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IT07

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  1. Like
    IT07 reacted to serveratze88 in a3_vemf_reloaded by IT07   
    @IT07 Thank you for this information.  that RPT remove!
  2. Like
    IT07 got a reaction from fullaholes in [scarCODE] S.R.W. (Server Restart Warnings) by IT07   
    GOOD NEWS!
    My bug report to BIS about missionStart command is going to be fixed soon :D
    http://feedback.arma3.com/view.php?id=23373
  3. Like
    IT07 got a reaction from psychosis in [scarCODE] P.S.R. (Player Support Requester)   
    P.S.R. (Player Support Requester)
    by IT07

    WHAT IS THIS?
    Just watch this video and you will see :)
    https://youtu.be/obdg6sqElpM

    DOWNLOAD & INSTALL
    https://github.com/IT07/A3_ScarCode_ScriptBundle
  4. Like
    IT07 got a reaction from psychosis in [scarCODE] S.R.W. (Server Restart Warnings) by IT07   
    S.R.W. (Server Restart Warnings)
    by IT07
     
     
    FEATURES
    - Linux & Windows server compatible
    - Runs client-side through missionfile
    - Very easy configuration: just change a few numbers
    - Support for Scheduled restart patterns
    - Configurable restart interval
    - You decide when warnings will be shown 

    INFO
    This light-weight script will automatically warn players when a restart is closing in. It uses BIS_fnc_typeText.
    It is fully customizable in terms of when the restart warnings are given and the schedule or interval.
    Just make sure that you put in the right configuration to match your server :)
    In case your were wondering: yes it does work with players that join after 1 or more warnings for a restart have been given.
     
    IMPORTANT
    If you own a version before version 02039_PATCH1 then you HAVE to upgrade.
    It fixes a big security leak in the script.
     
    RECOMMENDED
    - Notepadd++ for editing the files http://notepad-plus-plus.org/

    VIDEO
    https://youtu.be/sBg3Co4LGL8

    NOTES
    This script DOES NOT restart your server. It only gives warnings depending on how you configured it to do so.

    ISSUES
    - bugged restarts warning times when using scheduled _restartMode. More details about that:
    the command missionStart when ran on the server should return [year,month,day,hour,minute,second] of when the server was started.
    But it does not do that. Instead, it returns some weird date back in 1970. This prevents the script from being able to check when the server was started.
    Which renders the whole idea of the script useless. This issue has been submitted to the ArmA 3 feedback tracker: http://feedback.arma3.com/view.php?id=23373
    please upvote this post and ask anyone that wants to help to do the same. It will allow implementation of  working support for scheduled restarts into this script.
    news 30th March 2015: The issue has been confirmed by ArmA 3 Devs!
     
    DOWNLOAD & INSTALLATION
    https://github.com/IT07/A3_ScarCode_ScriptBundle
  5. Like
    IT07 got a reaction from nachtmasse in [scarCODE] server introCredits by IT07   
    server introCredits
    by IT07
     
    ABOUT
    This concept was originally created by me for ArmA 2 DayZ but now it is here for ArmA 3 too :) Enjoy!
     
    VIDEO

     
    WHAT IS THIS?
    This script is a very simple one-file installation which can be installed into the mission file.
    It will then show fully configurable credits to any player that gets ingame. If the player does not want to watch the whole thing, they can skip it using the scroll menu.
    The scroll action for skipping the intro will automatically remove itself after the credits are done showing.
     
    FEATURE HIGHLIGHTS
    - Fully configurable titles and texts
    - Configurable text color
    - Full control over speed
    - Ability to show images
     
    DOWNLOAD
    https://github.com/IT07/A3_ScarCode_ScriptBundle
  6. Like
    IT07 got a reaction from mgm in So tired of all the disrespect towards community scripters   
    Hi everyone, this time I am posting a totally different topic.
    It is about the disrespect towards community scripters that is very well and alive in this huge community.
    What I mean with this is that there are TONS of people/admins/players in this community that just grab whatever script they can find and trash it into their server (Most of them do not even know how)
    and then EXPECT US (by us I mean the scripters) to FIX IT FOR THEM.... I mean like, where does that come from? Does the community think we are some sort of charity scripters?
     
    I am so tired of all that crap. Of course I am not scripting for money, but even the amount of thanks/credits/respect is to CRY ABOUT.
    At the moment of writing this, my continued version of VEMF has about 5000(!) views. And guess what? Only about 6(!!!!) different people replied by either saying thanks or some other respectful message.
    Think about that again! ONLY SIX OUT OF FIVE THOUSAND were respectful enough to say thanks or something else....
    To make it even worse; among those people that reply are usually people that reply with only: "uugghh It does not work" or "I have an error" or "Change that because it does not work on my server". Everytime I receive a message like that I get soooo pissed because it basically says: (excuse my French) "**** you and your script I do not care about all of that time you put into this I am just a selfish bastard that only cares about having the best scripts on my server and I give 0 ***** about the effort and time put into it. And if I have an issue I just post without even saying one word: THANKS."
     
    And that is what I mean by the disrespect towards community scripters. Pfeww that is out now. I feel much better already.
    The real reason why I am posting this though is that I want raise awareness of the fact that this is happening everyday and it is ruining all of the potential that can be achieved with EPOCH and ArmA.
    Feel free to reply.
     
    Best regards,
    IT07
  7. Like
    IT07 got a reaction from Tactical Anders in Me just taking a break from scripting :D   
    Hey guys, I made a video of me driving Formula A on Nordschleife just for people that might also like racing :)
    Enjoy :D
     

  8. Like
    IT07 got a reaction from Demi in Me just taking a break from scripting :D   
    Hey guys, I made a video of me driving Formula A on Nordschleife just for people that might also like racing :)
    Enjoy :D
     

  9. Like
    IT07 got a reaction from jox in a3_vemf_reloaded by IT07   
    UPDATE!
    Changelog: https://github.com/IT07/A3_VEMF_Reloaded/blob/master/CHANGELOG.md
    Huge fixes and code improvements in this version. If you wonder what the .16 means: it is the amount of tests ran on that particular version before release.
    A test means code changes, a full PBO-repack and a test server restart.
  10. Like
    IT07 got a reaction from jox in a3_vemf_reloaded by IT07   
    @all: big patch coming soon. I have been doing some testing own my own test server and found out that there is quite a few server-FPS draining functions in VEMF.
    Those functions will be replaced by much less cpu-heavy code and should prevent your server from dropping to below 10 FPS and from giving yellow links all the time when missions spawn (happens more often if bigger cities are selected).
  11. Like
    IT07 got a reaction from Scorpi in a3_vemf_reloaded by IT07   
    UPDATE!
    Changelog: https://github.com/IT07/A3_VEMF_Reloaded/blob/master/CHANGELOG.md
    Huge fixes and code improvements in this version. If you wonder what the .16 means: it is the amount of tests ran on that particular version before release.
    A test means code changes, a full PBO-repack and a test server restart.
  12. Like
    IT07 got a reaction from DrejXArmy in a3_vemf_reloaded by IT07   
    UPDATE!
    Changelog: https://github.com/IT07/A3_VEMF_Reloaded/blob/master/CHANGELOG.md
    Huge fixes and code improvements in this version. If you wonder what the .16 means: it is the amount of tests ran on that particular version before release.
    A test means code changes, a full PBO-repack and a test server restart.
  13. Like
    IT07 got a reaction from DrejXArmy in a3_vemf_reloaded by IT07   
    You are right. I have to admin that I am a little short-fused at the moment. But still.
    And thanks for your offer mate I really appreciate it but unfortunately I do not live close do DC and I do not drink. But again, I appreciate your offer.
  14. Like
    IT07 reacted to mumys in a3_vemf_reloaded by IT07   
    Awesome thank you verry much, we all love lots of FPS :D
  15. Like
    IT07 got a reaction from mumys in a3_vemf_reloaded by IT07   
    @all: big patch coming soon. I have been doing some testing own my own test server and found out that there is quite a few server-FPS draining functions in VEMF.
    Those functions will be replaced by much less cpu-heavy code and should prevent your server from dropping to below 10 FPS and from giving yellow links all the time when missions spawn (happens more often if bigger cities are selected).
  16. Like
    IT07 got a reaction from Caveman1 in So tired of all the disrespect towards community scripters   
    Hi everyone, this time I am posting a totally different topic.
    It is about the disrespect towards community scripters that is very well and alive in this huge community.
    What I mean with this is that there are TONS of people/admins/players in this community that just grab whatever script they can find and trash it into their server (Most of them do not even know how)
    and then EXPECT US (by us I mean the scripters) to FIX IT FOR THEM.... I mean like, where does that come from? Does the community think we are some sort of charity scripters?
     
    I am so tired of all that crap. Of course I am not scripting for money, but even the amount of thanks/credits/respect is to CRY ABOUT.
    At the moment of writing this, my continued version of VEMF has about 5000(!) views. And guess what? Only about 6(!!!!) different people replied by either saying thanks or some other respectful message.
    Think about that again! ONLY SIX OUT OF FIVE THOUSAND were respectful enough to say thanks or something else....
    To make it even worse; among those people that reply are usually people that reply with only: "uugghh It does not work" or "I have an error" or "Change that because it does not work on my server". Everytime I receive a message like that I get soooo pissed because it basically says: (excuse my French) "**** you and your script I do not care about all of that time you put into this I am just a selfish bastard that only cares about having the best scripts on my server and I give 0 ***** about the effort and time put into it. And if I have an issue I just post without even saying one word: THANKS."
     
    And that is what I mean by the disrespect towards community scripters. Pfeww that is out now. I feel much better already.
    The real reason why I am posting this though is that I want raise awareness of the fact that this is happening everyday and it is ruining all of the potential that can be achieved with EPOCH and ArmA.
    Feel free to reply.
     
    Best regards,
    IT07
  17. Like
    IT07 reacted to Richie in a3_vemf_reloaded by IT07   
    It's random, sometimes you get one of each, other times you get 3 town invasions in a row, you just never know what's coming :)
  18. Like
    IT07 reacted to 1Man in [scarCODE] P.S.R. (Player Support Requester)   
    I do now, thanks man
  19. Like
    IT07 got a reaction from Demi in a3_vemf_reloaded by IT07   
    You are right. I have to admin that I am a little short-fused at the moment. But still.
    And thanks for your offer mate I really appreciate it but unfortunately I do not live close do DC and I do not drink. But again, I appreciate your offer.
  20. Like
    IT07 reacted to DaddelGoggi in So tired of all the disrespect towards community scripters   
    Hey You,
    I am a person of forums is not much to write because I am the English language is not as powerful. I respect the valuable work of the scripter and I am also very grateful, even though I do not always write this.
    This ingratitude and disrespect not only pertains to the scripter but increasingly some server operators. More and more people are coming to the server and have nothing else to do like all the time to complain that you do not like everything. No one comes up with the idea to write also times "Thanks for you for free a server ask where you can also play for free yet" that makes me all very sad.
    Sorry for my bad english .... goggle translated

    Lg Jürgen
  21. Like
    IT07 reacted to shurix in So tired of all the disrespect towards community scripters   
    I released a few scripts here and I always mention that I'm not going to support any of those. If people ask specific questions about my scripts then I will help, but I completely ignore the complainers that plague this forum.
     
    If you did not write a line of code in your life I would not expect for you to understand how much work and time goes into script writing, testing and debugging. And I will not take any time to respond to those complaints. Let alone be frustrated about them.
     
    IT07 - cheer up and don't stop creating awesome scripts!
  22. Like
    IT07 got a reaction from Demi in a3_vemf_reloaded by IT07   
    Usually posts like these really piss me off because it downright says: my idea is better. In fact, it is not.
    Let me explain: imagine that everytime you see a marker on the map that says: "Heli Crash". Then you go there, and then you see the chopper flying and crashing exactly at the marker. Does that make sense? NOPE.
     
    What even more pisses me off is the fact that you claim that you know how I made the heliCrash mission. Which you clearly do not.
    Why? because I made it so the heli crashes close to the position of a randomly selected player. And guess what? Somebody could be in that position or close to it which makes it so that player will actually see it fly and crash.
     
    About the loot: be patient for me to bring updates that contain more advanced loot or please shut up and find out how to change it yourself.
     
    Sorry about the angry post, I am just really really really tired of all those wise-guys that pretend to know my OWN scripts better than I do. It is just so disrespectful.
  23. Like
    IT07 reacted to Gr3yHwk in a3_vemf_reloaded by IT07   
    Thanks, that helped me a lot!
  24. Like
    IT07 reacted to Demi in a3_vemf_reloaded by IT07   
    Mission names changed? 
    No more humoristic "Hello Kitty" missions ;) hehe.
     
    Not that I mind, just questioned by one of my players...
    Other than that, I love it!
  25. Like
    IT07 got a reaction from Gr3yHwk in a3_vemf_reloaded by IT07   
    The reason why the previous one worked fine is because that build randomly selects locations around the map. However, the new build will select a random player and then choose locations within 6500m.
    Thanks for letting me know about this I will be improving the location selector at some point that should fix the issue you are having.
     
     
     
    To remove the heli mission, simply take away the "heliCrash" section from missionList[] = {};
    So, as an example: yours will look like this:
    missionList[] = {"DynamicLocationInvasion"}; To add your own missions, simply make an SQF which holds all the code for the mission and then just add it to missionList[] = {}; like this:
    missionList[] = {"DynamicLocationInvasion","yourMissionHere","someOther","bla","LOL"}; Be aware that the name of the SQF file which contains your mission is named EXACTLY the same as the name you put into missionList[] = {};
    I hope that helped you.
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