rsxownes Posted December 24, 2014 Report Share Posted December 24, 2014 What exactly do these settings change that are within epochconfig.hpp? SpecialEventTime = 2400; NormalEventTime = 1200; PlantSpawnTime = 2400; and // Antagonists antagonistChanceTrash = 0.03; antagonistChancePDeath = 0.25; antagonistChanceLoot = 0.03; Link to comment Share on other sites More sharing options...
1Man Posted December 24, 2014 Report Share Posted December 24, 2014 I would imagine special is epic center, normal is shipping, plant is loot, antagonist is just what that is sappers, cultist etc which would allow us to increase / decrease to what we want Link to comment Share on other sites More sharing options...
Richie Posted December 24, 2014 Report Share Posted December 24, 2014 Plant might be poppies :unsure: just a guess Link to comment Share on other sites More sharing options...
Darth_Rogue Posted December 24, 2014 Report Share Posted December 24, 2014 If you go to edit the antagonist values make sure that you keep them under '1.0'. Basically as they are currently set 'antagonistChanceTrash = 0.03;' means that when you crush a trash pile there is a 3% chance that a sapper will spawn. I increased mine to 0.10, which gives it a 10% chance. I'm sure you can figure out the rest from there. Link to comment Share on other sites More sharing options...
Snakeyes Posted December 24, 2014 Report Share Posted December 24, 2014 I want to be antagonized! :lol: Link to comment Share on other sites More sharing options...
Nic Posted December 25, 2014 Report Share Posted December 25, 2014 If you go to edit the antagonist values make sure that you keep them under '1.0'. Basically as they are currently set 'antagonistChanceTrash = 0.03;' means that when you crush a trash pile there is a 3% chance that a sapper will spawn. I increased mine to 0.10, which gives it a 10% chance. I'm sure you can figure out the rest from there. I wonder what happens if you go over 1.0... Link to comment Share on other sites More sharing options...
Sequisha Posted December 25, 2014 Report Share Posted December 25, 2014 I wonder what happens if you go over 1.0... Why.....110% chief! Link to comment Share on other sites More sharing options...
Stranger Posted December 25, 2014 Report Share Posted December 25, 2014 Where to add stuff like this: antagonistChanceTrash = 0.03; Link to comment Share on other sites More sharing options...
Suppe Posted December 25, 2014 Report Share Posted December 25, 2014 What exactly do these settings change that are within epochconfig.hpp? SpecialEventTime = 2400; NormalEventTime = 1200; PlantSpawnTime = 2400; and // Antagonists antagonistChanceTrash = 0.03; antagonistChancePDeath = 0.25; antagonistChanceLoot = 0.03; Where to add stuff like this: antagonistChanceTrash = 0.03; maybe in the epochconfig.hpp ?!? Link to comment Share on other sites More sharing options...
Stranger Posted December 25, 2014 Report Share Posted December 25, 2014 Oh dang i overread this, sorry :D downtime89 1 Link to comment Share on other sites More sharing options...
Pagan Posted December 26, 2014 Report Share Posted December 26, 2014 @ Suppe: Er hat gefragt "What exactly do these Settings..." Aber danke für den missglückten Klugscheißer-Modus! Made my day. ^^ Link to comment Share on other sites More sharing options...
horbin Posted December 26, 2014 Report Share Posted December 26, 2014 I hear they can be dialed all the way up to eleven! Link to comment Share on other sites More sharing options...
pr0dukt Posted December 26, 2014 Report Share Posted December 26, 2014 Love the player death variable. naturally I always have a sapper spawn on anyone who kills someone else. the chaos is lovely. Link to comment Share on other sites More sharing options...
Snakeyes Posted December 26, 2014 Report Share Posted December 26, 2014 Love the player death variable. naturally I always have a sapper spawn on anyone who kills someone else. the chaos is lovely. I played for a few hours on the Legion Altis server yesterday. It is a nice set-up and the server is constantly populated with a high number of players. Awesome! Do you have any idea what the antagonist settings are on the Legion Altis server? The frequency that I was seeing drones and sappers was just about right. Not too much and not too little. I have not seen a cultist yet on any server. I've probably played about 40 hours total, mostly in daylight though. :) Link to comment Share on other sites More sharing options...
Suppe Posted December 29, 2014 Report Share Posted December 29, 2014 @ Suppe: Er hat gefragt "What exactly do these Settings..." Aber danke für den missglückten Klugscheißer-Modus! Made my day. ^^ lol... du solltest mal lieber genau meinen post lesen... ich antworte dass was ich zitiere (also stranger). nicht den ersten post.... aber danke für deine sehr sinnvolle info. Link to comment Share on other sites More sharing options...
Moby Posted January 5, 2015 Report Share Posted January 5, 2015 i cant find the antagonist or the loot in the Epochconfig.hpp just vehicles Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted January 5, 2015 Report Share Posted January 5, 2015 i cant find the antagonist or the loot in the Epochconfig.hpp just vehicles If it's not in your Epochconfig.hpp, you don't have the Epochconfig.hpp from 0.2.5.2. Add these lines: // Antagonists antagonistChanceTrash = 0.03; antagonistChancePDeath = 0.25; antagonistChanceLoot = 0.03; What loot lines are you referring to? Link to comment Share on other sites More sharing options...
SideShowFreak Posted January 5, 2015 Report Share Posted January 5, 2015 Are the cultists the ones who only move when you are NoT looking at them? Those dudes are freaky.. .. Link to comment Share on other sites More sharing options...
Moby Posted January 5, 2015 Report Share Posted January 5, 2015 If it's not in your Epochconfig.hpp, you don't have the Epochconfig.hpp from 0.2.5.2. Add these lines: // Antagonists antagonistChanceTrash = 0.03; antagonistChancePDeath = 0.25; antagonistChanceLoot = 0.03; What loot lines are you referring to? I have 0.2.5.2 but yea i dont see those lines so i just copy and paste it below the vehicles or above it and it adjusts the spawn rate of sappers and other shyt? and the loot i was referring to was the event lines not loot my bad, the special event time, Normal event time, and plant spawn time. Thanks for the response by the way. Link to comment Share on other sites More sharing options...
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