Hey guys,
Not sure what has happened, but my safe zone at the air dealer has stopped working. Works everywhere else including my new gem dealer. I will post my "class sensors" part of my mission.sqm with hopes someone has an idea. Thanks!
class Sensors
{
items=11;
class Item0
{
position[]={6325.6772,304.99033,7807.7412};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonestary";
expCond="(player distance zonestary) < 100;";
expActiv="TitleText[""Now entering trader city Stary"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Stary"";";
expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item1
{
position[]={4063.4226,365.00577,11664.19};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebash";
expCond="(player distance zonebash) < 100;";
expActiv="TitleText[""Now entering trader city Bash"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Bash"";";
expDesactiv="TitleText[""Now leaving trader city Bash"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item2
{
position[]={11447.472,317.26886,11364.504};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneklen";
expCond="(player distance zoneklen) < 100;";
expActiv="TitleText[""Now entering trader city Klen"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Klen"";";
expDesactiv="TitleText[""Now leaving trader city Klen"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item3
{
position[]={1606.6443,289.70795,7803.5156};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebandit";
expCond="(player distance zonebandit) < 100;";
expActiv="canbuild = false; inTraderCity = ""Bandit Trader"";";
expDesactiv="canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item4
{
position[]={12944.227,210.19823,12766.889};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonehero";
expCond="(player distance zonehero) < 100;";
expActiv="canbuild = false; inTraderCity = ""Hero Trader"";";
expDesactiv="canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item5
{
position[]={13532.614,3.0083523,6355.9497};
a=25;
b=25;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonewhole";
expCond="(player distance zonewhole) < 25;";
expActiv="TitleText[""Now entering Wholesaler"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Wholesaler"";";
expDesactiv="TitleText[""Now leaving Wholesaler"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item6
{
position[]={4361.4937,3,2259.9526};
a=25;
b=25;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneswhole";
expCond="(player distance zoneswhole) < 25;";
expActiv="TitleText[""Now entering Wholesaler"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""SWholesaler"";";
expDesactiv="TitleText[""Now leaving Wholesaler"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item7
{
position[]={13441.16,1.1406164,5429.3013};
a=25;
b=25;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneeboat";
expCond="(player distance zoneeboat) < 25;";
expActiv="TitleText[""Now entering Boat Dealer"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""BoatEDealer"";";
expDesactiv="TitleText[""Now leaving Boat Dealer"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item8
{
position[]={7989.3354,0.30462033,2900.9946};
a=25;
b=25;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneSboat";
expCond="(player distance zoneSboat) < 25;";
expActiv="TitleText[""Now entering Boat Dealer"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""BoatSDealer"";";
expDesactiv="TitleText[""Now leaving Boat Dealer"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item9
{
position[]={12060.471,158.85699,12638.533};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneair";
expCond="(player distance zoneair) < 100;";
expActiv="TitleText[""Now entering Aircraft Dealer"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""AirDealer"";";
expDesactiv="TitleText[""Now leaving Aircraft Dealer"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
class Item10
{
position[]={9616.24,0.00154114,13538.6};
a=25;
b=25;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneair";
expCond="(player distance zoneair) < 25;";
expActiv="TitleText[""Now entering Gems/Heavy Weapons Trader"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""GemTraderHeavyWeapons"";";
expDesactiv="TitleText[""Now leaving Gems/Heavy Weapons Trader"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";";
class Effects
{
};
};
};
};

