MisterT Posted January 16, 2015 Report Share Posted January 16, 2015 Install RedisManager Or if you have it Open it Download Location https://github.com/u...sDesktopManager 1. Once RedisManager is open Connect to your database. 2. Click on the + sign by db0 3. Click on the + sign by AI Items. 4. You see AI_ITEMS:NA420 Each one is a Trader items. So go through each line and add items. YOU CAN COPY AND PASTE SAME INFO IN ALL TRADERS. UP TO YOU. [["WhiskeyNoodle","ItemCoolerE","Hatchet","16Rnd_9x21_Mag","PaintCanGrn","HeatPack","ItemGoldBar10oz","Chemlight_green","HandGrenade","30Rnd_9x21_Mag","6Rnd_45ACP_Cylinder","20Rnd_556x45_UW_mag","5Rnd_rollins_mag","9rnd_45X88_magazine","ItemScraps","optic_Holosight_smg","30Rnd_65x39_caseless_green","SmokeShellRed","SmokeShellBlue","20Rnd_762x51_Mag","emptyjar_epoch","muzzle_snds_H","SmokeShellOrange","5Rnd_127x108_APDS_Mag","arifle_Mk20C_plain_F","ChainSaw","30Rnd_65x39_caseless_mag_Tracer","30Rnd_65x39_caseless_mag","muzzle_snds_M","muzzle_snds_B","C_Van_01_box_EPOCH","honey_epoch","ItemEmerald","30Rnd_556x45_Stanag","30Rnd_762x39_Mag","PaintCanOra","11Rnd_45ACP_Mag","MortarBucket","FoodSnooter","PaintCanBlk","PaintCanBlu","PaintCanYel","optic_Holosight","arifle_MX_F","200Rnd_65x39_cased_Box","LMG_Mk200_F","Binocular","arifle_Mk20_plain_F","H_14_EPOCH","optic_Aco_smg","7Rnd_408_Mag","200Rnd_556x45_M249","9Rnd_45ACP_Mag","30Rnd_45ACP_Mag_SMG_01","V_4_EPOCH","V_16_EPOCH","hgun_PDW2000_F","jerrycan_epoch","100Rnd_65x39_caseless_mag","hgun_P07_F","SmokeShellGreen","Pelt_EPOCH","NVG_EPOCH","MiniGrenade","CircuitParts","optic_Yorris","10Rnd_762x51_Mag","5Rnd_127x108_Mag","6Rnd_GreenSignal_F","hgun_Pistol_Signal_F","SmokeShell","optic_Aco","hgun_Pistol_heavy_01_F","arifle_MXC_F","hgun_Rook40_F","M14Grn_EPOCH","SmokeShellPurple","muzzle_snds_H_MG","acc_flashlight","m249Tan_EPOCH","SMG_02_F","m249_EPOCH","200Rnd_65x39_cased_Box_Tracer","30Rnd_556x45_Stanag_Tracer_Yellow","optic_DMS","Towelette","acc_pointer_IR"],[1,4,0,11,1,2,2,19,16,5,5,2,2,2,1,1,2,1,2,1,0,1,15,0,1,0,2,0,2,2,0,0,1,8,2,1,11,0,0,0,1,1,1,3,13,1,2,1,0,2,2,2,9,4,1,1,2,0,1,1,14,1,0,8,0,1,1,0,2,1,14,3,1,1,1,0,14,1,1,1,1,1,1,1,1,2,1]] This is very basic and simple. Mister T RuschGaming and OfficeGlenn 2 Link to comment Share on other sites More sharing options...
kayzee Posted March 23, 2015 Report Share Posted March 23, 2015 have this installed and running but for some reason there isnt any changes or additions to trader items, any help? Link to comment Share on other sites More sharing options...
cfkviper Posted March 29, 2015 Report Share Posted March 29, 2015 the same problem , i changed it, but no chances Link to comment Share on other sites More sharing options...
Tango2k13 Posted April 14, 2015 Report Share Posted April 14, 2015 Thx for this working very well! Link to comment Share on other sites More sharing options...
umfufu Posted April 14, 2015 Report Share Posted April 14, 2015 setex AI_ITEMS:NA123:8 604800 [["IItemRope","ItemStick"],[1,1]] in the console does the same but with a TTL of 7 dayz Right click on Epoch in redismanager to get the console Link to comment Share on other sites More sharing options...
Rocko_MB Posted April 23, 2015 Report Share Posted April 23, 2015 Does this allow you to set items on specific traders or is it an all encompassing "All Traders will have the following items"? Basically I want to do the following in Trader Cities... Trader A has - food, drink & clothing. Trader B has - weapons, ammo and explosives (grenades/smoke) Trader C has - vehicles etc. Or is this not possible at all with the current build of Epoch? R. Link to comment Share on other sites More sharing options...
DirtySanchez Posted April 24, 2015 Report Share Posted April 24, 2015 Oh man I cant believe I missed this all this time..... Link to comment Share on other sites More sharing options...
tinboye Posted May 10, 2015 Report Share Posted May 10, 2015 I am having a similar issue with redis and my server. in the game when i talk to a vendor/trader there are no items. I also cannot sell anything to them. at the bottom of the trade window I see 1 button Trad its missing the E at the end. I did change my epochconfig.hpp as i wanted the traders to start with items along with players. but i made this change after the server was created. // Traders taxRate = 0.1; // controls the price increase for purchases starterTraderItems[] = { { "WhiskeyNoodle","ItemCoolerE","Hatchet","16Rnd_9x21_Mag","PaintCanGrn","HeatPack","ItemGoldBar10oz","Chemlight_green","HandGrenade","30Rnd_9x21_Mag","6Rnd_45ACP_Cylinder","20Rnd_556x45_UW_mag","5Rnd_rollins_mag","9rnd_45X88_magazine","ItemScraps","optic_Holosight_smg","30Rnd_65x39_caseless_green","SmokeShellRed","SmokeShellBlue","20Rnd_762x51_Mag","emptyjar_epoch","muzzle_snds_H","SmokeShellOrange","5Rnd_127x108_APDS_Mag","arifle_Mk20C_plain_F","ChainSaw","30Rnd_65x39_caseless_mag_Tracer","30Rnd_65x39_caseless_mag","muzzle_snds_M","muzzle_snds_B","C_Van_01_box_EPOCH","honey_epoch","ItemEmerald","30Rnd_556x45_Stanag","30Rnd_762x39_Mag","PaintCanOra","11Rnd_45ACP_Mag","MortarBucket","FoodSnooter","PaintCanBlk","PaintCanBlu","PaintCanYel","optic_Holosight","arifle_MX_F","200Rnd_65x39_cased_Box","LMG_Mk200_F","Binocular","arifle_Mk20_plain_F","H_14_EPOCH","optic_Aco_smg","7Rnd_408_Mag","200Rnd_556x45_M249","9Rnd_45ACP_Mag","30Rnd_45ACP_Mag_SMG_01","V_4_EPOCH","V_16_EPOCH","hgun_PDW2000_F","jerrycan_epoch","100Rnd_65x39_caseless_mag","hgun_P07_F","SmokeShellGreen","Pelt_EPOCH","NVG_EPOCH","MiniGrenade","CircuitParts","optic_Yorris","10Rnd_762x51_Mag","5Rnd_127x108_Mag","6Rnd_GreenSignal_F","hgun_Pistol_Signal_F","SmokeShell","optic_Aco","hgun_Pistol_heavy_01_F","arifle_MXC_F","hgun_Rook40_F","M14Grn_EPOCH","SmokeShellPurple","muzzle_snds_H_MG","acc_flashlight","m249Tan_EPOCH","SMG_02_F","m249_EPOCH","200Rnd_65x39_cased_Box_Tracer","30Rnd_556x45_Stanag_Tracer_Yellow","optic_DMS","Towelette","acc_pointer_IR" }, { 1,4,0,11,1,2,2,19,16,5,5,2,2,2,1,1,2,1,2,1,0,1,15,0,1,0,2,0,2,2,0,0,1,8,2,1,11,0,0,0,1,1,1,3,13,1,2,1,0,2,2,2,9,4,1,1,2,0,1,1,14,1,0,8,0,1,1,0,2,1,14,3,1,1,1,0,14,1,1,1,1,1,1,1,1,2,1 } }; // Starter Items for fresh spawned trader first array is classnames second is quantity. NPCSlotsLimit = 10; // Max number of traders static or dynamic. Warning! Higher the number lower performance. forceStaticTraders = false; // disables traders moving from work to home // Markers showEarthQuakes = true; // show mineral viens caused by earthquakes showShippingContainers = true; // Show location of events based loots (plants, shipping container, Carnival) SHOW_TRADERS = true; // Show locations of traders SHOW_JAMMERS = true; // Shows location of base jammers SHOW_BOATLOOT = true; // Shows the location of shipwreck loot DEBUG_VEH = false; // DEBUG ONLY used to debug spawing of vehicles //Default Loadout DefaultMagazines = ["ItemBandage","ItemBandage","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemMorphine","ItemPainkiller","ItemWaterbottleBoiled","FoodSteakCooked"]; DefaultWeapons = ["glock17_EP1","ItemFlashlight","ItemHatchet"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackWeapon = ""; // Hive Related expiresBuilding = "604800"; // expiration date in seconds for buildings expiresPlayer = "2592000"; // expiration date in seconds for players expiresBank = "7776000"; // expiration date in seconds for players bank expiresVehicle = "604800"; // expiration date in seconds for vehicles expiresAIdata = "604800"; // expiration date in seconds for NPC Trader inventory hiveAsync = false; // true = asynchronous hive calls (non blocking), false = synchronous hive calls (blocking) // Admin Features hiveAdminCmdExec = true; // true = enables extra (To Be Released) feature to allow execution of code via hive. hiveAdminSavePlayerList = true; // true = enables saving of playerUID array to hive value PLAYERS:#InstanceID. hiveAdminCmdTime = 5; // how many seconds between each command queue call. i would like it so players start with these items, and traders start with these items. but also want it so if a player dies and respawns he starts with items. any help would be great Link to comment Share on other sites More sharing options...
tinboye Posted May 10, 2015 Report Share Posted May 10, 2015 i should also state, i have used the redis desktop manager, went into each ai item and replaced each with the item list. then reloaded redis, then reloaded the manager, things revert back to how they were. If i delete the dump.rdb file, then restart the server, load the game so it makes a new db dump file, then there are no AI_Items db section at all. Link to comment Share on other sites More sharing options...
{DeadZ} Bologna Posted June 3, 2015 Report Share Posted June 3, 2015 Can anyone confirm if this is working? Link to comment Share on other sites More sharing options...
Kenobi Posted June 4, 2015 Report Share Posted June 4, 2015 i should also state, i have used the redis desktop manager, went into each ai item and replaced each with the item list. then reloaded redis, then reloaded the manager, things revert back to how they were. If i delete the dump.rdb file, then restart the server, load the game so it makes a new db dump file, then there are no AI_Items db section at all. 1) Probably changes were not saved to dump.rdb. Data were in the memory only. You killed redis very soon. Close redis is not necessary, changes are saved to dump.rdb time to time (see redis.conf). You may do changes with desktop manager (don'forget click Save Value) and then only restart server to see which changes were done. 2) With clean dump.rdb AI_ITEMS are clean too. After first trading in game then redis create first record to DB. Link to comment Share on other sites More sharing options...
missjennabee Posted August 22, 2015 Report Share Posted August 22, 2015 (edited) Nevermind :) figured it out. Edited August 23, 2015 by missjennabee Link to comment Share on other sites More sharing options...
Thug Posted March 23, 2016 Report Share Posted March 23, 2016 On 8/22/2015 at 8:28 PM, missjennabee said: Nevermind :) figured it out. You know guys if you would give a brief description of how you fixed your problem, it would help others. That is what the forum is all about. TheStainlessSteelRat and Tuhjay 2 Link to comment Share on other sites More sharing options...
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