He-Man Posted September 13, 2015 Report Share Posted September 13, 2015 Hi,we have the problem, that items in Storages / Vehicles sometimes not be updated in the DB.When a Player takes his weapons out of a shelf and put them in another shelf it often happens, that after Restart the Weapons are in both shelfes or in no shelf.I have also testes on our Testserver with a clean database and had the same issue.Have someone else noticed something like this? Link to comment Share on other sites More sharing options...
Sp4rkY Posted September 13, 2015 Report Share Posted September 13, 2015 is this happens if that action is processed short before a restart or doesnt it matter to which time? Link to comment Share on other sites More sharing options...
He-Man Posted September 13, 2015 Author Report Share Posted September 13, 2015 The Time doesn't matter.It should, that I have found the direction, I have to search.I will report later. But seems not to be a Bug in Epoch. Link to comment Share on other sites More sharing options...
dennis_stk Posted September 14, 2015 Report Share Posted September 14, 2015 We got the same Problem. Items will be in Vehicle and after restart they gone. After next restart they will be back in the Truck. Link to comment Share on other sites More sharing options...
Brian Soanes Posted September 14, 2015 Report Share Posted September 14, 2015 Happening to us too Link to comment Share on other sites More sharing options...
eedijs Posted September 14, 2015 Report Share Posted September 14, 2015 Haven't noticed that myself, but a guy I play epoch with said that it is happening all the time as of update 0.3.3.0.What I did notice is that I lost an electric motorcycle and a quadbike I found and stored in my garage. Link to comment Share on other sites More sharing options...
blue00 Posted September 14, 2015 Report Share Posted September 14, 2015 We're also having this problem. Link to comment Share on other sites More sharing options...
umfufu Posted September 14, 2015 Report Share Posted September 14, 2015 Why not issue a SAVE command to the redis server prior to a restart Link to comment Share on other sites More sharing options...
vbawol Posted September 14, 2015 Report Share Posted September 14, 2015 check your epochserver.log and rpt for any errors, the vehicles should save quickly and generally unless you are still adding and removing items leading up to a restart this might be another issue. Link to comment Share on other sites More sharing options...
He-Man Posted September 14, 2015 Author Report Share Posted September 14, 2015 I figured out, that this could be an incompatibility between the new Epoch update and Infistar. I have already wrote with Chris and he is checking it. Because he has a lot to reconfigure for the Epoch update, I think we have to give him a little bit time. Link to comment Share on other sites More sharing options...
blue00 Posted September 15, 2015 Report Share Posted September 15, 2015 (edited) Not really seeing much in the report aside from a lot of... 4:56:55 Error: Object(10 : 1168) not found 4:56:55 Error: Object(10 : 1171) not found 4:56:55 Error: Object(10 : 1170) not found 4:56:55 Error: Object(10 : 1172) not found 4:57:05 Server: Object 10:1192 not found (message Type_91) 4:57:05 Server: Object 10:1189 not found (message Type_119) 4:57:05 Server: Object 10:1190 not found (message Type_119)Don't think it's an issue of "adding and removing items leading up to a restart", we've even been losing vehicles and lock boxes that prior to updating had been there for weeks. infiSTAR updated, I'll give it a try and see if it helps. Update: Even with the latest infiSTAR issue persists, also doesn't look like it's spawning any new vehicles either. DB shows 125, based on epochconfig we should have 180. No new ones showing up. Edited September 15, 2015 by blue00 Link to comment Share on other sites More sharing options...
He-Man Posted September 15, 2015 Author Report Share Posted September 15, 2015 Last Inistar update seems to fix the problem with not saved inventory in shelfes / cars etc. for me.Infistar v0220 from today Link to comment Share on other sites More sharing options...
blue00 Posted September 16, 2015 Report Share Posted September 16, 2015 Last Inistar update seems to fix the problem with not saved inventory in shelfes / cars etc. for me.Infistar v0220 from todayWeird, not sure what's going on with mine then. Did the 0.3.3.0 require a server wipe or anything? Still having a lot of issues with stuff disappearing\not spawning. Link to comment Share on other sites More sharing options...
He-Man Posted September 16, 2015 Author Report Share Posted September 16, 2015 No wipe required.Try to delete ALL trader inventory in redis with redis desktop managerThe "class CfgEpochClient" from "destription.ext" has been moved and changed (moved already in 0.3.2).Now you can copie the complete code from "@Epoch\Addons\a3_epoch_config\Configs\CfgEpochClient\Altis.hpp" inside the "destription.ext" and insert your customs. Link to comment Share on other sites More sharing options...
blue00 Posted September 18, 2015 Report Share Posted September 18, 2015 (edited) The "class CfgEpochClient" from "destription.ext" has been moved and changed (moved already in 0.3.2).Now you can copie the complete code from "@Epoch\Addons\a3_epoch_config\Configs\CfgEpochClient\Altis.hpp" inside the "destription.ext" and insert your customs.Yeah I noticed that in patch notes, just wasn't sure what it meant for trying to change those things now. I tried adding it in to my description.ext, but the server crashes when loading the mission. Is there some place in particular it's supposed to go? Edited September 18, 2015 by blue00 Link to comment Share on other sites More sharing options...
He-Man Posted September 18, 2015 Author Report Share Posted September 18, 2015 (edited) I heard, that you can also edit the "@Epoch\Addons\a3_epoch_config\Configs\CfgEpochClient\Altis.hpp" Or add in descrition.ext: #include "CfgEpochClient.hpp" and add this File in th root of your mission: https://www.dropbox.com/s/ua494vszosdb42j/CfgEpochClient.hpp?dl=0Hpte this runs for you... Edited September 18, 2015 by He-Man Link to comment Share on other sites More sharing options...
KPABATOK Posted September 19, 2015 Report Share Posted September 19, 2015 Noticed that since the release of this patch vehicles started to disappear randomly. Been playing on Mell's House so not sure if it is server database issue or broken patch. Also sometimes magazines disappear from my inventory too. Let's say I have a spare one, I reload a half used mag to a full mag, and that half-used mag vanishes. Link to comment Share on other sites More sharing options...
blue00 Posted September 22, 2015 Report Share Posted September 22, 2015 and add this File in th root of your mission: https://www.dropbox.com/s/ua494vszosdb42j/CfgEpochClient.hpp?dl=0Hpte this runs for you...I this worked :) thanks so much!Noticed that since the release of this patch vehicles started to disappear randomly. Been playing on Mell's House so not sure if it is server database issue or broken patch. Still having the same issue. Yesterday a car even disappeared while I was standing right next to it xD Link to comment Share on other sites More sharing options...
serveratze88 Posted September 25, 2015 Report Share Posted September 25, 2015 items disappear after a server restart out vehicles / shelfes / tipi :((((version: 0.3.3.1 bug crap Link to comment Share on other sites More sharing options...
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