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Hooty

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  1. Like
    Hooty reacted to Kimarik in Add or Remove Humanity   
    Hello.
    This is for Single Currency
    This is a small script that allows you to change your humanity at a trader.
    I do not take credits since this script has been written and updated by different people.
    Cedits are going to DAmNRelentless , juandayz and Tweety
    Create a humanity_up.sqf and past following in it.
    Create a humanity_down.sqf and past following in it.
    The blue marked areas are coins and humanity which you can change to your own wishes.
     
    Make a new folder called humanity, put both files in it and copy the folder in your script folder.
     
    fn_selfActions:
    The red marked is the trader who offers this option. This can be changed to your own choice.
    paste the following
    after
    and past
    after
    variable.sqf
    paste
    after
     
  2. Like
    Hooty reacted to Corpulio_Hun in Add or Remove Humanity   
    Hi,
    For me this one is working fully:
    humanity_up.sqf
    humanity_down.sqf 
     
  3. Like
    Hooty reacted to salival in [Release] Safe Zone Relocate   
    Hi,
    Here's a simple safe zone relocation script for vehicles. 
    Simple relocate only safe zone script.
    Extremely quick and low overhead since we're only scanning the safe zone array instead of every vehicle.
    Uses the Epoch DZE_SafeZonePosArray for convenience.
    Install instructions and download link: https://github.com/oiad/safeZoneRelocate
  4. Like
    Hooty got a reaction from DieTanx in [Release] Bury and butcher body [Updated for 1.0.7]   
    Works great fam. Thanks @salival
  5. Like
    Hooty reacted to S4M in New Market (Chernarus)   
    Update 11-05-2017
    picture
  6. Like
    Hooty got a reaction from Relentless in Clean Up Script   
    just dead bodies, blown vehicles, and blown up loot boxes for ai missions. It is working great on my server 
  7. Like
    Hooty got a reaction from S4M in Custom base   
    Once again very nice keep up the good work @S4M !!!
  8. Like
    Hooty reacted to S4M in Custom base   
    Hi all, It is a base north of chernarus, I created it a few days ago, you can also fill it with AI or use it to your liking. I am changing all my "Custom maps" to the format that you told me @iben , That takes time, not getting along very well with macros.
    Base_S4M
    Screenshots
    Imagen.1
    imagen.2
    imagen.3
    imagen.4
    imagen.5
    P.D: If someone wants it with some modification let me know
  9. Like
    Hooty got a reaction from juandayz in THE Z-IMS   
    Lol no biggie. Me and my players loved testing it.
  10. Like
    Hooty reacted to juandayz in THE Z-IMS   
    tnks @Hooty youre my tester so gonna send you the part of expansion to broke your server before broke the others servers hahaah
  11. Like
    Hooty got a reaction from juandayz in THE Z-IMS   
    My fav part about this is. It makes those pesky campers have to move. @juandayz you did an amazing job with this one, very creative and fun good work my friend.
     
  12. Like
    Hooty reacted to juandayz in THE Z-IMS   
    @gernika glad to know you and your players like it :)   about your question..
    yes  thers a fully progress.. i have done the new aditions.
    Now players need sex.  To have sex they can:  find a tent and "touch myself" .. sex with death animals/zeds.  Sex with others players.
    If they have sex with animals or zeds.. thers a risk of infection. 
    If they have sex with players and the player are a woman... this woman suffer a risk to get pregnant.
    if she are pregnant.. they need made an abort (this is just why i dont have a babe to spawn).
    All of this is ready with the help of @iben.. so after a few quick tests,, i gonna upload it for the epoch community.
    Onces i upload it,,, gonna keep the expansion with the heart attacks, colera,, and if anyone here have suggestion... please!! write here
     
  13. Like
    Hooty reacted to Relentless in THE Z-IMS   
    Okay, this is a huge project (or it seems to be one or to become one in the future) so please do everyone a favor and upload it to github so people can fix code and updates are a lot easier.
  14. Like
    Hooty reacted to iben in THE Z-IMS   
    I'm really looking forward to this 
    Congrat @juandayz for another great survival addition!
  15. Like
    Hooty reacted to juandayz in THE Z-IMS   
    HELLO. THIS IS THE SECOND VERSION TO TEST. ITS FULLY WORKING JUST RIGHT NOW. BUT NEEDS SOME TESTS IN REAL SERVERS. SO I GONNA POST  HERE TO EVERYONE WHO WANNA USE THIS MOD IN HES SERVER AND WANNA SHARE HERE ABOUT HIS EXPERIENSE (cause lag, rpt errors, etc).
    https://ibb.co/jkBAo5
    *WHAT ITS THIS: 
    *Players need piss: ( every time you drink thers a chance to need pee. Get a tree to make pee)
    *Players need poop: ( every time you eat thers a chance to need poop. Get a tree to make pee) (use toilet paper and waterbottles to get a better clean)
    *Players need fix tooths: ( every time you drink or eat thers a chance to get a broken/rotten tooth) (use a knife, string and nails to fix your tooth) (use antibacterial wipe and antibiotics to get a better fix)
    *Players need sex:  (every time players spawns thers a chance to need sex) (sex alone, sex with death animals, dead zeds, others players). (get a tent to masturbate if u don like zeds,humans or animals)
    *Woman characters can be pregnant: (pregnancy gonna made loose blood)
    *Womans need abort her child: (you will need the sames items to fix tooth to made your abort)
    *Randoms Heart attacks on players: (get epinephrine to stop the heart attack)
     
    Tnks to @iben (take a look on this guy i think he gonna be the next zupa here) for find some errors and fix them. Tnks to @Hooty ,  @S4M  @Kimarik for tests and ideas They was very helpfull. Tnks to @oldmatechoc for helpme with icon positions. And Tnks to @Sandbird this idea becomes to me when i was updating his walk amongst dead mod, So this mod have a strong base on his code.
     
    DOWNLOAD: http://www.mediafire.com/file/o9eb7h99202zv5s/zims.rar
     
    UNINSTALL THE FIRST TEST REALIZE  (only if u already install it) TO GET THE LAST VERSION.
     
     
    *INSTALL THE LAST VERSION
     
    YOU GONNA NEED A CUSTOM VARIABLE.sqf and CUSTOM COMPILES.sqf and CUSTOM FN_SELFACTIONS.sqf   (i guess you alredy have one or know how to do it.)
    1-Open your init.sqf and at VERY BOTTOM PASTE:
    2-Open your description.ext  
     
    3-Custom Compiles.sqf
    4-In your variables.sqf (custom)
    5-Changing your custom PublicEH.sqf
    6-In your custom fn_selfactions.sqf
    7- Paste the zims folder into mpmissions\yourinstance\scripts\
  16. Like
    Hooty got a reaction from EditedSnowHD in Thank You All   
    Not sure if this should go here but I wanted too say thank you to everyone in this community for making me 2nd this week in popular contributors. THANK YOU ALL!
  17. Like
    Hooty got a reaction from S4M in City_AI Chernarus (AI not included)   
    Very nice!!! I know myself doing roads is a real pain. I dont like to download other map edits as i feel most are just thrown together. This one I can tell you put heart into it. I now have this running in my sever. Thanks for great ArmA 2 editor work. GREAT JOB 
  18. Like
    Hooty reacted to oldmatechoc in 1.6 Safezone   
    @Voltan I had this problem in 1051, this is what i did to stop the DZAI being dicks. And good fun watching the AI fall from the sky lol
    This just deletes the specified vehicles when they come within 1km from traders.
    You can use any vehicles just make sure you don't allow players to use them. That's why I used the Taki Huey and one of the Unarmed SUV variants.
    In DZAI
    DZAI_heliList = [ ["UH1H_TK_EP1",2] ]; DZAI_vehList = [ ["SUV_UN_EP1",5] ];  
    Then in safezones.sqf
    Under
    USE_AI_REMOVER = true; Paste
    USE_HUEY_REMOVER = true; USE_SUV_REMOVER = true; Find
    } forEach ((vehicle player) nearEntities ['zZombie_Base',100]); Paste below that
     
  19. Like
    Hooty got a reaction from DieTanx in Clean Up Script   
    Yes I did I increased the timer on the cleans. From 120 = 2 mins to 300 = 5 mins. Not a problem since. I think 5 mins is plenty of time to get back to your dead body. I also have a lot of spawn selects to get there faster as well. 
  20. Like
    Hooty got a reaction from DieTanx in Clean Up Script   
    I have plenty of sql events working but need something instant I have it working now thanks to a friend of mine. 
    Here it is I call it yRunCleanup.sqf change to whatever you like
    Call it in your dayz_sever/server_functions at the bottom like 
    This gets rid of blown up vehicles, graves, dead bodies, etc every 120 seconds. Helps with my server fps.
  21. Like
    Hooty got a reaction from DieTanx in Clean Up Script   
    Just deletes the dead body not anything to do with database.
  22. Like
    Hooty got a reaction from juandayz in [RELEASE] Smoke weed Dukes Style!   
    lol
  23. Like
    Hooty reacted to Relentless in 1.0.6.1+ Links to all mods by username   
    It's never too late
  24. Like
    Hooty reacted to oldmatechoc in 1.0.6.1+ Links to all mods by username   
    very nice! great work mate!
     
  25. Like
    Hooty reacted to juandayz in [RELEASE] Smoke weed Dukes Style!   
    @theduke  clean your inbox mr postman   need your help
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