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vbawol

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  1. Like
    vbawol got a reaction from MrFire in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  2. Like
    vbawol got a reaction from Tricks in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  3. Like
    vbawol got a reaction from GrizzLee in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  4. Like
    vbawol got a reaction from TNT in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  5. Like
    vbawol got a reaction from MassBoobage in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  6. Like
    vbawol got a reaction from Nakama Mind in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  7. Like
    vbawol got a reaction from CH1CK3N in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  8. Like
    vbawol got a reaction from -Dutchy- in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  9. Like
    vbawol got a reaction from ispan55 in When the Arma 3 Epoch mod is released..   
    We had plans to make Epoch for A3 before the contest was announced, however It certainly provides some extra incentive. Starting from scratch will take some time but we don't have to be the best mod either.
  10. Like
    vbawol got a reaction from SlitWeaver in When the Arma 3 Epoch mod is released..   
    We will still support DayZ Epoch Arma 2 mod but my involvement will be limited. A 1.0.3.1 hotfix will be released in the next few weeks and we will still accept pull requests on the github for fixes. For 1.0.4 we are looking to add some features from the community, optimize, and to finalize the dll and database schema.
  11. Like
    vbawol got a reaction from Vexed in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  12. Like
    vbawol got a reaction from MGT in DayZ Commander afk?   
    Josh still has to press a button but everything else is automated.
  13. Like
    vbawol got a reaction from ReDBaroN in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  14. Like
    vbawol got a reaction from fr1nk in When the Arma 3 Epoch mod is released..   
    We will still support DayZ Epoch Arma 2 mod but my involvement will be limited. A 1.0.3.1 hotfix will be released in the next few weeks and we will still accept pull requests on the github for fixes. For 1.0.4 we are looking to add some features from the community, optimize, and to finalize the dll and database schema.
  15. Like
    vbawol got a reaction from ispan55 in When the Arma 3 Epoch mod is released..   
    We will still support DayZ Epoch Arma 2 mod but my involvement will be limited. A 1.0.3.1 hotfix will be released in the next few weeks and we will still accept pull requests on the github for fixes. For 1.0.4 we are looking to add some features from the community, optimize, and to finalize the dll and database schema.
  16. Like
    vbawol got a reaction from GreyMan in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  17. Like
    vbawol got a reaction from gn96fsss in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  18. Like
    vbawol got a reaction from VVARTORN in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  19. Like
    vbawol got a reaction from JimmyJames in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  20. Like
    vbawol got a reaction from Celticsfan92 in Epoch Mod for Arma 3   
    Arma 3 Epoch Mod will be a total conversion mod coded from the ground up, and no longer based on DayZ. Many of the key ideas from DayZ Epoch will play a major role in Epoch Mod however everything else will change!
     
    More will be announced early this year.
  21. Like
    vbawol got a reaction from Fuchs in [EMS] Epoch Mission System - Release 0.2.1   
    Sounds cool guys, Good job!
  22. Like
    vbawol got a reaction from wangtangnoodle in [Suggestion] Dynamic pockets of radiation   
    This is possible with a simple trigger placed in the 2d editor. I may add one as an example.
  23. Like
    vbawol got a reaction from amandabif in What is an Epoch Event?   
    This system can be used to execVM a script on a specific Year,Month,Day,Hour,Minute or ANY.
     
    Example Events config in init.sqf:
     EpochEvents = [["any","any","any","any",0,"hello_word"],["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"]]; This will fire the hello_word.sqf and crash_spawner.sqf found inside the dayz_server.pbo "modules" folder at the top of the hour and crash_spawner.sqf again on 30.
  24. Like
    vbawol got a reaction from MatthewK in Nameplates only in savezone   
    Unless I am missing something you should be able to just add this to the triggers:
     
    expActiv = player setVariable["DZE_display_name",true,true];
    expDesactiv = player setVariable["DZE_display_name",false,true];
    class Item2 { position[]={11447.472,317.26886,11364.504}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zoneklen"; expCond="(player distance zoneklen) < 100;"; expActiv="TitleText[""Now entering trader city Klen"",""PLAIN DOWN""]; canbuild = false; player setVariable[""DZE_display_name"",true,true];"; expDesactiv="TitleText[""Now leaving trader city Klen"",""PLAIN DOWN""]; canbuild = true; player setVariable[""DZE_display_name"",false,true];"; class Effects { }; };
  25. Like
    vbawol got a reaction from Gamers Crowd in Is it time to move on? Epoch standalone or Arma3 mod?   
    I do not intend to compete with SA and will leave dayzepoch as is after SA is released. The plan is to make a new mod for ArmA 3 using everything we have learned from making dayzepoch. It will not be based on dayz and will be our own creation made 100% from scratch. Doing this will take some time and we are not in any rush to release anything soon. After SA is released and things die down a bit, keep your eyes and ears open for Epoch for ArmA 3.
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