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Nic reacted to Tobias Solem in Looking forward to 0.4 Milestone and suggestions
People complain about carebear-servers, and I agree.
The thing is, two years ago I was pretty dogmatic at running first-person, hardcore loot tables, no help for those who got their codes hacked/replaced, grindy, leathal settings, few vehicles only on our A2E-epoch server, and while we managed for some time to keep a population of 25-30 players, everyone was complaining to the point where they simply left to other servers. We had requests for self-bloodbags, more sniper rifles, easier ways to find cinder/mortar, more vehicles, because that's what the players wanted.
So I struggled for a long time with trying to tweak everything, even made a system that punished late-night lockpicking and all that jazz, but with the progressive changes toward making things easier, players left anyhow, now because the settings were changing too often.
Bottom line though, the servers that are populated do what the majority of players want: ie. lots of ways to find guns, indestructible bases, craftable vehicles, etc. etc. - I see some random people insist on "hardcore servers being needed" but these guys make more noise than action.
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Nic reacted to Capwned in Arma3 New Terrain Launch
I hope for a lot of new not desert like building structures and less sand!
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Nic reacted to rashmandash in auto restart dos not work
Whats wrong? It works... I adjust tadst and then copypaste the params.
And it would be more helpfull if u just say what u mean instead to post a link.
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Nic reacted to vbawol in Epoch - Is there any future for this mod?
And with that shameless plug from the OP, thread locked.
Really guys, go do your thing... and quit trying to cause drama.
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Nic reacted to MechDan in Base Exters
I don't agree with having it a spawn option. When you die, you have to be cloned again, no magically spawn at you base. And imagine trying to attack a base. Person would be instantly back. Not fun for attacking team. They wouldn't win...
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Nic reacted to Richie in Autoban Epochmod.com
Ask the admin to unban you, It's a private hive and not something that can be fixed on these forums, good luck :)
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Nic reacted to Axle in Show your shirts!
One is my sons and the other I got for my Wife.
My wife already has issue with other women always staring. I don't need a bunch guys doing it too.
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Nic reacted to Ghostrider-GRG in Looking forward to 0.4 Milestone and suggestions
@DanVonTrap:
You can change the overall tax rate in epochconfig.hpp (somewhere around line 80).
As noted above in this thread, you can now change the pricing and tax rates for individual items to your hearts content. I believe that there are a few threads around that discuss how to do this.
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Nic reacted to Brian Soanes in A3 1.46 bringing remoteExec security risks?
Dwarden blew a gasket on Skype
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Nic reacted to Marvin Hagler in How to add to Loot Table?
Seriously? Why are trolls like you allowed?..
Hagler doesn't approve and would uppercut you into sleepy time.
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Nic reacted to axeman in Vehicles disappearing then reappearing after restarts
Like I hinted at, keep it OP.. if you want to start another pointless redis bashing thread then do so. Stop hijacking another topic !
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Nic reacted to DirtySanchez in Vehicles disappearing then reappearing after restarts
Well if you are that determined to use a different database structure, just use profile name space. It was used by some for a short period of time last year.
Or you could just use Google and I have even found through random searches some very interesting things in relation to alternative database structures for arma.
As much as I liked mysql for arma 2, would it truly make the difference we need.
is there truly any overhead from Redis that hurts us performance wise? No
is Redis configurable in terms of saving times based on # of changes? Yes
is Redis good enough for this game? Yes
how can we stop the loss of progress at the end of restart? Stop shutting down the dB after restarts with high pop. Or adjust question 3 to work for your scheduler.
how can we control Redis? Use Redis desktop manager.
how can we remove the [] vehicles? Use Redis desktop manager
how can we straighten out a players bank account? Use Redis desktop manager
how can, STOP!
I am getting at take control of your database, MAINTAIN your database, treat it like your baby and it will respect you back as best it can. Yes we are all getting some issues here and there,
but we can't expect 1.0 when we are at 0.3!
Everything we are going through here can probably be compared to something that went on during DayZ epoch.
What everyone fails to see here is this is an alpha test with the developers, this is not buy my early alpha and suffer while I give you more hats and single bullet rifles, instead they gave us a very playable game during a true Alpha mod and said, hey we are right here working with you and for you. Hell show me a day that one of the devs haven't replied to a post, replied to git, showed face at a popular server or just general PR.
So thanks devs for the hard work, keep it up and see ya on the flip side of 0.4!
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Nic reacted to Glenn in Limitation of 1 Jammer per group id?
Always a good idea to put good suggestions in the Github.
To Suggest Changes, or to Report Bugs:
1. Go to https://github.com/E...am/Epoch/issues
2. Review the Open list to make sure your suggestion or Bug is not already existing.
3. If not existing, Open a new Issue.
4. If it is a suggestion, put "[suggestion]" in the beginning of your Issue Title, if it is a bug, put "[bUG]".
5. Provide as much details as you can for the suggestion, including any supporting facts; or if Bug, provide reproduction steps to show how to achieve the bug (if possible), including screenshot/video link etc.
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Nic reacted to Dwarfer in ammobox loadout script
Simple search would find the following
http://epochmod.com/forum/index.php?/topic/30170-custom-loadouts-for-admins-and-regular-players/page-6?hl=o_supplycrate_f#entry203779
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Nic reacted to happydayz in Anti Glitch
add this right before the line //No Superman Prone near Epoch Buildables
//No Prone near Epoch Buildables if (_dikCode in(actionKeys "Prone") then{ _buildcount = count (player nearObjects ["Const_All_Walls_F", 2]); if (_buildcount > 0) then{ hint "No Prone Next to Walls! Anti Glitch Activated!"; _handled = true; }; }; That should work fine. have limited it to within 2m of the wall.
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Nic reacted to Buliwyf in Searching a group
http://epochmod.com/forum/index.php?/forum/79-looking-for-group/
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Nic reacted to mimic in [REQUEST] Controlling Maintenance Costs
I would love a multiplier setting in the epochconfig.hpp file that allows me to control how much maintenance costs. I believe right now it's 1 Krypto per piece.
maintenance_multiplier = 10; //Each piece costs 1, multiply by this value to increase maintenance costs It would give players something to spend their Krypto on right now, and force them to go out and forage for loot to sell to ensure they can pay the upkeep on their bases.
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Nic reacted to Glenn in We need large safes
Always a good idea to put good suggestions in the Github.
To Suggest Changes, or to Report Bugs:
1. Go to https://github.com/E...am/Epoch/issues
2. Review the Open list to make sure your suggestion or Bug is not already existing.
3. If not existing, Open a new Issue.
4. If it is a suggestion, put "[suggestion]" in the beginning of your Issue Title, if it is a bug, put "[bUG]".
5. Provide as much details as you can for the suggestion, including any supporting facts; or if Bug, provide reproduction steps to show how to achieve the bug (if possible), including screenshot/video link etc.
This is the best way to get things going on tweaks or suggestion for things, as it might not be noticed among the hundreds of posts here each day.
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Nic reacted to Glenn in Maintain
Always a good idea to put good suggestions in the Github.
To Suggest Changes, or to Report Bugs:
1. Go to https://github.com/EpochModTeam/Epoch/issues
2. Review the Open list to make sure your suggestion or Bug is not already existing.
3. If not existing, Open a new Issue.
4. If it is a suggestion, put "[suggestion]" in the beginning of your Issue Title, if it is a bug, put "[bUG]".
5. Provide as much details as you can for the suggestion, including any supporting facts; or if Bug, provide reproduction steps to show how to achieve the bug (if possible), including screenshot/video link etc.
This is the best way to get things going on tweaks or suggestion for things, as it might not be noticed among the hundreds of posts here each day. :)
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Nic reacted to cring0 in Is it just me?
I think a bow that shoots unicorns would definitely add a tinge of fantasy to the story background. You up to the task Squishy, or do we need to get Kiory in on this?
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Nic reacted to DirtySanchez in 0.3.0.1 Partial Server Performance FIX +INFO for DEVS
Both of those you mentioned are server side configurable.....