gernika Posted April 6, 2017 Report Share Posted April 6, 2017 this works on epoch 1.6? Link to comment Share on other sites More sharing options...
juandayz Posted April 6, 2017 Report Share Posted April 6, 2017 1 hour ago, gernika said: this works on epoch 1.6? yupp you need change the items ids. or just replace the items by others items in epoch events 1.6. for example IN TREASURE.SQF replace _loot_lists = [[["revolver_gold_EP1"],["6Rnd_45ACP","ItemBriefcase100oz"]],[["revolver_gold_EP1"],["6Rnd_45ACP","ItemSilverBar","ItemGoldBar10oz"]]]; _loot = _loot_lists call BIS_fnc_selectRandom; _loot_lists = [ [ ["M9SD","FN_FAL","M4A3_CCO_EP1","AKS_74_kobra","Sa58V_RCO_EP1","ItemEtool","ItemCrowbar","ItemKnife","ItemSledge","ItemCompass","Binocular","Binocular_Vector","NVGoggles","ItemGPS"], ["ItemBriefcase100oz","150Rnd_127x107_DSHKM","20Rnd_762x51_FNFAL","20Rnd_762x51_FNFAL","20Rnd_762x51_FNFAL","30Rnd_762x39_SA58","30Rnd_762x39_SA58","30Rnd_762x39_SA58","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD"] ] ]; _loot = _loot_lists call BIS_fnc_selectRandom; this is an example you can add any other kind of items allowed in 1.6- gernika 1 Link to comment Share on other sites More sharing options...
gernika Posted April 7, 2017 Report Share Posted April 7, 2017 7 hours ago, juandayz said: yupp you need change the items ids. or just replace the items by others items in epoch events 1.6. for example IN TREASURE.SQF replace _loot_lists = [[["revolver_gold_EP1"],["6Rnd_45ACP","ItemBriefcase100oz"]],[["revolver_gold_EP1"],["6Rnd_45ACP","ItemSilverBar","ItemGoldBar10oz"]]]; _loot = _loot_lists call BIS_fnc_selectRandom; _loot_lists = [ [ ["M9SD","FN_FAL","M4A3_CCO_EP1","AKS_74_kobra","Sa58V_RCO_EP1","ItemEtool","ItemCrowbar","ItemKnife","ItemSledge","ItemCompass","Binocular","Binocular_Vector","NVGoggles","ItemGPS"], ["ItemBriefcase100oz","150Rnd_127x107_DSHKM","20Rnd_762x51_FNFAL","20Rnd_762x51_FNFAL","20Rnd_762x51_FNFAL","30Rnd_762x39_SA58","30Rnd_762x39_SA58","30Rnd_762x39_SA58","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD"] ] ]; _loot = _loot_lists call BIS_fnc_selectRandom; this is an example you can add any other kind of items allowed in 1.6- thank you very much!! Link to comment Share on other sites More sharing options...
Petite Posted April 12, 2017 Report Share Posted April 12, 2017 Seem sometime it spawn but no marker on the map or box is not there..... I use the same file for years always worked well. Link to comment Share on other sites More sharing options...
Kovicson Posted June 29, 2017 Report Share Posted June 29, 2017 Anyone got these files still? Looks like the dropbox link is down Link to comment Share on other sites More sharing options...
juandayz Posted June 29, 2017 Report Share Posted June 29, 2017 Just now, Kovicson said: Anyone got these files still? Looks like the dropbox link is down if u search you will find. Link to comment Share on other sites More sharing options...
Kovicson Posted July 1, 2017 Report Share Posted July 1, 2017 On 30/06/2017 at 0:08 AM, juandayz said: if u search you will find. Im an idiot, thank you :) Link to comment Share on other sites More sharing options...
Pakus Posted July 9, 2019 Report Share Posted July 9, 2019 The download links dont work... Anybody has it? Link to comment Share on other sites More sharing options...
Mig Posted July 9, 2019 Report Share Posted July 9, 2019 2 hours ago, Pakus said: The download links dont work... Anybody has it? https://github.com/mudzereli/DayZOverpochTaviana1051/tree/master/dayz_server/modules Link to comment Share on other sites More sharing options...
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