IT07 Posted September 7, 2015 Author Report Share Posted September 7, 2015 HOTFIX!It fixes the error @PryMary posted Link to comment Share on other sites More sharing options...
PryMary Posted September 7, 2015 Report Share Posted September 7, 2015 TY by jove that was fast (y) IT07 1 Link to comment Share on other sites More sharing options...
IT07 Posted September 7, 2015 Author Report Share Posted September 7, 2015 aaaaaaaand another HOTFIX :)Fixed missing config options. Sorry I got things mixed up with the Exile build of VEMF. Currently developing on both at the same time xDThat should also fix the missing markers and no loot crate. Link to comment Share on other sites More sharing options...
Mohel Posted September 7, 2015 Report Share Posted September 7, 2015 So I followed your installation instructions, made VEMF.PBO, stuck it in @epochive\addons\, copied description.txt over to the epoch.Altis.pbo and also put the VEMFclient in there. However, missions aren't spawning. What am I doing wrong? Link to comment Share on other sites More sharing options...
IT07 Posted September 7, 2015 Author Report Share Posted September 7, 2015 If I was God I would know. But I am not so can you please provide me with some more info? Log files for example? Link to comment Share on other sites More sharing options...
Mohel Posted September 7, 2015 Report Share Posted September 7, 2015 (edited) Well, it wouldn't do any good to post you log files because it doesn't appear epoch is even interacting with VEMF.PBO or the VEMFclient in the mission.pbo via the arma3server.rpt Fixed it. The prefix setting wasn't set in the pbo. Edited September 7, 2015 by Mohel Link to comment Share on other sites More sharing options...
Scaris Posted September 12, 2015 Report Share Posted September 12, 2015 Did VEMF break for anyone else with the latest update yesterday? It was crashing my server on start after installing the update until I took it out. Link to comment Share on other sites More sharing options...
spartan Posted September 12, 2015 Report Share Posted September 12, 2015 Did VEMF break for anyone else with the latest update yesterday? It was crashing my server on start after installing the update until I took it out. This might be the cfgfunctions statement in description.ext, the 0.3.3.0 update has added it's own cfgfunctions so they clash. Link to comment Share on other sites More sharing options...
cyncrwler Posted September 13, 2015 Report Share Posted September 13, 2015 Yeah, I just set mine like thisclass cfgFunctions { class VEMF { tag = "VEMF"; class functions { file = "VEMFclient"; class typeText {}; class clientInit { postInit = 1; }; }; }; class A3E { tag = "EPOCH"; class Client { file = "\x\addons\a3_epoch_code\init"; class init { preInit = 1; }; class postinit { postInit = 1; }; }; }; /////// scarCODE functions /////// class scarCODE { tag = "SC"; class SAR // Simple Ammo Repack { file = "scarCODE\SAR\functions_SAR"; class sarPackMags {}; class sarGetData {}; class loadSAR {}; class initSAR { postInit = 1; }; }; }; }; and it seems to work just fine spartan 1 Link to comment Share on other sites More sharing options...
spartan Posted September 13, 2015 Report Share Posted September 13, 2015 Yeah, I just set mine like this Hidden Contentand it seems to work just fineLooks good to me, well done. Link to comment Share on other sites More sharing options...
IT07 Posted September 14, 2015 Author Report Share Posted September 14, 2015 UPDATE!New features and fixes :) Link to comment Share on other sites More sharing options...
Scorpi Posted September 14, 2015 Report Share Posted September 14, 2015 Did you uploaded the wrong version? Link to comment Share on other sites More sharing options...
IT07 Posted September 14, 2015 Author Report Share Posted September 14, 2015 @Scorpi: WOOPS! Sorry xD I accidentally uploaded the Exile version. Fixed now. Link to comment Share on other sites More sharing options...
Scorpi Posted September 15, 2015 Report Share Posted September 15, 2015 (edited) Hi IT07,Error23:18:24 Warning Message: Script functions\controls\fn_IGUIBack.sqf not found 23:18:24 Warning Message: Script functions\controls\fn_RscText.sqf not found 23:18:24 Warning Message: Script functions\controls\fn_bg.sqf not found 23:18:24 Warning Message: Script functions\controls\fn_txtTag.sqf not found 23:18:24 Warning Message: Script functions\controls\fn_txt.sqf not found 23:18:24 Warning Message: Script functions\vemfClientMsg\fn_controls.sqf not foundmy description.extclass cfgFunctions { class A3E { tag = "EPOCH"; class Client { file = "\x\addons\a3_epoch_code\init"; class init { preInit = 1; }; class postinit { postInit = 1; }; }; }; class VEMF { tag = "VEMF"; class VEMFclient { file = "VEMFclient"; class vemfClientMessage {}; class vemfClientInit { postInit = 1; }; }; }; #include "VEMFclient\hpp_mainVemfClient.hpp" class RscTitles { #include "VEMFclient\hpp_mainVemfClient.hpp" }; }; Edited September 15, 2015 by Scorpi Link to comment Share on other sites More sharing options...
Richie Posted September 15, 2015 Report Share Posted September 15, 2015 @ Scorpi, try this : class cfgFunctions { class A3E { tag = "EPOCH"; class Client { file = "\x\addons\a3_epoch_code\init"; class init { preInit = 1; }; class postinit { postInit = 1; }; }; }; class VEMF { tag = "VEMF"; class functions { file = "VEMFclient"; class typeText {}; class clientInit { postInit = 1; }; }; }; }; Link to comment Share on other sites More sharing options...
Scorpi Posted September 15, 2015 Report Share Posted September 15, 2015 @Richiecheck github for newest versionhttps://github.com/IT07/A3_Epoch_VEMF/blob/master/Epoch.MapName/description.ext Link to comment Share on other sites More sharing options...
Richie Posted September 15, 2015 Report Share Posted September 15, 2015 @Richiecheck github for newest versionhttps://github.com/IT07/A3_Epoch_VEMF/blob/master/Epoch.MapName/description.extAh i see, i've not yet updated my VEMF, only my server with the new Epoch update. Link to comment Share on other sites More sharing options...
IT07 Posted September 16, 2015 Author Report Share Posted September 16, 2015 Ah I see why you thought you had to do it like that. Sorry for the confusion in description.ext I will correct it. I meant only the class VEMF should be put in cfgFunctions, not the other stuff below it Link to comment Share on other sites More sharing options...
IT07 Posted September 17, 2015 Author Report Share Posted September 17, 2015 UPDATE!A few fixes and new features. This version is also BE Filter free. serveratze88 1 Link to comment Share on other sites More sharing options...
serveratze88 Posted September 17, 2015 Report Share Posted September 17, 2015 hi, no aiHeadGear in config.cpp? can I just add this code or are there problems? aiHeadGear[] = { "H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH", "H_47_EPOCH","H_48_EPOCH","H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH", "H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH","H_59_EPOCH","H_60_EPOCH","H_61_EPOCH","H_62_EPOCH", "H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH","H_69_EPOCH","H_70_EPOCH", "H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH","H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH", "H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH", "H_90_EPOCH","H_91_EPOCH","H_92_EPOCH","wolf_mask_epoch","pkin_mask_epoch" }; Link to comment Share on other sites More sharing options...
IT07 Posted September 17, 2015 Author Report Share Posted September 17, 2015 Adding it back in will not do anything. The new AI only wear black balaclava's. Link to comment Share on other sites More sharing options...
serveratze88 Posted September 17, 2015 Report Share Posted September 17, 2015 ok thanks for the note :) IT07 1 Link to comment Share on other sites More sharing options...
IT07 Posted September 19, 2015 Author Report Share Posted September 19, 2015 UPDATE!New features, fixes and small changes to AI Link to comment Share on other sites More sharing options...
Scorpi Posted September 19, 2015 Report Share Posted September 19, 2015 Militia Invasions :) IT07 1 Link to comment Share on other sites More sharing options...
Reaper_ Posted September 19, 2015 Report Share Posted September 19, 2015 @IT07Has anyone tried working on a mission that would have a number of AI groups try to attack players bases?Have customization setting for # of groups and group size, how often it spawn's and what type of weapons they carry and even if they use charges to get into the base.Have it spawn X distance from frequency jammer's and maybe even target them for attack.I'm a noob to Arma3 and Epoch coding and have no clue where to start with an addon mission like this for VEMF, so maybe someone with more experience my like the ideal and run with it. Link to comment Share on other sites More sharing options...
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