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Ghostrider-GRG

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  1. Like
    Ghostrider-GRG reacted to Grahame in winGrep replacement   
    @Ghostrider-DbD- Funnily enough I just downloaded grepwin. Seems to work well so far (used it to search for playableunits() calls in all the addons I have so I could replace them):
    http://stefanstools.sourceforge.net/grepWin.html
  2. Like
    Ghostrider-GRG reacted to Grahame in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    @Ghostrider-DbD-. Can confirm that the new build is working well with ARMA 1.66 and Epoch 0.4 build 669
  3. Like
    Ghostrider-GRG reacted to Grahame in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    UPDATE: @Ghostrider-DbD- and @viper179 can confirm that that fixes mission completion.
  4. Like
    Ghostrider-GRG reacted to Grahame in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    I confirmed the fix. And no worries mate, an ARMA update tires us all out. Can't remember the last smooth one
    PS: My players are loving the mission system!!!
  5. Like
    Ghostrider-GRG got a reaction from Grahame in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    No worries. I feel the same. I appreciate all the advice you have offered over the last several years.
  6. Like
    Ghostrider-GRG got a reaction from Grahame in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    I am guessing that is the issue. I was tired when I looked at the scripts last night. Posting a fix to github now.
  7. Like
    Ghostrider-GRG got a reaction from Grahame in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    @Grahame,
     
    Have my new computer running and am @90% of having all the software bits going.
    I updated the github to Build 16. Let me know if the changes correct the issues and if you see anything else wrong. The .RPT file looked clean when I ran it just now.
    I will set up a config for the time acceleration over the weekend and address your comments regarding appropriate treatment of sunOrMoon. All this adds to Epoch is a parameter to fiddle with time acceleration during the dusk/dawn hours. I will add a variable to disable it altogether as well.
  8. Like
    Ghostrider-GRG reacted to Grahame in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    And the latest version is really good (as was your reboot initially of the system). Bear in mind @He-Man I am reporting things on the version that was just released... not an old script found on the forum!
    I'm looking at making some fixes on Haljv's Black Market Traders, Wicked AI and SEM atm, which hopefully will be provided back to the community next week too
  9. Like
    Ghostrider-GRG got a reaction from Grahame in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    I"ve been updating this steadily for the past year and welcome any input into how to make it even better. He-man you always have good insights and I am open to anything you suggest.
  10. Like
    Ghostrider-GRG reacted to Brian Soanes in Rate of Hunger Decay   
    Edit the following


  11. Like
    Ghostrider-GRG reacted to vbawol in Epoch 0.4 Release Changelog   
    [New] Dynamic and extensible inventory sub menu system for item interaction and crafting options. (Double click item in your inventory)
    [Added] Vehicle immunity when a vehicle is left locked inside a player owned base (within jammer range) at server startup. Thanks to @morgoth0 for the feedback!
    [Added] Stamina loss when a player jumps.
    [Added] Option to pour out gas to get an empty Jerry can and a "Drink" option to poison yourself.
    [Added] Option to pour out honey and get an empty jar instead of eating it.
    [Changed] Inventory Armor stats feature now dynamic and no longer forced via config.
    [Changed] Group menu and group requests options are now found options on the self-action menu. (SPACE BAR)
    [Changed] Wardrobe mirror now works in single player.
    [Changed] Jetski and Electric Motorcycle motorcycle in-vehicle HUD now functions in singleplayer or editor.
    [Changed] Updated Tanoa trade city layout and added ATM's. Thanks to @morgoth0 (aka Grahame on EpochMod.com Forum)
    [Changed] Players now start with only 30% Hunger and Thirst instead of 100%.
    [Fixed] Increased mass of "Hotwire Kit" (ItemHotwire) magazine item from 2 to 50 to address balance issues. Thanks to PR from @Ignatz-HeMan
    [Fixed] Disposal of Snakes and other animals when inside a protection zone.
    [Fixed] Shark bite attack and effect can now target all players.
    [Fixed] Female ghillie suit transparency issue since Arma update 1.62.
    [Fixed] Fireplace position incorrectly shifted down after lighting the fireplace. Thanks for the report by @Ignatz-HeMan #592
    [Fixed] Increased anti-teleport range that should hopefully allow for proper HALO spawning.
    [Fixed] Typos in Battleye script.txt that caused the filter not to function properly.
    [Fixed] Trailing commas in mission addons array. Thanks to a RP from @SPKcoding (aka $p4rky on EpochMod.com Forum)
    [Fixed] No longer possible to unlock Doors / Gates while using a UAV. Thanks to PR from @Ignatz-HeMan
    Server Side Only:
    [New] EpochServer.dll/so is now statically linked to pcre3 and hredis. On Windows this means that the pcre3.dll file in the arma 3 root can now be removed. On Linux we no longer depend on libhredis and libpcre to be installed.
    [Added] Example mission file epoch_RyanZed.Tanoa that includes "RyanZombies" in the required addons array.
    [Fixed] Database logging now trims log entries via the LogLimit setting  provided in EpochServer.ini. The default is 1000 log records per list.
    Known Issues:
    Jetski and Electric Motorcycle motorcycle in-vehicle HUD will not initialize if player is spawned inside vehicle, as display getin EH did not fire.
     
  12. Like
    Ghostrider-GRG reacted to vbawol in Epoch 0.4 Release Changelog   
    Epoch Mod 0.4 released, up next 0.5! 
    downloads: http://epochmod.com/
    Please report any BE kicks here: https://github.com/EpochModTeam/Epoch/issues/651
    And any other feedback or bugs can be reported on the forum or on the GitHub. Please try to find and post in an existing issue before creating a new one, when possible.
     
  13. Like
    Ghostrider-GRG reacted to RC_Robio in Welcome $p4rky as a new moderator!   
    Everyone Welcome $p4rky as our newest moderator!
    https://epochmod.com/forum/profile/12505-sp4rky/

    Epoch Discord is open.
    https://discord.gg/0k4ynDDCsnMzkxk7
    Always a work in progress. Channels will be added as needed. 
    Check pinned messages in the channel for latest updates!
    Rules that apply here also apply there. DO NOT PM the dev's if they happen to be there! You may PM me or one of the other moderators.
    Download the app at: https://discordapp.com/apps
  14. Like
    Ghostrider-GRG reacted to Grahame in Rate of Hunger Decay   
    Hi @Ghostrider-DbD-, not sure whether you sorted this yourself (sure you did) but for others, the rate of hunger/thirst decay seems to be set in this line:
    _baseHTLoss = ["CfgEpochClient", "baseHTLoss", 8] call EPOCH_fnc_returnConfigEntryV2;
    in <mission file>/epoch_code/compile/setup/masterLoop/init.sqf. Many other decay and other variables together with their CfgEpochClient overrides are there too.
  15. Like
    Ghostrider-GRG got a reaction from Grahame in New GUI   
    I wanted to pass on the very positive initial feedback on the new player GUI. Thank you for your continued hard work on developing the mod.
  16. Like
    Ghostrider-GRG got a reaction from RC_Robio in New GUI   
    I wanted to pass on the very positive initial feedback on the new player GUI. Thank you for your continued hard work on developing the mod.
  17. Like
    Ghostrider-GRG got a reaction from TheRipper4K in New GUI   
    I wanted to pass on the very positive initial feedback on the new player GUI. Thank you for your continued hard work on developing the mod.
  18. Like
    Ghostrider-GRG got a reaction from KPABATOK in New GUI   
    I wanted to pass on the very positive initial feedback on the new player GUI. Thank you for your continued hard work on developing the mod.
  19. Like
    Ghostrider-GRG got a reaction from vbawol in New GUI   
    I wanted to pass on the very positive initial feedback on the new player GUI. Thank you for your continued hard work on developing the mod.
  20. Like
    Ghostrider-GRG got a reaction from zxbutchxz in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    Here is another update with the debug setting off (custom_server\Compiles\blck_variables.sqf  blck_debugON = false;
    I included a fix for the issue you reported above.
    https://github.com/Ghostrider-DbD-/blckeagles-revisited-RC/tree/Version-6.4
     
  21. Like
    Ghostrider-GRG got a reaction from zxbutchxz in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    for those to wish to try it below is a link to the current effort at fixes. I will probably be updating this over the next few days.
     
    https://github.com/Ghostrider-DbD-/blckeagles-revisited-RC/tree/Version-6.4-Experimental
  22. Like
    Ghostrider-GRG got a reaction from zxbutchxz in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    From that it seems you did update the init.sqf in your mission.pbo.
    You still have something like:
    if (isServer) then
    {
      execVM "q\addons\custom_server\init.sqf"
    };
     
    Delete that and you should be fine.
  23. Like
    Ghostrider-GRG got a reaction from Richie in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    Please download the updated version from the github at:
    https://github.com/Ghostrider-DbD-/blckeagles-revisited-RC/tree/Version-6.3
  24. Like
    Ghostrider-GRG reacted to He-Man in ATM transfer speed   
    From the experimental files:
    bankTransferTime[] = {0.0006,1.2,0.06}; // {time per crypto,max wait time,min wait time}
    So it will be in the next build
  25. Like
    Ghostrider-GRG reacted to vbawol in ATM transfer speed   
    @Tarabas Yes I added this config after I saw your post here, forgot to update this thread about adding it. @He-Man thanks for helping!
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