DAKA Posted March 16, 2017 Report Share Posted March 16, 2017 3 hours ago, Robert261171 said: Trying to run it on epoch 1.0.6.1 only getting one error, Can anyone help with this? 16:21:09 Error in expression <n { for "_i" from 1 to _mags do { _unit addMagazine _magazine; }; _unit addweapo> 16:21:09 Error position: <addMagazine _magazine; }; _unit addweapo> 16:21:09 Error addmagazine: Type Bool, expected Array,String 16:21:09 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 141 I get the same error and everything I have tried and what others have said, doesn't work. So I just live with it. I ahve been fighting with that error even in 1.0.5.1. I dont think it will ever go away Link to comment Share on other sites More sharing options...
Robert261171 Posted March 17, 2017 Report Share Posted March 17, 2017 first time ive seen it, Ive got no idea why it would stop the traders from working Link to comment Share on other sites More sharing options...
Robert261171 Posted March 30, 2017 Report Share Posted March 30, 2017 Has anyone got a fix for this error for the WAI Missions yet? Im using the latest files and should all be up to date on epoch 1.0.6.1 Ive noticed it only dose one mission and there are no Ai in it, Error code; 19:15:03 Error in expression <agazines; { _unit addweapon _x } count _geartools; call { if(_skill == "easy")> 19:15:03 Error position: <_geartools; call { if(_skill == "easy")> 19:15:03 Error Undefined variable in expression: _geartools 19:15:03 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 157 Link to comment Share on other sites More sharing options...
ReDBaroN Posted March 30, 2017 Report Share Posted March 30, 2017 I'm running these missions more or less vanilla and I'm not seeing that error. Maybe go back and start over.. Link to comment Share on other sites More sharing options...
Robert261171 Posted March 31, 2017 Report Share Posted March 31, 2017 Its easy to install and im not making any changes to the WAI files.. Link to comment Share on other sites More sharing options...
kingpapawawa Posted March 31, 2017 Report Share Posted March 31, 2017 Confirm you are using this version or WAI? https://github.com/ebayShopper/WICKED-AI Link to comment Share on other sites More sharing options...
Robert261171 Posted April 1, 2017 Report Share Posted April 1, 2017 yes Im using that version Link to comment Share on other sites More sharing options...
ReDBaroN Posted April 7, 2017 Report Share Posted April 7, 2017 Hi @ebayShopper using your version on github, I'm having problems with the AI wandering quite some distance from the mission. Odd because I have them frozen when players are more than 2km's away but, they still seem to wander a fair bit. In some cases, I've found them nearly 3km's away. Seems like they get a waypoint a long way off and then move quite quickly to it. They were also going invisible until I turned off the setting for 'Hide unused AI'. Any ideas? Link to comment Share on other sites More sharing options...
Thug Posted April 10, 2017 Report Share Posted April 10, 2017 How to use the Blacklist in WAI config.sqf.. I have never used it before. Link to comment Share on other sites More sharing options...
Bento Posted July 28, 2017 Report Share Posted July 28, 2017 Link doesn't work for me, shows Github 404 Link to comment Share on other sites More sharing options...
JasonTM Posted July 28, 2017 Report Share Posted July 28, 2017 1 hour ago, Bento said: Link doesn't work for me, shows Github 404 https://github.com/f3cuk/WICKED-AI Link to comment Share on other sites More sharing options...
ReDBaroN Posted October 25, 2017 Report Share Posted October 25, 2017 Is anyone else seeing this error? 1:00:19 String STR_EVAL_TYPENAN not found 1:00:19 Error in expression <r _x) && (_x distance [_pos_x,_pos_y,0] <= _triggerdis)) then { _player_present > 1:00:19 Error position: <<= _triggerdis)) then { _player_present > 1:00:19 Error <=: Type String, expected Number 1:00:19 File z\addons\dayz_server\WAI\compile\heli_para.sqf, line 43 No changes to anything other than the config file. Link to comment Share on other sites More sharing options...
JasonTM Posted October 25, 2017 Report Share Posted October 25, 2017 11 hours ago, ReDBaroN said: Is anyone else seeing this error? 1:00:19 String STR_EVAL_TYPENAN not found 1:00:19 Error in expression <r _x) && (_x distance [_pos_x,_pos_y,0] <= _triggerdis)) then { _player_present > 1:00:19 Error position: <<= _triggerdis)) then { _player_present > 1:00:19 Error <=: Type String, expected Number 1:00:19 File z\addons\dayz_server\WAI\compile\heli_para.sqf, line 43 No changes to anything other than the config file. Install the latest version of WAI version 2.2.1. It has a fix for this provided by @salival salival 1 Link to comment Share on other sites More sharing options...
ReDBaroN Posted October 25, 2017 Report Share Posted October 25, 2017 45 minutes ago, JasonTM said: Install the latest version of WAI version 2.2.1. It has a fix for this provided by @salival @JasonTM Thanks for answering... Strange as it's Salival's version I'm using from his git. It is his overpoch version though. I'll run a merge and see if I can see a difference. Link to comment Share on other sites More sharing options...
JasonTM Posted October 25, 2017 Report Share Posted October 25, 2017 9 minutes ago, ReDBaroN said: @JasonTM Thanks for answering... Strange as it's Salival's version I'm using from his git. It is his overpoch version though. I'll run a merge and see if I can see a difference. These are the pull requests that Salival submitted to fix that error. There are two of them because there is a crop raider mission for both hero and bandit. https://github.com/worldwidesorrow/Wicked-Ai-Overpoch/commit/0a5c54a280816723e37d928f194a971fbdfe5696 https://github.com/worldwidesorrow/Wicked-Ai-Overpoch/commit/3624f826341ac292f15f795cbc3de65058208d6d salival 1 Link to comment Share on other sites More sharing options...
ReDBaroN Posted October 25, 2017 Report Share Posted October 25, 2017 Thanks, just found it on your (..I think...?) got. it's just the [0,0,0], that was missing from crop raider then that was causing it..? Link to comment Share on other sites More sharing options...
JasonTM Posted October 25, 2017 Report Share Posted October 25, 2017 6 minutes ago, ReDBaroN said: Thanks, just found it on your (..I think...?) got. it's just the [0,0,0], that was missing from crop raider then that was causing it..? The pull requests l linked show the change in green. Link to comment Share on other sites More sharing options...
ReDBaroN Posted October 25, 2017 Report Share Posted October 25, 2017 Yes, thanks. Sorry, I meant the 0], in front of the [0,0,0],. All good now, thanks again. Link to comment Share on other sites More sharing options...
salival Posted October 25, 2017 Report Share Posted October 25, 2017 4 hours ago, ReDBaroN said: @JasonTM Thanks for answering... Strange as it's Salival's version I'm using from his git. It is his overpoch version though. I'll run a merge and see if I can see a difference. My fork is of @JasonTM's repo but it was quite a wee way behind him, I think 16 commits or so, have updated it now ReDBaroN 1 Link to comment Share on other sites More sharing options...
ReDBaroN Posted October 26, 2017 Report Share Posted October 26, 2017 8 hours ago, salival said: My fork is of @JasonTM's repo but it was quite a wee way behind him, I think 16 commits or so, have updated it now Thanks @salival salival 1 Link to comment Share on other sites More sharing options...
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