williamjbrown Posted February 3, 2014 Author Report Share Posted February 3, 2014 Unless someone can script up something original. There isn't something that I know of. :( Anyone? Link to comment Share on other sites More sharing options...
umfufu Posted February 3, 2014 Report Share Posted February 3, 2014 Sarge has a respawn function i found a document wich said use its wisely Link to comment Share on other sites More sharing options...
poet Posted February 3, 2014 Report Share Posted February 3, 2014 Send me the code then please :P I use the WAI static spawns, in this thread and the original, nobody has added how to get them respawning. there is a respawn true/false option Link to comment Share on other sites More sharing options...
LancerSolurus Posted February 3, 2014 Report Share Posted February 3, 2014 One thing that needs to be fixed is the spawning in player bases. I have done this in my WAI code so it spawns a minimum of 500 m from any vehicle. I will post the code tomorrow once I get home, hopefully you will add it in 1.74. I had a crashed chopper spawn right in the middle of my base before I added that code I will be posting, Link to comment Share on other sites More sharing options...
Geoffry Posted February 3, 2014 Report Share Posted February 3, 2014 Ok this is driving me nuts.. Each mission that I have paradrops running errors til mission end.. I know Im missing something here 8:33:03 "WAI: Starting Mission bandit_base" 8:33:03 "WAI: Mission Band BAse Started At [2914.32,2935.19]" 8:33:03 "WAI: Spawned a group of 7 Bandits at [2914.32,2935.19,0]" 8:33:03 "WAI: Spawned a group of 6 Bandits at [2914.32,2935.19,0]" 8:33:04 "WAI: Spawned a group of 6 Bandits at [2914.32,2935.19,0]" 8:33:04 "WAI: Spawned a group of 6 Bandits at [2914.32,2935.19,0]" 8:33:04 "WAI: Spawned a group of 4 Bandits at [2914.32,2935.19,0]" 8:33:04 "WAI: Sapwned in 1 M2StaticMG" 8:33:04 "WAI: Sapwned in 1 M2StaticMG" 8:33:04 "WAI: Sapwned in 1 M2StaticMG" 8:33:04 "WAI: Sapwned in 1 M2StaticMG" 8:33:04 "WAI: Paradrop Waiting for player" 8:33:04 "WAI: Paradrop Waiting for player" 8:33:14 Error in expression <sent = false; {if((isPlayer _x) AND (_x distance [(_position select 0),(_positio> 8:33:14 Error position: <distance [(_position select 0),(_positio> 8:33:14 Error Type Array, expected Number 8:33:14 File z\addons\dayz_server\WAI\compile\heli_para.sqf, line 33 8:33:14 Error in expression <sent = false; {if((isPlayer _x) AND (_x distance [(_position select 0),(_positio> 8:33:14 Error position: <distance [(_position select 0),(_positio> 8:33:14 Error Type Array, expected Number 8:33:14 File z\addons\dayz_server\WAI\compile\heli_para.sqf, line 33 And the error continues till mission end, in this case 8:58:07 Here is what i have for the ParaDrop //Heli Paradrop [[(_position select 0) - 10, (_position select 1) + 10,0],[7744,7041,0],400,"UH1H_DZ",6,1,"Random",4,"","USMC_Soldier_Pilot","Random",True] spawn heli_para; [[(_position select 0) + 10, (_position select 1) - 10,0],[7745,7042,0],150,"CH_47F_EP1_DZE",10,1,"Random",4,"","USMC_Soldier_Pilot","Random",True] spawn heli_para; Thanks in Advance Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted February 3, 2014 Report Share Posted February 3, 2014 Send me the code then please :P I use the WAI static spawns, in this thread and the original, nobody has added how to get them respawning. It's available on opendayz.net. I don't know how to do it myself. there is a respawn true/false option Where? Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted February 3, 2014 Report Share Posted February 3, 2014 MV22 mission error: 1:52:31 Cannot create non-ai vehicle USMC_WarfareBFieldHospital, Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted February 3, 2014 Report Share Posted February 3, 2014 a seem to be getting an error on loadup no entry "bin\config.bin/cfgmagazines" Just had the disabled military chopper mission with the same thing: 3:51:03 Warning Message: No entry 'bin\config.bin/CfgWeapons.M4A1_Holo'. 3:51:03 Warning Message: No entry '.scope'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: Error: creating weapon M4A1_Holo with scope=private 3:51:03 Warning Message: No entry '.displayName'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.nameSound'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.type'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.picture'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.Library'. 3:51:03 Warning Message: No entry '.libTextDesc'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.model'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.simulation'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.fireLightDuration'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.fireLightIntensity'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.weaponLockDelay'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.weaponLockSystem'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.cmImmunity'. 3:51:03 Warning Message: '/' is not a value 3:51:03 Warning Message: No entry '.lockingTargetSound'. 3:51:03 Warning Message: Size: '/' not an array 3:51:03 Warning Message: No entry '.lockedTargetSound'. 3:51:03 Warning Message: Size: '/' not an array 3:51:03 Warning Message: No entry '.muzzles'. 3:51:03 Warning Message: Size: '/' not an array 3:51:03 No owner 3:51:03 No owner Link to comment Share on other sites More sharing options...
obeygaint Posted February 3, 2014 Report Share Posted February 3, 2014 can anyone give me server pbo with WAI (1.0.4)? Tnx=) Link to comment Share on other sites More sharing options...
Richie Posted February 3, 2014 Report Share Posted February 3, 2014 can anyone give me server pbo with WAI (1.0.4)? Tnx=) It takes 2 minutes to install and is pretty much idiot proof, folder in server side .pbo and 1 line of code, stop being lazy :p T-Rex 1 Link to comment Share on other sites More sharing options...
Fuchs Posted February 3, 2014 Report Share Posted February 3, 2014 Had a missing "," in the missionconfig It Was: // missions used when selecting the next random mission wai_missions = [ "bandit_base", "armed_vehicle", "disabled_civchopper", "crash_spawner", "disabled_milchopper", "MV22", "weapon_cache", "mayors_mansion", "convoy", "C130_crash", "ems_cache", "medi_camp" "Ural" ]; You should notice that there is no comma after medi_camp before Ural. IT Should be: // missions used when selecting the next random mission wai_missions = [ "bandit_base", "armed_vehicle", "disabled_civchopper", "crash_spawner", "disabled_milchopper", "MV22", "weapon_cache", "mayors_mansion", "convoy", "C130_crash", "ems_cache", "medi_camp", "Ural" ]; Fixed it Link to comment Share on other sites More sharing options...
Taszi Posted February 3, 2014 Report Share Posted February 3, 2014 Hello, I have a " .\bin\config.bin\cfgWeapons " error message when wpeon crate mission is started. Someone know how to fix it up? Thank you! Link to comment Share on other sites More sharing options...
Taszi Posted February 3, 2014 Report Share Posted February 3, 2014 Hello, I have a " .\bin\config.bin\cfgWeapons " error message when wpeon crate mission is started. Someone know how to fix it up? Thank you! Link to comment Share on other sites More sharing options...
Richie Posted February 3, 2014 Report Share Posted February 3, 2014 Hello, I have a " .\bin\config.bin\cfgWeapons " error message when wpeon crate mission is started. Someone know how to fix it up? Thank you! It was answered in Page 6, if people read the thread it won't be cluttered up with the same info over and over, therefore making it easier to find the right help :rolleyes: Link to comment Share on other sites More sharing options...
infiniti Posted February 3, 2014 Report Share Posted February 3, 2014 first off i would like to say what a great script this is that you have here. the 2 questions i have are.. firstly is there somewhere in the missions custom_publishVehicle.sqf that we can change to effect how damaged some of the mission vehicles spawn. and secondly if i wanted them to spawn them with full fuel from the missioncfg.sqf what would be the correct value, by default its // fuel the mission vehicles spawn with 0-100. wai_mission_fuel = .5; would you change that to 1.0 or 100, to spawn them with full fuel thanks :) Link to comment Share on other sites More sharing options...
NightHâwk Posted February 3, 2014 Report Share Posted February 3, 2014 first off i would like to say what a great script this is that you have here. the 2 questions i have are.. firstly is there somewhere in the missions custom_publishVehicle.sqf that we can change to effect how damaged some of the mission vehicles spawn. and secondly if i wanted them to spawn them with full fuel from the missioncfg.sqf what would be the correct value, by default its // fuel the mission vehicles spawn with 0-100. wai_mission_fuel = .5; would you change that to 1.0 or 100, to spawn them with full fuel thanks :) I would think 100 as this line states // fuel the mission vehicles spawn with 0-100. Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted February 3, 2014 Report Share Posted February 3, 2014 It was answered in Page 6, if people read the thread it won't be cluttered up with the same info over and over, therefore making it easier to find the right help :rolleyes: Fuch's reply made no sense. How do you fix it? Link to comment Share on other sites More sharing options...
denniskubach Posted February 3, 2014 Report Share Posted February 3, 2014 I'm having troubles with my DZAI/WAI, nothing of it is working, i mean i've allowed the connection on both, but it just wont show up with the missions and i can't figure out why, but i've set Static and Dynmaic spawn on DZAI to False, but i wouldn't think that should do anything like that, can someone please help, because i can't make it work Link to comment Share on other sites More sharing options...
fr1nk Posted February 3, 2014 Report Share Posted February 3, 2014 I'm having troubles with my DZAI/WAI, nothing of it is working, i mean i've allowed the connection on both, but it just wont show up with the missions and i can't figure out why, but i've set Static and Dynmaic spawn on DZAI to False, but i wouldn't think that should do anything like that, can someone please help, because i can't make it work If you've set static and dynamic AI to false, then neither AI type will spawn. Link to comment Share on other sites More sharing options...
denniskubach Posted February 3, 2014 Report Share Posted February 3, 2014 If you've set static and dynamic AI to false, then neither AI type will spawn. But i just don't want AI's to spawn in random cities but only at missions, then what should i set on? Link to comment Share on other sites More sharing options...
fr1nk Posted February 3, 2014 Report Share Posted February 3, 2014 But i just don't want AI's to spawn in random cities but only at missions, then what should i set on? Sounds like you don't need DZAI, since WAI is capable of spawning its own mission AI. Link to comment Share on other sites More sharing options...
denniskubach Posted February 3, 2014 Report Share Posted February 3, 2014 Sounds like you don't need DZAI, since WAI is capable of spawning its own mission AI. The problem is with even WAI alone it doesn't work either, i can't figure out why Link to comment Share on other sites More sharing options...
williamjbrown Posted February 3, 2014 Author Report Share Posted February 3, 2014 I'm having troubles with my DZAI/WAI, nothing of it is working, i mean i've allowed the connection on both, but it just wont show up with the missions and i can't figure out why, but i've set Static and Dynmaic spawn on DZAI to False, but i wouldn't think that should do anything like that, can someone please help, because i can't make it work Fuch's reply made no sense. How do you fix it? The problem is with even WAI alone it doesn't work either, i can't figure out why Please use the git hub files they will always be the latest ones. In the mission config a , was missed out behind the medical mission. The second from last. this causing errors stopping the missions from starting! :( Link to comment Share on other sites More sharing options...
denniskubach Posted February 4, 2014 Report Share Posted February 4, 2014 Please use the git hub files they will always be the latest ones. In the mission config a , was missed out behind the medical mission. The second from last. this causing errors stopping the missions from starting! :( alright i will try to see if i can find it Link to comment Share on other sites More sharing options...
Ventana Posted February 4, 2014 Report Share Posted February 4, 2014 Please delete. question already asked and answered. Sorry/ Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now