dial down the others minus phantoms to zero while ur at it too to slightly decrease the other antagonists spawning in - wont remove them entirely though as the anti camper spawn will still spawn them in. Link to comment Share on other sites More sharing options...
Oddy-B Posted April 14, 2015 Author Report Share Posted April 14, 2015 [/Rant on] What is slightly annoying me is trying to build and having two drones, and the sappers exploding when I am trying to position cinder walls. If I have read it correctly the influx of drones/antags happen because of an anti camping feature. This is all well and good but, when trying to base build, you are classed as camping. [/rant off] That said, Still no sign of Cultists, we are missing them, adds that extra spookyness to night times. Link to comment Share on other sites More sharing options...
TuBz Posted April 14, 2015 Report Share Posted April 14, 2015 Also not seen the cultists of late.. but the phantoms...well lets just say my first encounter nearly had me nipping the the pants draw for some fresh....made me shiver! Richie 1 Link to comment Share on other sites More sharing options...
Oddy-B Posted April 14, 2015 Author Report Share Posted April 14, 2015 Increase their spawn chance in loots.h could be an option. Dial down the others minus phantoms to zero while ur at it too to slightly decrease the other antagonists spawning in - wont remove them entirely though as the anti camper spawn will still spawn them in. where would i find loots.h ? Link to comment Share on other sites More sharing options...
axeman Posted April 14, 2015 Report Share Posted April 14, 2015 Their chance should be equal to other antagonists, except they do only spawn at night. Also notice they seem rarer, am wondering if there are any addons that may be causing issues. Do you have any additional scripts running on your server? Sappers and uav should not be spawning if the trigger / target player is in a jammer radius now. They will roam the area and can be led into a base by a player if triggered outside. Link to comment Share on other sites More sharing options...
TuBz Posted April 14, 2015 Report Share Posted April 14, 2015 \@epochhive\addons\a3_epoch_server_settings\a3_epoch_server_settings\configs you will need to open up the server settings PBO:) Link to comment Share on other sites More sharing options...
TuBz Posted April 14, 2015 Report Share Posted April 14, 2015 Their chance should be equal to other antagonists, except they do only spawn at night. Also notice they seem rarer, am wondering if there are any addons that may be causing issues. Do you have any additional scripts running on your server? Sappers and uav should not be spawning if the trigger / target player is in a jammer radius now. They will roam the area and can be led into a base by a player if triggered outside. Me thinks Axeman might need to read the latest files.. you can define spawn ratios now:)..I downed the uav's and upped the phantoms.. because i like being scared at night:).. In the loot.h file.. in case you are wondering:) Link to comment Share on other sites More sharing options...
axeman Posted April 14, 2015 Report Share Posted April 14, 2015 :) I know you don't have a vanilla server, you get cultists tho. I have made it so you are safer in jammer range and safe zones so even the 'not an anti camper' routine should not trigger 'lethal' antagonists, phantom and cultists aren't included in that category currently. I never read the instructions ;) Link to comment Share on other sites More sharing options...
TuBz Posted April 14, 2015 Report Share Posted April 14, 2015 Not seen a cultist since the last update..but have felt a phantom! Also not seen a shark since.. but that may just be a lack of swim time! Link to comment Share on other sites More sharing options...
Oddy-B Posted April 14, 2015 Author Report Share Posted April 14, 2015 \@epochhive\addons\a3_epoch_server_settings\a3_epoch_server_settings\configs you will need to open up the server settings PBO:) Thanks Link to comment Share on other sites More sharing options...
Vaprz Posted April 14, 2015 Report Share Posted April 14, 2015 Not seen a cultist since the last updateWe're in the same boat as we've completely turned off loot spawned AI in order to at least take a tiny bite out of the 0.3 drone cataclysm. Link to comment Share on other sites More sharing options...
Hazmat Posted April 14, 2015 Report Share Posted April 14, 2015 We've actually gone hunting for cultists(demented...yeah...I know) at night...different towns...looting like rabid fiends to trigger them...nothing but drones and sappers. Guess we all have a special place in our hearts for the "Oh no's, just pooped myself!" creepiness! More please!!! I'll try upping antagonist spawn chance from default, see if that does anything...but sure to get complaints on too many drones and sappers. Link to comment Share on other sites More sharing options...
Oddy-B Posted April 14, 2015 Author Report Share Posted April 14, 2015 Attempting to adjust spawn settings. uav reduced to 25 cloak increased to 50 see if this will make a difference! Guess we all have a special place in our hearts for the "Oh no's, just pooped myself!" creepiness! here here! Link to comment Share on other sites More sharing options...
Oddy-B Posted April 14, 2015 Author Report Share Posted April 14, 2015 Their chance should be equal to other antagonists, except they do only spawn at night. Also notice they seem rarer, am wondering if there are any addons that may be causing issues. Do you have any additional scripts running on your server? Sappers and uav should not be spawning if the trigger / target player is in a jammer radius now. They will roam the area and can be led into a base by a player if triggered outside. The only things running are A3EAI and a statusbar. The exact same config as before, they were showing up before with the same ai and statbar, same settings. Link to comment Share on other sites More sharing options...
axeman Posted April 14, 2015 Report Share Posted April 14, 2015 They'll be fine. Have just had a look at the cultist AI, bit of brain surgery. Try looting in the same skin as a fresh spawn, should see more. Have put an update in that should help. Next update am afraid though. Panduhh, waynewr, KPABATOK and 1 other 4 Link to comment Share on other sites More sharing options...
spartan Posted April 14, 2015 Report Share Posted April 14, 2015 Can I have daylight cultists please.........pretty please :( Link to comment Share on other sites More sharing options...
Hazmat Posted April 14, 2015 Report Share Posted April 14, 2015 They'll be fine. Have just had a look at the cultist AI, bit of brain surgery. Try looting in the same skin as a fresh spawn, should see more. Have put an update in that should help. Next update am afraid though. Woohoo! Link to comment Share on other sites More sharing options...
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