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Will there be Taviana Map for Epoch A3?


knights†emplar

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It's kind of silly, to go and replace what, 30 wind turbines when the dev's can add them in by typing 2 words.

Guess we'll fix it eventually, but it's not a major issue, is it? :)

As for changing buildings, what are you implying?

Replacing A2 buildings with A3?

i think Taviana is one of the maps which already has a nice set of enterable buildings.

Replacing buildings (for example appartments in sabina etc) would ruin the map's 'harmony'.

That's my opinion tho :)

Anyway, the files can now also be downloaded from SIX Launcher for the ones that use it.

 

What about adding some loot spawn locations then for the Lootspawner scipt . It seems alot of the Tavi buildings have no spawn points. 

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For all who want a Trader City in Mitrovice, here is my creation ! 

 

Pictures:

 

http://www.bilder-upload.eu/show.php?file=31651e-1424042687.jpg

 

http://www.bilder-upload.eu/show.php?file=084d57-1424042793.jpg


// Trader City Mitrovice

    {"Land_cargo_addon02_V1_F", {3800.26, 7022.83, 0}, 135.909},
    {"FoldTable", {3800.01, 7020.42, 0}, 314.545},
    {"Land_Metal_wooden_rack_F", {3802.53, 7024, 0}, 44.5454},
    {"Land_Crates_EP1", {3824.32, 7028.12, 0}, 0},
    {"Land_Crates_EP1", {3821.92, 7028.16, 0}, 0},
    {"Land_Bag_EP1", {3818.34, 7028, 0}, 0},
    {"Land_Bag_EP1", {3819.13, 7028, 0}, 0},
    {"Land_Bag_EP1", {3819.92, 7028, 0}, 0},
    {"Land_Vase_loam_3_EP1", {3822.75, 7027.68, 0}, 0},
    {"Land_Wicker_basket_EP1", {3822.86, 7028.44, 0}, 0},
    {"Land_Wicker_basket_EP1", {3801.08, 7025, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7019.58, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7020.35, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7021.13, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7021.9, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7022.68, 0}, 0},
    {"Land_WoodenCart_F", {3804.07, 7026.23, 0}, 0},
    {"Land_CratesWooden_F", {3796.61, 7017.94, 0}, 0},
    {"Land_Sacks_goods_F", {3806.93, 7027.12, 0}, 0},
    {"Land_StallWater_F", {3824.05, 7020.95, 0}, 52.7272},
    {"Land_cargo_addon01_V1_F", {3800.52, 7006.09, 0}, 39.5455},
    {"Land_cargo_addon01_V1_F", {3803.74, 7003.43, 0}, 39.5455},
    {"Land_CratesShabby_F", {3804.97, 7000.52, 0}, 68.6364},
    {"Land_Basket_F", {3805.12, 7002.08, 0}, 0},
    {"Land_Sacks_heap_F", {3796.29, 7007.26, 0}, 66.3637},
    {"Land_PalletTrolley_01_yellow_F", {3795.86, 7016.2, 0}, 34.0909},
    {"Land_CratesPlastic_F", {3796.64, 7004.7, 0}, 0},
    {"Land_CratesPlastic_F", {3797.2, 7003.78, 0}, 0},
    {"Land_Blankets_EP1", {3803.02, 7000.03, 0}, 0},
    {"Land_Bucket_EP1", {3798.34, 7006.91, 0}, 0},
    {"Land_WoodenTable_large_F", {3801.4, 7005.67, 0}, 310},
    {"Land_WoodenTable_large_F", {3803.09, 7004.25, 0}, 310},
    {"FoldChair", {3801.29, 7002.31, 0}, 220.455},
    {"Land_Vase_EP1", {3803.64, 7004.21, 0.855587}, 0},
    {"Land_CncBlock_Stripes", {3814.51, 6995.55, 0}, 0},
    {"Land_CncBlock_Stripes", {3809.39, 6997.8, 0}, 0},
    {"Land_CncBlock_Stripes", {3805.17, 6995.26, 0}, 0},
    {"Land_CncBlock_Stripes", {3800.51, 6997.83, 0}, 0},
    {"Land_CncBlock_Stripes", {3796.8, 6995.32, 0}, 0},
    {"Land_Misc_ConcPipeline_EP1", {3828.07, 7019.21, 0}, 61.8182},
    {"Land_Fire_barrel_burning", {3806.11, 7001.03, 0}, 0},
    {"Barrels", {3799.37, 7008.35, 0}, 0},
    {"FlagCarrierGermany_EP1", {3812.8, 7028.72, 0}, 0},
    {"FenceWoodPalet", {3809.52, 7013.74, 0}, 90},
    {"Garbage_container", {3811.35, 7027.93, 0}, 272.273},
    {"Land_Market_stalls_01_EP1", {3819.65, 7009.11, 0}, 117.273},
    {"Misc_TyreHeapEP1", {3826.71, 7021.95, 0}, 0},
    {"Land_Ind_TankSmall", {3828.44, 7025.7, 0}, 61.3637},
    {"Land_stand_small_EP1", {3800.59, 7000.16, 0}, 0},
    {"Land_stand_meat_EP1", {3798.42, 7002.12, 0}, 305.909},
    {"Land_transport_kiosk_EP1", {3809.38, 7026.58, 0}, 90},
    {"Land_Carpet_rack_EP1", {3799.93, 7027.66, 0}, 0},
    {"Land_covering_hut_EP1", {3809.21, 7014.8, 0}, 0},
    {"Campfire_burning_F", {3810.38, 7017.53, 0}, 0},
    {"Campfire_burning_F", {3796.81, 7026.23, 0}, 0},
    {"Campfire_burning_F", {3797.54, 7010.97, 0}, 0},
    {"Campfire_burning_F", {3813.52, 6998.36, 0}, 0},
    {"Campfire_burning_F", {3822.91, 7024.31, 0}, 0},
    {"USMC_WarfareBBarrier5x", {3832.16, 7025.06, 0}, 91.3636},
    {"USMC_WarfareBBarrier5x", {3830.68, 7018.02, 0}, 292.727},
    {"USMC_WarfareBBarrier5x", {3828.12, 7011.91, 0}, 292.727},
    {"USMC_WarfareBBarrier5x", {3825.57, 7005.81, 0}, 292.727},
    {"USMC_WarfareBBarrier5x", {3823.01, 6999.71, 0}, 292.727},
    {"USMC_WarfareBBarrier5x", {3818.63, 6994.73, 0}, 328.182},
    {"Pole_F", {3813.82, 7029.13, 0}, 90.4545},
    {"Pole_F", {3816.11, 7029.14, 0}, 90.4545},
	
// Safezone	
    {"ProtectionZone_F", {3811.36, 7014.41, 0}, 0}
	
//Trader Mitro
                {"C_man_hunter_1_F", {3822.31, 7016.38, 0}, 0},
                {"C_man_hunter_1_F", {3818.28, 7010.49, 0}, 0},
                {"C_man_hunter_1_F", {3800.41, 7004.69, 0}, 0},
                {"C_man_hunter_1_F", {3799.27, 7023.48, 0}, 0}
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For all who want a Trader City in Mitrovice, here is my creation ! 


// Trader City Mitrovice

    {"Land_cargo_addon02_V1_F", {3800.26, 7022.83, 0}, 135.909},
    {"FoldTable", {3800.01, 7020.42, 0}, 314.545},
    {"Land_Metal_wooden_rack_F", {3802.53, 7024, 0}, 44.5454},
    {"Land_Crates_EP1", {3824.32, 7028.12, 0}, 0},
    {"Land_Crates_EP1", {3821.92, 7028.16, 0}, 0},
    {"Land_Bag_EP1", {3818.34, 7028, 0}, 0},
    {"Land_Bag_EP1", {3819.13, 7028, 0}, 0},
    {"Land_Bag_EP1", {3819.92, 7028, 0}, 0},
    {"Land_Vase_loam_3_EP1", {3822.75, 7027.68, 0}, 0},
    {"Land_Wicker_basket_EP1", {3822.86, 7028.44, 0}, 0},
    {"Land_Wicker_basket_EP1", {3801.08, 7025, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7019.58, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7020.35, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7021.13, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7021.9, 0}, 0},
    {"Land_Bag_EP1", {3795.2, 7022.68, 0}, 0},
    {"Land_WoodenCart_F", {3804.07, 7026.23, 0}, 0},
    {"Land_CratesWooden_F", {3796.61, 7017.94, 0}, 0},
    {"Land_Sacks_goods_F", {3806.93, 7027.12, 0}, 0},
    {"Land_StallWater_F", {3824.05, 7020.95, 0}, 52.7272},
    {"Land_cargo_addon01_V1_F", {3800.52, 7006.09, 0}, 39.5455},
    {"Land_cargo_addon01_V1_F", {3803.74, 7003.43, 0}, 39.5455},
    {"Land_CratesShabby_F", {3804.97, 7000.52, 0}, 68.6364},
    {"Land_Basket_F", {3805.12, 7002.08, 0}, 0},
    {"Land_Sacks_heap_F", {3796.29, 7007.26, 0}, 66.3637},
    {"Land_PalletTrolley_01_yellow_F", {3795.86, 7016.2, 0}, 34.0909},
    {"Land_CratesPlastic_F", {3796.64, 7004.7, 0}, 0},
    {"Land_CratesPlastic_F", {3797.2, 7003.78, 0}, 0},
    {"Land_Blankets_EP1", {3803.02, 7000.03, 0}, 0},
    {"Land_Bucket_EP1", {3798.34, 7006.91, 0}, 0},
    {"Land_WoodenTable_large_F", {3801.4, 7005.67, 0}, 310},
    {"Land_WoodenTable_large_F", {3803.09, 7004.25, 0}, 310},
    {"FoldChair", {3801.29, 7002.31, 0}, 220.455},
    {"Land_Vase_EP1", {3803.64, 7004.21, 0.855587}, 0},
    {"Land_CncBlock_Stripes", {3814.51, 6995.55, 0}, 0},
    {"Land_CncBlock_Stripes", {3809.39, 6997.8, 0}, 0},
    {"Land_CncBlock_Stripes", {3805.17, 6995.26, 0}, 0},
    {"Land_CncBlock_Stripes", {3800.51, 6997.83, 0}, 0},
    {"Land_CncBlock_Stripes", {3796.8, 6995.32, 0}, 0},
    {"Land_Misc_ConcPipeline_EP1", {3828.07, 7019.21, 0}, 61.8182},
    {"Land_Fire_barrel_burning", {3806.11, 7001.03, 0}, 0},
    {"Barrels", {3799.37, 7008.35, 0}, 0},
    {"FlagCarrierGermany_EP1", {3812.8, 7028.72, 0}, 0},
    {"FenceWoodPalet", {3809.52, 7013.74, 0}, 90},
    {"Garbage_container", {3811.35, 7027.93, 0}, 272.273},
    {"Land_Market_stalls_01_EP1", {3819.65, 7009.11, 0}, 117.273},
    {"Misc_TyreHeapEP1", {3826.71, 7021.95, 0}, 0},
    {"Land_Ind_TankSmall", {3828.44, 7025.7, 0}, 61.3637},
    {"Land_stand_small_EP1", {3800.59, 7000.16, 0}, 0},
    {"Land_stand_meat_EP1", {3798.42, 7002.12, 0}, 305.909},
    {"Land_transport_kiosk_EP1", {3809.38, 7026.58, 0}, 90},
    {"Land_Carpet_rack_EP1", {3799.93, 7027.66, 0}, 0},
    {"Land_covering_hut_EP1", {3809.21, 7014.8, 0}, 0},
    {"Campfire_burning_F", {3810.38, 7017.53, 0}, 0},
    {"Campfire_burning_F", {3796.81, 7026.23, 0}, 0},
    {"Campfire_burning_F", {3797.54, 7010.97, 0}, 0},
    {"Campfire_burning_F", {3813.52, 6998.36, 0}, 0},
    {"Campfire_burning_F", {3822.91, 7024.31, 0}, 0},
    {"USMC_WarfareBBarrier5x", {3832.16, 7025.06, 0}, 91.3636},
    {"USMC_WarfareBBarrier5x", {3830.68, 7018.02, 0}, 292.727},
    {"USMC_WarfareBBarrier5x", {3828.12, 7011.91, 0}, 292.727},
    {"USMC_WarfareBBarrier5x", {3825.57, 7005.81, 0}, 292.727},
    {"USMC_WarfareBBarrier5x", {3823.01, 6999.71, 0}, 292.727},
    {"USMC_WarfareBBarrier5x", {3818.63, 6994.73, 0}, 328.182},
    {"Pole_F", {3813.82, 7029.13, 0}, 90.4545},
    {"Pole_F", {3816.11, 7029.14, 0}, 90.4545},
	
// Safezone	
    {"ProtectionZone_F", {3811.36, 7014.41, 0}, 0}
	
//Trader Mitro
                {"C_man_hunter_1_F", {3822.31, 7016.38, 0}, 0},
                {"C_man_hunter_1_F", {3818.28, 7010.49, 0}, 0},
                {"C_man_hunter_1_F", {3800.41, 7004.69, 0}, 0},
                {"C_man_hunter_1_F", {3799.27, 7023.48, 0}, 0}

 

Looks awesome!

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US-Millitary Trader City north of Leppestok ! I make 3 more Trader Cities for Taviana. Have fun !

 

http://www.bilder-upload.eu/show.php?file=708579-1424095662.jpg

 

http://www.bilder-upload.eu/show.php?file=8f2bb8-1424095683.jpg

//US Millitary Trader City Leppestok
    {"USMC_WarfareBBarrier10xTall", {11399.5, 15865.9, 0}, 88.6364},
    {"USMC_WarfareBBarrier10xTall", {11399.1, 15880.9, 0}, 88.6364},
    {"USMC_WarfareBBarrier10xTall", {11398.8, 15896, 0}, 88.6364},
    {"USMC_WarfareBBarrier10xTall", {11398.4, 15911, 0}, 88.6364},
    {"USMC_WarfareBBarrier10xTall", {11404.9, 15918.8, 0}, 179.545},
    {"USMC_WarfareBBarrier10xTall", {11420, 15918.9, 0}, 179.545},
    {"USMC_WarfareBBarrier10xTall", {11435.1, 15919, 0}, 179.545},
    {"USMC_WarfareBBarrier10xTall", {11450.2, 15919.1, 0}, 179.545},
    {"USMC_WarfareBBarrier10xTall", {11465.2, 15919.3, 0}, 179.545},
    {"USMC_WarfareBBarrier10xTall", {11480.3, 15919.4, 0}, 179.545},
    {"USMC_WarfareBBarrier10xTall", {11488.3, 15912.9, 0}, 270.454},
    {"USMC_WarfareBBarrier10xTall", {11488.2, 15897.8, 0}, 270.455},
    {"USMC_WarfareBBarrier10xTall", {11488.1, 15882.8, 0}, 270.455},
    {"USMC_WarfareBBarrier10xTall", {11487.9, 15867.7, 0}, 270.455},
    {"USMC_WarfareBBarrier10xTall", {11481.2, 15859.1, 0}, 0},
    {"USMC_WarfareBBarrier10xTall", {11458.8, 15859.1, 0}, 0},
    {"USMC_WarfareBBarrier10xTall", {11429.8, 15859.1, 0}, 0},
    {"USMC_WarfareBBarrier10xTall", {11420.4, 15859.1, 0}, 0},
    {"USMC_WarfareBBarrier10xTall", {11406.2, 15859.2, 0}, 0},
    {"USMC_WarfareBContructionSite1", {11476.8, 15912.1, 0}, 37.2727},
    {"Misc_cargo_cont_net3", {11470.7, 15863.6, 0}, 314.091},
    {"Misc_cargo_cont_net2", {11464.6, 15902.6, 0}, 0},
    {"Land_Misc_Cargo1B", {11470.3, 15912.3, 0}, 38.6364},
    {"Misc_Cargo1Bo_military", {11462.1, 15911.8, 0}, 337.273},
    {"Land_Misc_Cargo1Eo_EP1", {11482, 15894.3, 0}, 215.455},
    {"Misc_cargo_cont_small", {11483.6, 15877.1, 0}, 338.182},
    {"PowGen_Big", {11481.7, 15882.4, 0}, 90.9091},
    {"Land_Device_disassembled_F", {11467.7, 15883, 0}, 1.36364},
    {"Land_PaperBox_open_full_F", {11477.3, 15873.1, 0}, 0},
    {"76n6ClamShell", {11406.5, 15908.8, 0}, 320},
    {"AmmoCrates_NoInteractive_Medium", {11475.2, 15863.6, 0}, 3.18181},
    {"Land_Pallet_MilBoxes_F", {11477.5, 15862.8, 0}, 20.9091},
    {"Misc_Backpackheap_EP1", {11481.8, 15868.1, 0}, 0},
    {"ContainmentArea_01_sand_F", {11419.5, 15884.3, 0}, 125},
    {"Land_Scrap_MRAP_01_F", {11419.6, 15884.5, 0}, 13.1818},
    {"Land_GuardShed", {11438.3, 15862.7, 0}, 325.909},
    {"US_WarfareBUAVterminal_EP1", {11478.5, 15904.3, 0}, 146.818},
    {"Land_TentHangar_V1_F", {11426.5, 15907.3, 0}, 179.545},
    {"USMC_WarfareBBarrier5x", {11450.5, 15855.6, 0}, 88.6364},
    {"USMC_WarfareBBarrier10xTall", {11469.7, 15859.1, 0}, 0},
    {"USMC_WarfareBBarrier5x", {11438.4, 15855.6, 0}, 88.6364},
    {"USMC_WarfareBBarrier5x", {11450.5, 15852.9, 0}, 88.6364},
    {"USMC_WarfareBBarrier5x", {11438.4, 15853, 0}, 88.6364},
    {"WarfareBunkerSign", {11450.6, 15848.7, 0}, 0},
    {"WarfareBunkerSign", {11438.5, 15848.6, 0}, 0},
    {"Sign_Checkpoint_US_EP1", {11439.7, 15855.6, 0}, 344.091},
    {"Land_Sign_WarningUnexplodedAmmo_F", {11449.3, 15854.9, 0}, 19.0909},
    {"Land_Sign_WarningMilitaryArea_F", {11439.5, 15861, -1.33978}, 326.364},
    {"Land_BarGate_F", {11444.3, 15857.6, 0}, 179.545},
    {"O_supplyCrate_F", {11467, 15905.9, 0}, 0},
    {"Misc_cargo_cont_net3", {11484.9, 15901, 0}, 0},
    {"Land_ScrapHeap_1_F", {11478.5, 15896.2, 0}, 24.5455},
    {"Land_Wreck_Slammer_F", {11449.6, 15910.7, 0}, 25.4546},
    {"HMMWVWreck", {11441.3, 15907, 0}, 299.545},
    {"BlackhawkWreck", {11432.1, 15905.2, 0}, 174.091},
    {"HMMWVWreck", {11423.1, 15906.7, 0}, 208.636},
    {"Wire", {11441.2, 15899.2, 0}, 0},
    {"Wire", {11447.5, 15900.2, 0}, 343.182},
    {"Wire", {11452.3, 15904.5, 0}, 301.818},
    {"Flag_US_F", {11450.1, 15860.2, 0}, 312.727},
    {"Sr_border", {11468, 15883.1, 0}, 0},
    {"HeliH", {11446.3, 15882.6, 0.5}, 0},
    {"Misc_palletsfoiled_heap", {11484, 15871.7, 0}, 290.909},
    {"Misc_TyreHeap", {11441.8, 15915.2, 0}, 0},
    {"Land_Ind_TankSmall", {11456.1, 15863.3, 0}, 315},
    {"FoldTable", {11418.8, 15898.1, 0}, 0.909108},
    {"FoldTable", {11420.8, 15898.1, 0}, 0.909119},
    {"FoldTable", {11422.8, 15898.1, 0}, 0.909119},
    {"FoldTable", {11424.9, 15898, 0}, 0.909119},
    {"FoldTable", {11426.9, 15898, 0}, 0.909119},
    {"O_SDV_01_F", {11464.3, 15869.8, 0}, 23.1818},
    {"CamoNet_OPFOR_open_F", {11478.9, 15866.8, 0}, 0},
    {"B_Slingload_01_Cargo_F", {11464.3, 15862.6, 0}, 269.545},
    {"Misc_cargo_cont_net2", {11485.2, 15867.2, 0}, 55.4545},
    {"Land_ScrapHeap_1_F", {11483.9, 15863.3, 0}, 32.2728},
    {"I_Boat_Transport_01_F", {11471.6, 15906, 0}, 158.636},
    {"Land_RedWhiteBarrier", {11465.5, 15883.4, 0}, 270.909},
    {"Land_RedWhiteBarrier", {11470.3, 15883.1, 0}, 90},
    {"RU_WarfareBVehicleServicePoint", {11458.2, 15896.2, 0}, 185.909},
    {"Land_LampAirport_F", {11485.4, 15915.9, 0}, 218.636},
    {"Land_LampAirport_F", {11485.1, 15861.8, 0}, 312.727},
    {"Land_LampAirport_F", {11402.3, 15861.7, 0}, 52.2727},
    {"Land_LampAirport_F", {11400.7, 15916.2, 0}, 134.545},
    {"USMC_WarfareBBarrier5x", {11459.6, 15864.1, 0}, 90.4546},
    {"USMC_WarfareBBarrier5x", {11482.8, 15885.9, 0}, 179.091},
    {"USMC_WarfareBBarrier5x", {11461.3, 15871.2, 0}, 115.455},
    {"USMC_WarfareBBarrier5x", {11475.9, 15883.8, 0}, 145},
    {"USMC_WarfareBBarrier5x", {11458.3, 15914, 0}, 90},
    {"USMC_WarfareBBarrier5x", {11461, 15900.4, 0}, 41.3637},
    {"USMC_WarfareBBarrier5x", {11455.8, 15900.5, 0}, 133.182},
    {"USMC_WarfareBBarrier5x", {11458.2, 15906.3, 0}, 90},
    {"USMC_WarfareBBarrier5x", {11475.7, 15888.1, 0}, 217.273},
    {"Land_Cargo_House_V3_F", {11405.8, 15893, 0}, 303.636},
    {"Land_Cargo_House_V1_F", {11405.8, 15882.5, 0}, 306.364},
    {"Land_Cargo_Tower_V3_F", {11409.3, 15868.8, 0}, 135.455},
    {"Misc_cargo_cont_net2", {11475.6, 15878.8, 0}, 0},
    {"Barrack2", {11420.9, 15867.6, 0}, 224.545},
    {"Barrack2", {11430.9, 15867.4, 0}, 224.545}
	
// Safezone	
    {"ProtectionZone_F", {11473.8, 15872.1, 0}, 0},
    {"ProtectionZone_F", {11428.1, 15900.4, 0}, 0},
    {"ProtectionZone_F", {11414.5, 15864.5, 0}, 0},
    {"ProtectionZone_F", {11445.2, 15865.5, 0}, 0},
    {"ProtectionZone_F", {11469.3, 15905.3, 0}, 0},
	
//Trader Millitary Leppestok
    {"B_engineer_F", {11477.2, 15866.8, 0}, 300},
    {"B_officer_F", {11475.4, 15901.7, 0}, 230},
    {"B_sniper_F", {11428.4, 15900.9, 0}, 140}
				
// Map Marker 
    {"mil_flag", {11446.3, 15882.6, 0}, 0},	
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Found out exactly the same ;) We could overwrite the config but then we have to adjust all "radiusA" entries.

 

But you could use this fix so far. https://seafile.zombieapo.eu/f/1c4be5d7e2/ It spawns vehicles without the use of city names. Put the PBO in your @epochhive\addons folder.

 

 

To the poster above about the spawning of cars . Use this post above to fix it . You will need to delete all the old cars around the map or Delete your DB to fix it  .. 

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US-Millitary Trader City north of Leppestok ! I make 3 more Trader Cities for Taviana. Have fun !

 

http://www.bilder-upload.eu/show.php?file=708579-1424095662.jpg

 

http://www.bilder-upload.eu/show.php?file=8f2bb8-1424095683.jpg

 

// Map Marker {"mil_flag", {11446.3, 15882.6, 0}, 0},

// Map Marker

    {"mil_flag", {11446.3, 15882.6, 0}, 0},

 

Can i customize the Color and the Name of the Marker ?

 

 

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When disconecting and reconnecting, some of my players are spawn in the water south of the big bridge (the original one from tavi). Do someone have the same issue ?

 

Second issue : the lock/unlock action is not working. Same question !

 

Many thanks.

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  • 3 weeks later...

I hope some more maps like Altis start appearing.

 

Altis just seems to be way more life-like with respect to the actual ground.

 

If someone took Taviana and re-did it almost comletely to have Altis qualities it would rule but as it is now it's just flat for most part.

 

You shouldn't be able to drive a vehicle at 100km/h in the woods dodging trees.  Try that on Altis and you'll see what I mean.

 

Way more real

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